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Devlogs Page 174

Alpha 1.0.3 - Social Matrix Foundations
This Update marks a major shift for Eco Jelly, pushing the simulation beyond simple creature interactions into a living, emotional ecosystem. Core System: Socia...
1 file
Foliage Pack: Foliage, Rocks and Ground Cover
1
Major Update
Bring your projects to life with this detailed and realistic Ash Tree, Grass, Plants, Rocks, Broken trees and more . Perfect for nature scenes, landscapes, or e...
1 file
6 New Stages Added
2
Now you get to fight in 6 more areas. - Training Area (Replaces the original default Fighting Jam one) - Hacker Street - The Beach - Sector 52X - Squealers Lair...
1 file
afterword
5
Game Design
Hello. I wanted to make this game because I felt like if I didn’t make something wholly my own I’d probably explode. As well, I wanted to test myself with t...
Meet the characters of Tavern Talk - #7 Tia, Clay & Dindi
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Game Design
Dear Innkeepers! Dragons are real in Tavern Talk . Its world of Asteria rests on the Aether Tree – a colossal world tree that is home to the five Dragons of t...
2 files
0.8.3 Android
7
1
Oh, hello again. I'm writing, as they say, straight from hell. Oh, and this development is awesome. Each update is getting more and more difficult, and the funn...
1 file
hotfix for objective door
Emergency fix for the objective door being openable without having completed the objectives. Not sure how this slipped through!...
Weekly Progress 6
Claim: In this week I finished the Game Poster that is "In Progress" card and moved it to the "Done" card, and also did some fixed to the weapon design from las...
MistleFoe 4: Turning Pixel Art Into a Playable Game
1
Major Update
MistleFoe 4 started as an art and animation experiment. At first, the goal was simple: take my character assets for Leo, Nate, and Barney and see if I could tur...
1 file
Swiped! is now on web!
14
Hi! Tiny update, I don't know why it took me this long but Swiped! is now playable on the web :). I'm not sure if all features are in there (I hope so) but for...
Blokoding 1.2.0 available with a new pretty-printing feature!
1
New features: A "pretty-print" button to format to cards ! Bug fixes: Nested loops should now work correctly...
5 files
Space Gits expansion live on kickstarter!
2
Major Update
I just launches my second Kickstarter campaign for SPACE GITS , called HERE COME THE BASTARDS ! Back it now! HERE COME THE BASTARDS is the first expansion book...
I guess
1
3
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1 file
Behavior Tree Child Order/Broken Links
Author: Jaiden Taylor | March 26, 2026 Part 1: The Problem This week I ran into one of those bugs that makes you question everything you've done. My task involv...
Caelumora — v0.70.0: Combat Rework
Combat just got a massive overhaul. Four phases of work went into making fighting feel like an actual system — not just “click mob, wait, collect loot.” H...
COMBAT LOG OVERHAUL
The combat log has been completely rebuilt from the ground up. Every line of text you see during a fight now means something, and means it instantly. GOLD. RED...
JR Weekly Progress Report Devlog 6
Claim: This week I moved [Audio Slide Deck with sample sounds] to the Done column and moved [work on mood board (50 slides total)] to the In-Progress column. Ev...
Export for Web failure in 5.3.0 & workaround for it
1
3
Unfortunately there is already quite a critical bug in v5.3.0! Users found a bug with “Export for web” command in v5.3.0, where a 3rd-party zipping dependen...
Visual Assembler 1.3.2 is out - Commodore 64
2
Major Update
What's New v1.3.2 CONST pseudo-mnemonic — declare named constants with a dedicated CONST block (name + value + HEX/DEC format). Constants are added to the lab...
5 files
BLINKO PUBLISHED
1
Major Update
Blinko Published 3/22/26 Prob few updates to come If i do update it will be major...
Update preview
It is close to launch? No. Why? Honestly because I'm lazy af. But yeah I've been doing some stuff in the game at turtle pace, not that much people are waiting f...
AL Weekly Progress Report Devlog #5
Claim: This week I worked on and finished the "win screen" card and moved it from to do to the in-progress column to the done column. I finished making the prot...
PSX Footstep SFX Pack – 40 Retro Foley Sounds for Lowpoly & Horror Games
Hi everyone! I just released my new PSX Footstep SFX Pack made from handcrafted foley recordings and transformed into retro PlayStation-style audio. 🎮 40+ re...
2 files
DinoLand Update
1
Hello! I just wanted to write a little bit about a minor update I released for this game. I was feeling nostalgic and I saw a few tweaks I could make that would...
3 files
Complete Rework
Completely fixed all issues by reworking the game into units that grow instead of swarms...
v0.8.0
Major Update
v0.8.0 — The Synergy Update New Cards (20) Status Archetypes (12 creatures): - Burn: Flara (1★), Ignacia (2★), Hestia (3★) - Freeze: Crysta (1★ spell)...
2 files — 0.8.0
Pause menu
1
Major Update
Added pause button (P) and menu...
Experimental game engine test for play only
BFDI: Branches Update v0.3.6.1 patch notes
2
Released March 19th, 2026 (⚠ Do not close the game while it is updating. If your pck gets corrupted, you will have to redownload the game from itch.io) Fixed...
Before I Fade v1
Major Update
Hi everyone! Aadityan and I are super excited to announce that Before I Fade v1 is now available to play!! This is a huge update for the game, adding 40+ new fe...
1 file
v1.0.0
Major Update
All placeholder graphics have been replaced with non-placeholder graphics. Barring future inspirations, this will be the final build of the game. Update Notes...
No more walking sim
The hunter has been adjusted to appear more frequently in the game. Systems for new features set in place...
1 file
+You and Me
3
5
I've got good news everybody! I'm happy to announce that the remake/re-imagining of You and Me+, +You and Me, is in development! This project isn't associated w...
Performance and balance improvements
This week there's just few small fixes focused on performance and gameplay balance. Enjoy :) [0.4.2] - 2026-03-22 Changed Asteroid defense is 25% weaker Skirmis...
1 file
Alpha 1 Patch B released!
This update focuses on mouse-controlled train movement. Changelog: Fixed train camera yaw when upside down. Adjusted train camera position: a vertical train no...
2 files
Updated to 3rd Person Action Sandbox Game
Major Update
Game has had significant updates in recent times. Extra features include new units, land mines, tanks, walker mechs, gun turrets. Optimisations have been improv...
2 files
Update 1.91: Quest Finished!
Update 1.91: -the "Piercing the Veil -2-" Quest is now complete. -A bug related to damage variation was fixed...
1 file
It's now public!
The inspiration of the game comes from Space Megaforce's power shot, the weapon combination system from Gunstar Heroes, and the ardent belief that holding down...
Turn Simple Mini Games Into Addictive Systems with New Update
2
Major Update
This update elevates the entire bundle with smarter gameplay, deeper customization, and a more polished feel across every mini game. Dynamic Difficulty That Gro...
1 file
(V-0.0.45)Blood & Body's
This week was better than the last few but still not good so I would rate it as middling, my achievements for the week include making enemy's body's go flying o...
(MAJOR SPOILERS) Answering questions
Game Design
The protagonist is intentionally written to not be a very nice person. Or, she was not a very nice person back when she was much, much younger. Surprisingly, Pa...
PRE BETA LAUNCH
Major Update
Major changes have been made, including an overhaul of mining bots, the implementation of 2 new enemies (The Redactor, Drones), new voice lines, a new tutorial...
1 file
Launch: Simple & Modular 2D Shop System is here! FOR FREE!!
3
Major Update
Hello everyone! I am excited to share my 2D Shop System for Unity with the community. I built this tool because I noticed many shop assets are too "heavy" or fo...
1 file
UPDATED ANIMATION
Major Update
Add a jump attack animation...
A Retro Lines Platform Hero
ANIM and COLLISION initial versions
1
Lots of general cleanup, a few bug fixes (maybe even introducing new ones, who knows!) V088 (24/3/26) First draft of ANIM and COLLISION Macros Minor bug fixes E...
3 files
V1.0 - Tech Demo
Major Update
First playable build of SUNSET16. V1.0 is simple by design... the bedroom environment, the player character, the art. You can walk around the space and get a fe...
Chapter 5.1 Update
18
Hello all! The chapter 5.1 update is now out after a bit of wrangling with my schedule. 1. The Wright and Garcia paths are complete, meaning all four RO paths a...
1 file
Devlog 2026-03-21 (Mods? Mods!)
52
Happy Fri-erm-satur-day! <3 My little one has been dealing with a lot of emotions this week, so, by proxy, I’ve been dealing with a lot of emotions. It’s al...
Leaf Propagation & UI Polishing!
Major Update
Added: Leaf Collection & Propagation : Collect fallen leaves to draw random succulents and expand your garden through the blind box mechanic. UI Optimization...
1 file
Huge Update
Major Update
Helloooo! I had originally uploaded the demo about a week ago, and it was pretty small and just an easy quick game over all. However, as I started working on th...
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