Devlogs Page 181
Production Sprint 1 Hello everyone, this is the first week we've been in production. We will share our latest updates and features to the game. There have been...
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This is one of my favorite videos of all time. Kids today will never be able to appreciate how fucking incredible this was back in an era before we legalized th...
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My jsme interaktivni design 228!...
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NURSAT STANDA ILLIA
CLAUSES ADMINISTRATIVES & MENTIONS OBLIGATOIRES - Toute blessure, mutilation ou interaction inappropriée avec une otarie, un lion de mer ou tout mammifère mar...
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In this update: Added attributes Some very slight adjustment on Mist Fog Shadow to make them look slightly better...
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這次做序章時,除了主要角色, 其實偷偷放了不少我自己很喜歡的角色和彩蛋。 --- 神蠱溫皇 高人氣角色當然要出場,...
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Here we are in our second week of production, this week has been quite productive. Lets start of with the Models as you can see our kit of level pieces have rec...
This is not an update to the main application, but to the Menu Master software, that can optionally be installed as part of your setup. This will be updated in...
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Greetings fellow gods, Today's weekly update brings a new impossible tier location to the Savanna biome alongside a handful of improvements and bugs. Here's the...
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✨🎉 I'M SO HAPPY! MY FIRST ASSET HAS BEEN SOLD! 🎉✨ Thank you so much to the person who purchased my "American Food" pack! 🍔🍟🥤 This is my very...
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5 years ago today, I released the first demo of When Twilight Strikes . The demo only included the first 3 chapters (and was on an entirely different platform)...
I finally figured out how to get the game files to work on here...
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Update to fix patches and improve overall game experience. Improved Framerates and Frametiming, even for low-end machines Improved some visual effects Added vis...
I posted the weekly update on itch, releasing World 12. World 12 is a fun and challenging one, and one I definitely wanted to have in the game from the start. I...
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Added signage to assist the player...
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Luiz Augusto, a police officer, faces a killer and a mysterious figure in a deadly horror circus.
Update v1.2 – Smoother Mining & Better Feedback I just pushed a new update focused on making mining feel smoother, clearer, and more responsive. A lot of thes...
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# 0.0.5 - Added chat bubble popups above NPC boats when captains send radio messages - Fix boat position arrow overlapping pot marker during tutorial map marker...
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bueno agregué dos archivos de ROCK_BOTTOM_HOFIXOOPSIED v1 Y v2...
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Um jogo grátis para quem gosta de desafiar seus reflexos à medida que você avança com a Zayra em Elemor-vornix, você sente que o tempo de alguma forma para...
Hey, everyone! It's been around a month since the game jam, and we've been working hard at adding new features and items to Fletch Quest! While we've still got...
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FujiCup is a truly unique event in the retro Atari world. It’s a competition for the best new game, organized and hosted by elite members of the Polish Atari...
Repository Link In this update, I've added an array of new elements to my game. This includes new: Triggers and custom events (doors and keys) Last saved positi...
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It took a bit, ramping back up on lua and LOVE2D, but we got there. This is the same game as Sticky Buns of SPLORR!!, but isometric, and mouse controlled. Yer a...
CHANGES: Game now has a intro My BFF is now in the credits! Furniture is now models made by me and fully original Attempt at improving the save function, (lmk i...
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In this new playable build there are significant changes that were made from the original gamejam version that I would like to highlight in this post: Upgrades...
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Small update. Increased handprint radius...
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Rely solely on your sense of touch.
Pixel WOD IT OUT.: Early Access is LIVE! 現在開発中の8bitスタイル・クロスフィットゲームを先行公開中! Still a Work in Progress, but...
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Hi, it’s me again, and I wanted to let you know that Balloon Boy is now available for Android as well. :) In addition, I’ve changed the Godot Engine 3 displ...
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Devlog 02 (March 24 2026): Major overhaul to the core systems / intro experience. The full demo flow was added, research book has been reworked. Talents have be...
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Update v6.6.4: The Nexus Protocol & Recon Terminal Recon Terminal Overhaul • Palace of Masters • Remastered Trainer Aura • Achievement Codex Version...
v0.5.2 changes: Fixed issue with navigation screen showing all nodes with perception 0 Fixed issue with disconnected graphs on the navigation screen You should...
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After I had playtesters check out the game, I went back and almost entirely changed the game's structure. If you've played it before, you can try it again, beca...
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Fixed crashes when pressing esc on main menu. Fixed a bug where pausing the game would not pause the in game timer...
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Have you ever gotten overly attached to something? Ever found comfort in the inanimate over animate? Ever struggled with group projects? Well have I got a game...
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Desenvolver Chef É Você como uma homenagem a Baba Is You e Pressure Cooker trouxe um desafio logo de cara que é quase um boss fight de design: equilibrar doi...
New update! So soon? Added Achievement Icons (both locked and unlocked)...
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Added The Urinal to the free tier...
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a psx/ps1 style asset pack
Sprint 1, Week 2: This week was the second week of our team's first production sprint. We continued working on the core mechanics and visual elements of our gam...
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Today I released a new sound effects pack: Game Explosion Sound Effects Pack. This pack includes a collection of explosion sounds designed for games, including...
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Sound Implemented all movement sounds. Designed all spells that were on the priority list. Designed UI sounds. Implemented ambience and music in the main level...
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This week, I had been working on the VFX for the bugs that I had mentioned in previous devlogs. Through the lessons of my UE VFX class, I learned an efficient w...
The last week was mostly about wrestling with the concept of a on-board computer. I got only a basic frame but now I have finally put all things together so I c...
Cinemachine Cameras This week I improved the cameras included in the game. Third person orbit camera spinning around with mouse motion. Switching from dolly cam...
Yep another new update has arrived for BROK MUGEN. What it has changed: Screenpack sound effects have now been replaced with Brok ones. (Lifebars still have the...
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Added proper widescreen support to all the UI and HUDs. Still working on Linux support, it has outright refused to compile for me...
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Balance & Exploit Fixes The "Infinity" Exploit Patched: Fixed a late-game math break where hoarding massive License counts caused the engine to calculate Infini...
Qué se ha corregido Crash en el segundo arranque cuando no se descargaban los modelos de generación de imágenes por IA. El juego ahora maneja correctamente e...
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