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Devlogs Page 1655

Overgrown 2e is now available!
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Major Update
To all my weird creature enthusiast friends! It's been a long while since I did any work on Overgrown and honestly, that's a heckin' shame! Earlier this year my...
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Devlog #4
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Hi there people, What's been going on? What's up with the lack of regular updates? Why have I not been answering? This will be somewhat of a personal post, but...
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Making the Game a lil Better
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Major Update
Hi hello! I was walking around the botanical gardens near me this past weekend and took this game along and realized it needed some heavy changes to feel better...
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v0.15 - Improved Abilities UI & Refactored Enemy Behaviour
Game Design
Ability UI Improvements Replaced placeholder screenshots for new abilities. Enemy AI Improvements Simplified the spaghetti code for enemy behaviour. It was beco...
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Version 0.6.1-alpha+fix.2
More minor fixes in 0.6.1-alpha+fix.2 Changelog Fixed clarification issues in Midas Touch...
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Popular Streets | PS1 ENVIRONMENT
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New environment :)...
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Popular streets where the bad ones are more
Flying Battery Act 1 YT Upload
Uploaded my Flying Battery Act 1 remix onto YouTube. Originally it was only available on other platforms and in the full volume 1 soundtrack video,...
Mad Professor v2.1 — Trainers + Giant Sprite
Major Update
Mad Professor v2.1 — Trainers + Giant Sprite TL;DR New: two trainer sprites (one free, one premium) and a giant intro/cutscene sprite (premium). Era limits ke...
2 files
[HAF]V2 Files added
Added the [HAF]V2 files. Currently missing the supported files for the [HAF]V2_Arkhos Upper Body B. Needed to be fixed post test print, waiting on the supported...
Update 0.0.26
0.0.26: Some quick fixes, military is next. Bugfixes: Echo now combine into MilitaryFoxtrot instead of disappearing. Formation Smasher now actually smashes form...
v1.14.7
* Added a new method for Multiline Best Fit, and renamed the two methods to "Multiline Even" and "Multiline Full". * Multiline Full attempts to get the largest...
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COSMETICS SOON!!! small update fully fixed the monsters
(:...
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New Version Just Went Live 0.28.1 Playtest Now
Live today. No sign-up. Honest feedback appreciated...
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Sail cursed waters to hunt valuable artifacts from cursed islands in this coop horror game
New adventure and supplement released
As promised in the last update, the next adventure, Open Season is released. This is a safari-themed adventure where the fellow guests have their own secrets. A...
Un nouveau livret de règles plus didactique
Game Design
Hello tout le monde, Suite à des retours quant à la difficulté de compréhension du texte publié jusqu'ici, j'ai décidé de réécrire intégralement le li...
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Minor bug fixes / Shop Improvements / Cooldown UI
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9/4/25 Minor bug fixes and UI improvements Shop UI improvements and added new content, including Pets 🐾 Added cooldown timer UI for each animal character’s...
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Sword Fix
Fixed an issue where the sword slashes would unparent themselves from the player game object twice, causing them to stay stuck...
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Include Key Rebinding
Thanks everyone for the feedback so far. Due to all my playtesters there seems to have been no more bugs found after launch, but I am uploading a new version no...
Game Log 1: Experience
Game Design
Use the following questions as a reference for your documentation. Feel free to edit the format. How would you describe your game? Our game is a physical tablet...
DevBlog Update – Version 1.1
Major Update
This update brings major improvements to FakeRTC, enhancing performance, responsiveness, and usability. 🔹 What’s New Rewritten in C# – The app has been f...
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POR FIN
Mas dificil perderse Nuevo menu Barriles Decoracion Bugs arreglaos...
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Post-Release Patch #2 v0.3
Good Evening! I wanted to release the second half and last half of the "Driver Overhaul" patch, in addition to various ui fixes and QOL improvements. Thank you...
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FNAF Online 0.7.8
0.7.8 Updates: -Added Supports for other Monitor resolutions -Added Ping in Settings -Added a few Easter eggs -Added new in-game ambiance (by @GamingTypo) -Adde...
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Bug Fix Release: Preview 7.1
Fixed black screen bug on the top floor of wizard towers and corrupted towers. You can no longer sell favor into the negatives. Your followers won't become host...
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Demo Game for Android Release
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Added version for Android ! ^-^...
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A horror mystic visual novel
Pig's Dice Alpha Phase
Major Update
Hello Everyone! I am excited to share the very first alpha build of a game that I have been working on and off for the last few months, Pig's Dice. It's a Rogue...
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Fancy Trainers — Release + Roadmap
Major Update
fancy trainers — Release + Roadmap (Free) TL;DR Free DS‑era mini pack : Bride & Groom — battle trainers + overworld front idles. Constraints: ≤16 colors...
Jam version, as I'm planning a post-jam QoL update
Major Update
I will have the post-jam version have more Quality of Life - Can collect goal while in the air - Can play fullscreen, with a stretched or "black bar" screen to...
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Demo is now on Steam!
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Escape the Beach: Chapter Zero is now available on Steam ! One advantage that the Steam version has is that you can also earn achievements. The full game is exp...
Actualización ALPHA 3.0.0
Major Update
Happy Friday, everyone: My summer vacation is over, and on September 8, I'm going back to school. This doesn't mean that Crazy Manager is ending, but rather tha...
1 file — Alpha 3.0.0 v169
Nothing Left – Official Soundtrack
Make sure to check out the Nothing Left Official SoundTrack You can listen to it now on: -🎵 Spotify: https://open.spotify.com/intl-es/album/3kktCUdfXhjypVKna...
Major fixes and new weapon!
New Content: (!) Added a new machine gun weapon somewhere in the hospital! Important Fixes: (!) Fixed double item pickups (for real this time… I think) (!) Be...
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The Next Stops for Rust and Revenue
When I first put Rust & Revenue out into the world I wasn’t sure what would happen. Seeing it find players has been absolutely wonderful, and I am equal parts...
Version 0.2
Major Update
//VERSION 0.2// [UPDATED ON 10/9/25} {NOTE} - Hub was removed - P ranking is no longer achievable [Rooms] - Added 7 rooms (b3, b4, bsec, btut, cintro, ctut, c1)...
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Выход Трейлера
Дратути Товарищи Я сделал трейлер чтобы картинка была крутой а пока расскажу что сдела...
终于来了!(Finally, it happened!)
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Major Update
最新的椰菜之脑第二章完整版已经上架itch.io! A newest version of Brocoli Brain has been uploaded to itch.io right now! 祝愿大家游玩开心...
Big update coming! Working on a rebuild for the project!
Since I've got this project started, I've learned a massive amount. My current iteration of the project is a topological nightmare when it comes to handling sig...
Progress, Progress, Progress! ^^
Hello everyone, i work hard and diligently on Obscura. Yes, my PC was broken, but that can't stop us! As shown on social media, I've already accomplished a lot...
Game Log 1: Experience
Game Design
How would you describe your game? An educational escape room, about a next big fictive flooding in the Netherlands. What decisions have been made so far in rega...
Eurofurence nervousness
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Hello eveyone, I am now finally on my way to Hamburg to join Eurofurence! Pretty excited about the entire event and I can't wait to go to some of the cool panel...
🏃‍♂️ New Animations Added!
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Major Update
🏃 ♂️ Pixel Base Animations Update Hi there! I’ve just updated the asset pack, here’s what’s new: ✨ New Animations Added I expanded the base anima...
Using Scenes to develop simple tools & software within the game
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I can make mini-games with 'scenes', and I can also make any sort of software or tool (within the game). So keeping it simple, I made a music player, a characte...
Stellaria - First Playable Demo Is Live 🌌
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Major Update
This is a big milestone: Stellaria's first playable demo is live and ready to download. It's a very early slice, but it's the first time the game is playable ou...
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update 0.3
-boss deleted...
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update-přidán boss-admin menu- bugfix-zdražení itemů-verze.0.1
Continue Your Game: The Jam Daily Devlog #6​
Game Design
Hello, back at you again with another Daily Devlog! This time, actually daily! Imagine that! Anyways, todays been mostly another refactoring day. Thats not to s...
Changed to Isle of Bloks 'mini'
As much as I'd like to continue this game its been years and quite frankly puzzlescript would be too much of a headache to work with. So im sealing the deal on...
Release of Input Button Prompts
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Major Update
Heya, Just released another asset for controllers / Keyboard / mouse for your indie games using pixel art that can be animated and be used in the user interface...
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