Devlogs Page 176
Hello! I've completely changed the UI from what was majority default to something I think is a bit more fitting. I will probably end up making small adjustments...
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Hey everyone, I just pushed a new update to both the main game and demo , and this one is heavily shaped by recent player feedback. ✨ New: Stage Border System...
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I’ll admit, this one wasn’t planned. I made a build from a wrong git branch and included snakes with some bug fixes. I hope you don’t mind. And to be fair...
This is the review for the original build 10 years ago. They really tore into me, but it helped me to see where I need to improve. I know the game has a long wa...
It's been one day but I realized I messed up the lighting in the first chapter. It shouldn't be a huge deal, but it definitely looked strange. I just pushed an...
Hello, playful explorers. Recently I was on my way to pick my son from daycare...and I found myself drowning in tears. The vision I had was that: I was thinking...
4 files — v1.2.1, v1.1.4
Update We have kicked things into gear! A functional gameloop has clawed it's way into the arena. Claw Machine The claw machine has a new (or old) coat of paint...
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The Zio Project è ora disponibile su itch.io. La pagina ufficiale del progetto è online con: - demo gratuita scaricabile - gioco completo disponibile all'acqu...
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Sorry for the recent spamming of posts 😅 I wanted to tell you a little about what I have planned for the next few weeks: The focus will be on polishing and b...
Great news! You can now play the game directly in your browser . No downloads, no setup — just click and jump right in. This new Web Build (HTML5) is based on...
Finally! You can now travel between planets! This is a prototype: Only singleplayer for now Only earth and moon for now No spaceship yet! Added a new weapon - R...
4 files — 0.5.17
Devlog #5 – Preparing for Final Presentation As we approach our final presentation, our team is shifting focus toward polishing the game and preparing for our...
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The major component of what makes up the stealth mechanics is the security camera. I needed it to do three things. 1. Pan from side to side with a light to indi...
A small but important update: You can now try Run4ever directly on itch.io — no account, no external link required. 🚀 What changed ▶️ Play the demo ins...
Hey everyone! Coming back with another major update for Stampede. No shortage of tweaks and improvements this time around. Here's an overview of what's new Cust...
Additions: Added 2 new spells. Added 2 new contraband upgrades. Added improved UI for Cash. Added new mini-rocket projectile sprites for Volatilus and improved...
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Sounds Reduced the squawk of chicks maturing into hens from 0.2 to 0.05. Reduced the squawk of malnourished hens from 0.4 to 0.1; you'll barely hear their cries...
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Minor fixes: The algorithm used to generate random numbers for puzzle generation had the potential to lose bits of state due to floating point error. This is li...
From Prototype to Production Hello again fellow astronauts! After improving our first prototype last week, we took the next step by moving development into our...
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Olá pessoal! Tem alguns dias que não tenho conseguido fazer atualizações no jogo. Estou com o mapa da fase do boss já desenhado, porém não consegui passa...
1. 새롭게 다듬어진 비주얼 및 복고풍 미학 맞춤형 CRT 스캔라인 오버레이 와 동적 그리드 배경을 통합하여 80년대 클래식...
YOOOOOOO, today is V.16's release! Guess what? This brings pirate themed stuff like a pirate ship boss named Phantom Galleon , new skin Corsair, remodel to some...
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Ever After Academy Remix V. 3.5 is out now, it includes: Arin Season 2, Episode 10 - 12 Abel Season 1, Episode 10 - 12 Josephine Special, Episode 1 - 6...
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The Specimen can now be Wishlisted on Steam! Play the demo - New unlock: taxonomy can be added as a ship upgrade. It allows to collect and review all enemies fo...
Performance Overhaul: I’ve impleented Object Pooling to keep the gameplay buttery smooth. By reusing objects instead of constantly creating and destroying the...
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Hello eternal creatures! I still have a lot of background art to do!This one was quite easy to finish since there isn't a lot happening...
Greetings! Another week has passed and we've made further strides in the development of Labyrinth! We're sailing along production for now, without encountering...
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STABLE RELEASE v1.3 The definitive UI Testing Tool for Ren'Py is here! We are proud to announce the official release of SafeZone v1.3 . This update marks a mile...
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/edit-I contributed to the project by building out the level layout, building and implementing the damage and health system for the player character, and I also...
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Introduction was up and welcome to our 5th devlog! The 2nd production week is finished and we are cooking! This week, we finally started adding the finishing to...
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Initial release of Na'Ashje National Forest V1...
The Core of Every Farming Game As I’ve been developing the Unity 2D Farming Framework (and my own game, Lazy Farm ), I realized that a solid time system is th...
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Hey all, marcel0ll here! I am still focused on polish! Novaboard is already a functional pixel art editor, but there are some corners that are still not great...
Introduction: Greetings!! During this weeks sprint, the team focused on developing things from scratch again as we are finally in our first week of production!...
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Big news: Discord channel launch! Be sure to join our Discord server: Click Discord invite Last week was a really fun week! I did a complete refactor on the gam...
DevLog Week 5 - Production Begins! We're officially making things! We're incredibly happy to inform you that this week we officially got the go-ahead to start o...
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Beyond the Basics: Making a Professional Training Tool My original Aim Trainer was a functional prototype, but v2 was built with one goal in mind: Professionali...
I had a creators block for a very long time and didn't actually start making it until last night so that is why there is only 1 dev log. I landed on people doin...
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New Meat's latest update has just gone live, and the dungeon will never be the same. Welcome to The Advanced Update! All new features! Five new curios? And mayb...
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Dear 7-dayers I'm proud to announce the biggest update to 7 Days yet! It's been 6-7 months since the last update for the base game, so here are some of the chan...
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Another Week has gone by! And we are coming with more updates! On the art department everything has been a smooth sale, the main concepts and ideas have been fi...
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The game is available for download! its in very early dev, so tell me you opinions and what you want to see next!...
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Yesterday I released the update for Hell jump Beta 0.1.1 it's a small update it has these features: Fixed SFX not playing when dying in Level 2 Fixed debugger s...
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Howdy Skrappers! This project has been a long time coming, and I'm happy to announce that we're getting closer to the official release! Inspired by Wolves Upon...
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Add configurable GAME_API_ORIGIN to support static embeds (itch.io or other origins)...
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A small thank you to all of you who visited this page for the past few days! Provided that this game page is not yet “indexed” by itch.io, meaning that the...
Hi~ It was an honor to participate in the LSD jam 2025, Im happy that I could make something for this!!!! About the game: This is a short dream experience with...
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