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Devlogs Page 173

Updated Files
1
The zip files have been updated with the correct grumpy blue finch card...
2 files
Devlog: The Pulse of the Market
Hello everyone! It’s been a busy few weeks of development. The core focus of this update was moving away from static gameplay and toward a Living Economy . I...
2 files
0.0.4!
New patch! Updated UI and improved tutorial Updated sound effects Updated enemy model Fixed timing...
2 files
Segundo Delog
Se agregaron tus nuevos archivos que son Cafetest1Cracked junto con Rockbottom...
2 files
New Game Alert!!
1
Major Update
Released a new game where you have to stack cups to earn money. Check it out. Made for Pakistan Game Jam 26.1...
Full Game Availabe NOW!
3
Major Update
GOOD NEWS! If you missed the Kickstarter you can now purchase the Full Digital Pack for Aethos! This Digital Pack includes the ROM for any emulator or flash car...
Version 0.6.46
3
This version introduces the first of the Patreon voted content, Jiaohua Lin romance. Also included is the first of the long awaited discord voted content, a cra...
4 files — 0.6.46-a4ebf2c
Релиз
Major Update
Приключение васи выходит в альфу...
1 file
version 0.0.2m
Nuevo logo version 0.0.2m - Se actualizó el menu principal con el logo - Se agregaron animaciones al menu principal - Se arreglaron algunos bugs en la pantalla...
3 files
Mellow's Garden! 0.2.1!
Major Update
Mellow’s Garden — Devlog 0.2.1 - March 22 Alright so this update is basically me taking everything from 0.1 and making it actually feel like a real game ins...
1 file
Week 4: Self Study - Simple Game
This week i'm turning my scene into a simple game - zombie style. Plan is to implement a spawning system to spawn enemies around the player, and have the enemie...
Statement and dev-reflection
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Game Design
Hi! Anto here, reporting! I’ve chosen to make a little statement, since I've been pretty inactive these months, and the recent attention sups! has been worthy...
Video Tutorial #5: Create Anime Fire
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This video will show you how to create Anime Fire. This requires version 1.0.2. All Tutorials...
Actualización 22/03/2026
Major Update
¡Bienvenidos a este nuevo diario de Desarrollo! ¡Hola a todos! Aquí, Ignacio, para presentar los avances realizados hasta el día de hoy; domingo 22 de Marzo...
Its been a while eh?
1
Bug Update: Doors will now be passable after being broken And on a shorter note, I have also fixed some typos...
2 files
The Update Update.... Update
1
Game Design
We COULD spend some time diversifying our logics, and breaking them into functions that need updating each and every frame, and logics that don't need to be set...
Sprunki: The Definitive Phase Bundle 3.0 Part 2 Update notice
This update includes a little few of things and some new stuff. What's new on this version: - Added Bonus characters In phase 5 and 6 Definitive (Phase 5 Defini...
3 files
Devlog #6 – Hazard Course Teaser — Final Version! (v0.7)
Hi All, This is the final version of the Hazard Course teaser. What started as a small personal project back in October 2025 turned into something much bigger t...
1 file
Chapter 2
2
1
The new update is the second chapter, consisting of roughly of 61000 words with code. It's, once again, a free roam format, but no battles yet. You get to: Meet...
1 file
Alpha 1.0.3 - Social Matrix Foundations
This Update marks a major shift for Eco Jelly, pushing the simulation beyond simple creature interactions into a living, emotional ecosystem. Core System: Socia...
1 file
Foliage Pack: Foliage, Rocks and Ground Cover
1
Major Update
Bring your projects to life with this detailed and realistic Ash Tree, Grass, Plants, Rocks, Broken trees and more . Perfect for nature scenes, landscapes, or e...
1 file
6 New Stages Added
2
Now you get to fight in 6 more areas. - Training Area (Replaces the original default Fighting Jam one) - Hacker Street - The Beach - Sector 52X - Squealers Lair...
1 file
afterword
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Game Design
Hello. I wanted to make this game because I felt like if I didn’t make something wholly my own I’d probably explode. As well, I wanted to test myself with t...
Meet the characters of Tavern Talk - #7 Tia, Clay & Dindi
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Game Design
Dear Innkeepers! Dragons are real in Tavern Talk . Its world of Asteria rests on the Aether Tree – a colossal world tree that is home to the five Dragons of t...
2 files
0.8.3 Android
7
1
Oh, hello again. I'm writing, as they say, straight from hell. Oh, and this development is awesome. Each update is getting more and more difficult, and the funn...
1 file
hotfix for objective door
Emergency fix for the objective door being openable without having completed the objectives. Not sure how this slipped through!...
Weekly Progress 6
Claim: In this week I finished the Game Poster that is "In Progress" card and moved it to the "Done" card, and also did some fixed to the weapon design from las...
MistleFoe 4: Turning Pixel Art Into a Playable Game
1
Major Update
MistleFoe 4 started as an art and animation experiment. At first, the goal was simple: take my character assets for Leo, Nate, and Barney and see if I could tur...
1 file
Swiped! is now on web!
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Hi! Tiny update, I don't know why it took me this long but Swiped! is now playable on the web :). I'm not sure if all features are in there (I hope so) but for...
Blokoding 1.2.0 available with a new pretty-printing feature!
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New features: A "pretty-print" button to format to cards ! Bug fixes: Nested loops should now work correctly...
5 files
Space Gits expansion live on kickstarter!
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Major Update
I just launches my second Kickstarter campaign for SPACE GITS , called HERE COME THE BASTARDS ! Back it now! HERE COME THE BASTARDS is the first expansion book...
I guess
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3
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1 file
Behavior Tree Child Order/Broken Links
Author: Jaiden Taylor | March 26, 2026 Part 1: The Problem This week I ran into one of those bugs that makes you question everything you've done. My task involv...
Caelumora — v0.70.0: Combat Rework
Combat just got a massive overhaul. Four phases of work went into making fighting feel like an actual system — not just “click mob, wait, collect loot.” H...
COMBAT LOG OVERHAUL
The combat log has been completely rebuilt from the ground up. Every line of text you see during a fight now means something, and means it instantly. GOLD. RED...
JR Weekly Progress Report Devlog 6
Claim: This week I moved [Audio Slide Deck with sample sounds] to the Done column and moved [work on mood board (50 slides total)] to the In-Progress column. Ev...
Export for Web failure in 5.3.0 & workaround for it
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3
Unfortunately there is already quite a critical bug in v5.3.0! Users found a bug with “Export for web” command in v5.3.0, where a 3rd-party zipping dependen...
Visual Assembler 1.3.2 is out - Commodore 64
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Major Update
What's New v1.3.2 CONST pseudo-mnemonic — declare named constants with a dedicated CONST block (name + value + HEX/DEC format). Constants are added to the lab...
5 files
BLINKO PUBLISHED
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Major Update
Blinko Published 3/22/26 Prob few updates to come If i do update it will be major...
Update preview
It is close to launch? No. Why? Honestly because I'm lazy af. But yeah I've been doing some stuff in the game at turtle pace, not that much people are waiting f...
AL Weekly Progress Report Devlog #5
Claim: This week I worked on and finished the "win screen" card and moved it from to do to the in-progress column to the done column. I finished making the prot...
PSX Footstep SFX Pack – 40 Retro Foley Sounds for Lowpoly & Horror Games
Hi everyone! I just released my new PSX Footstep SFX Pack made from handcrafted foley recordings and transformed into retro PlayStation-style audio. 🎮 40+ re...
2 files
DinoLand Update
1
Hello! I just wanted to write a little bit about a minor update I released for this game. I was feeling nostalgic and I saw a few tweaks I could make that would...
3 files
Complete Rework
Completely fixed all issues by reworking the game into units that grow instead of swarms...
v0.8.0
Major Update
v0.8.0 — The Synergy Update New Cards (20) Status Archetypes (12 creatures): - Burn: Flara (1★), Ignacia (2★), Hestia (3★) - Freeze: Crysta (1★ spell)...
2 files — 0.8.0
Pause menu
1
Major Update
Added pause button (P) and menu...
Experimental game engine test for play only
BFDI: Branches Update v0.3.6.1 patch notes
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Released March 19th, 2026 (⚠ Do not close the game while it is updating. If your pck gets corrupted, you will have to redownload the game from itch.io) Fixed...
Before I Fade v1
Major Update
Hi everyone! Aadityan and I are super excited to announce that Before I Fade v1 is now available to play!! This is a huge update for the game, adding 40+ new fe...
1 file
v1.0.0
Major Update
All placeholder graphics have been replaced with non-placeholder graphics. Barring future inspirations, this will be the final build of the game. Update Notes...
No more walking sim
The hunter has been adjusted to appear more frequently in the game. Systems for new features set in place...
1 file
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