Devlogs Page 1562
Finally happy to get this included. Town background in 3 color variations. Special thanks to Lunesis for funding this one!...
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📢 Mise à jour – Astreterre 🔥 Magie enrichie & nouveau sort : Fireball Après plusieurs semaines de travail (et quelques bugs tenaces), le système de s...
Game ported to HTML so it can be run in browser, downloadable file also included...
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All my board/card game translations can now be found at https://dcftranslates.itch.io...
Two new patch minor updates for Treasure Island Again! Changes below. VERSION 2.0.3 CHANGES Fixed the 'Credits' button taking you to the characters menu you ins...
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What's New: A Look Behind the Scenes I've been hard at work bringing this whimsical world to life, and I'm excited to share some progress with you! These new sc...
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Fortsetter å plotte Vildgrimskartet — i denne og de neste rundene skal jeg fylle dem med NPCer og bygninger! Har også ordnet opp i noen små lydbugs, her og...
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With a few people having played this game during the jam including streamers, I started wondering why the heck nobody beat the game. It dawned on me that I mess...
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For this devlog, I was tasked with designing a character and creating a walk cycle. I spent a good deal of time deliberating over what I wanted this character t...
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The 6th playable demo of Super Space Galaxy is here! (0.6.4) The game now features 6 new big enemies . Each one has modular guns attached to its body that'll te...
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Hey guys! I just wanted to let you know that we're still building and working on the game daily every single day. And we're remaking the game one more time. Thi...
You can now buy the entire Aesthetic asset series in one bundle! This pack includes over 24 tilesets, 30 NPC's And many diffirent enemy and animal sprites. Perf...
Hey folks, how are you? Just come here to announce that Carteado will be released on Steam, on the halloween (31 October), the game will have major updates like...
This is the first bug fix (a small one due to a lack of time): fixed the obstacle glitch where a walkable through obstacle wasn't deleted removed the option to...
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v0.2.1-alpha This update includes bug fixes, performance improvements, and a new event. Documentation for the new features coming soon! Features - Add `WindowMa...
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welcome back! its been some time, but i had to make a break with developing Tiny Town, but now i am back and i will continue doing updates. this is everything t...
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Added the Light and Heavy Weapon keywords on the sword for increased versatility...
🎮 Devlog – Roblox Class Selection System Release (Customizable UI for Combat & RPGs) Hello Roblox developers! I’m excited to announce the release of the...
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⚔️ Devlog – Roblox Team Capture System Release (Multiplayer Combat & Strategy) Hello Roblox developers! I’m excited to announce the release of the Roblo...
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Changelog: - New map: The Bridge - 1 New Character - New 4 levels for Vase Breaker - New zombies - 3 new potted plants - Added Damage Indicator - Added new stic...
💩 BREAKING NEWS: Poop Mountain spotted at Steam Next Fest! Meet Pooping Cat —the one and only desk buddy who turns piles of 💩 into pure art. ✨ Every c...
❄️ Devlog – Roblox Huge Medieval Map Release (Winter-Themed Adventure) Hello Roblox developers! I’m excited to announce the release of the Roblox Huge M...
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🏰 Devlog – Roblox 1300s English Castle Map Release (Water-Surrounded Fortress) Hello Roblox developers! I’m excited to announce the release of the Roblox...
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Aceitei o desafio de criar um jogo em apenas 1 hora usando Unity! Mostro o processo completo de desenvolvimento acelerado e no final você vai ver como ficou o...
Hey everyone! We’ve just released Update 1.1 for Exit Control. This update focuses on smoothing out some rough edges and adding a bit more depth to exploratio...
howdy, here is the final updated version of this game. Jam worthy. Mostly we just did some editing to make it read better. And don't forget we also have a subsc...
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Bodie Allen: I spent most of my time going through what the design team has done up to this point. I've made sure that everyone is much more on the same page an...
Calling all Captains! Over the last few weeks, we picked up work on Progress Station again, our incremental sci-fi browser game about running a space station. T...
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Star defender 1.1 : 21 / 9 / 2025 a small update I made to fix some issues with the original jam version .. balance the game a little bit and add some new conte...
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Sorry for this folks! Small little error on my part: - Fixed game breaking bug upon researching the bigger Storage research -> now works correctly and doesn't c...
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Version 0.1.2 Updated Player2 API version to the latest (Godot - 0.21) Minor Bug fixes...
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Spend a couple more weeks working on this game. I will continue working on it, but with college starting again and other projects coming up I'm not sure how qui...
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I'm getting ready to publish the game again! Since the last release I've added some more mechanics and more importantly overhauled the art with the help of a co...
Hey, Turret Squad! Once again, we can't thank you enough for playing TurretGirls ! Based on recent feedback we’ve received from the community, the team has ma...
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Episode 1. Game Started its journey from simple model concept and animation. Then some jumping When I've added a mushroom I thought that this might be the game...
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it sucked. I still want to make it. It will probably be postponed until I get RPG MAKER MZ (one dun 1 was made on ohhrpgce) It will probably be avaliable...
Music and level update Boss fight @ lvl 5...
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Dodge, shoot, and power up!
Devlog: New Level, Springs, Shakes, and Smarter Enemies (its a big one!) Hey everyone! Time for another BitJump devlog 🚀 This update brings a mix of new feat...
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Closed testing is wild. Some testers find bugs, others just send us memes about Aniki. But honestly, that’s part of the fun—seeing how people play around wi...
SCP-500 — “Panacea” Is a small red pill bottle stored in a chilled containment closet in SCP-3034s containment cell. Each pill inside can instantly cure a...
Banki Trap! has been updated to 2.1, fixing some longstanding errors for Extra mode and some missing sound ambience after Day 1! Dream mode has been left in, bu...
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Ghosting Vandal's base game experience is now available! Includes 8 levels leading to the conclusion of the main campaign. (Notes on the future are at the end o...
A step closer to being a real trading simulator:) Now using real life data for more realism Also added qol updates like zooming/panning and more...
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Grille 11 : modification de l'emplacement de certaines lettres qui pouvaient potentiellement amener à une erreur en fin de jeu Grille 12 : tout pareil (merci P...
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Added singleplayer mode! Replaced placeholder visual effects with particles! Tank names are now randomized!...
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New Burrowing Enemy I’ve just finished adding a brand-new type of ground enemy to BitJump — the Burrow Enemy ! This one is a little trickier than the standa...
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📝 Update Log / سجل التحديث English: Fixed Stomper AI Added Bomber Added Knight Complete change in enemies’ AI and pathfinding Fixed decaying glit...
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Mouse speed can now be changed in the pause menu by hitting Esc key...
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