Devlogs Page 1563
Version 0.1.6 Improvements All machine guns can now be mounted on light vehicles making it possible to refit captured vehicles. Ammo boxes and AT weapons for lo...
Day 10- Now that I have a "template" to work off, I'm trying to make more complicated bosses. This one is a more advanced version that you might see later in th...
Hi all! Thank you for coming to check out our Blog. Everyone at the Big Day team appreciates your time and interest! For a little context, the Big Day team is a...
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If you're interested to see how this game worked, or to use code in your own projects, check it out below! https://github.com/Some-Crappy-Edits/TaxBreakPaletteL...
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Thinking of adding a cat that can either assist the player or hinder them. Maybe both...
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vägra! is the second font in my efforts to add all of my fonts and comics to itch.io. it's the first proper font i ever made, and it's holding up quite well :)...
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Hi everyone! Today I'd like to share a dive into the new Crafting System that's going to be present in the next update, feel free to leave a like and share any...
Hello! Minor updates: Settings menu now allow for the keyboard are now extended. You can change up to 11 buttons in the following order. Buttons Type Descr 4 di...
Hey all! I am gong to update this game as mentioned in my first devlog video on youtube that if not already posted, will be posted very soon! The goal: better g...
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Hello everyone, Welcome back to my devlog for Chains, a rhythm-building game I'm programming with the Godot engine. I'm currently spending the weekend with a fr...
Sorry about the lack of updates I haven't touched the game in months as I've been busy with the biggest project of my life... And then spent all this year of...
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Mosaic at conventions! At last year's HeroFest edition, our team won the Nox award for Excellence in technical achievement , with Aphotic . We hope that Mosaic...
Happy to announce that version 1.0.5 is finally here. This update fixes performance issues along with some other bugs! So, for those who were unable to run the...
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6 Fin(+Redesigned), 1&11 Anim added(Phase1)...
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Sequel to Overtake Mod
Hey adventurers! I’ve just dropped a major late-game update packed with new progression, spooky lore, and realms that push the limits of your power. This patc...
This devlog is about the planning phase and first week of development of my Circuit Stream Capstone Project. My plan was to create something that can showcase m...
I have been getting feedback about the movement being stiff. I thought I had fixed it, but it turns out that this was only fixed for running and not the walking...
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Added Wormhole and Clammine towers Enemy types are now weighted based on their strength. As the game progresses, weaker enemies will gradually phase out...
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Status: Update 1.01 - Added Frost Dog Idle and Fire Dog Idle Animation...
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Launcher is now server-side Renamed "Legacy Versions" button to "Launcher" Latest moddable version is now V5.4...
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Things I want to add 2 Player (The bunny the icon has) 3 New Boss Maybe A overworld I cant promise any of this will be good but Ill try!...
We finally launched the newest update! There are a ton of new features with this update! So, here's the list: A Tutorial! Now people won't be as lost when tryin...
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Announcing a New Project Hey everyone! Thank you so much to everyone who played The Unmaking Gospel . Your support and feedback have been a huge inspiration for...
I'm very sorry for all looking forward to new features and fixes but the development Rule Changer has been stopped. Unfortunately I was not the happiest with th...
I have been stockpiling my game development progress on a notepad. But there has been... a HUGE change of plans. Devlog #2: While trying to design for enemy AI...
Good afternoon! It's been another slower week this time, but I did make some progress; I'm just a few maps of detail work and a few key events from being done w...
New Features: Added 6 new hero abilities(total 8 including dash, phase) Blood Pact - Sacrifice 50% of current HP and gain +50% damage. Freeze - Freeze all enemi...
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Hello battlers! I come to this update humbled and ashamed of having writers block for several months after my previous update. I’ve been struggling with the g...
Added player collision detection with the enemy so the player dies now when the enemy is touched Replaced the box collider of the player with a capsule collider...
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[ประกาศจากนักแปลไทย] PTK v0.8 (Theo Day 4) แปลไทยมาแล้ว! สวัสดีทุกคน! 🎉 เ...
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Reduced crashes with Prime Added Unnerfed Fibonacci fusions Added Super Fibonacci Grower now grows on hit Speedy now accelerates when hitting any surface Prime^...
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Well, this has been my first game jam. Also, it has been my first time i created my own game, i have crudly recreated seven existing games so far as a learning...
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So... that was meant to be only one ball, was until 5 minutes ago. Programming is a funny thing...
That was an interesting release . We hope you enjoy this massive patch ^^ Additions: Added some Sound effects that weren´t present before , Added more things t...
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🎉 Chapter 11: "The Decision" is out now! 🎉 MC, Cain, Florian and Abel, work at a summer camp. This chapter includes a free ilustration by @conillmagic and...
Major Patch V3.0 A new secret stage titled ''Subaquatic'' and boss is now available, only accessible in Hypermode. A new secret weapon has now been added to the...
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Hello dear people on the internet, I´ve worked yesterday on the game again. Now you can turn the music on or off and unlock a new skin in mid-game. The biggest...
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Free Characters Here are 4 Characters I designed for a past GameJam with a kitchen theme. If you like them, feel free to use them in your own projects. 1x Femal...
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Preview of another area in the game: the Whispering Woods. Once a lively village in the trees, now abandoned. Rumors abound of the spirits haunting the place. I...
Free Characters Here are 6 Monster Characters I designed for a past GameJam with a kitchen theme. They are all Ingredients to bake the perfect cookie 😂 If yo...
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Onirarium – Mise à jour 1.7 (5 juillet 2025) Onirarium – Mise à jour 1.7 (5 juillet 2025) 🔹 Améliorations graphiques et visuelles Amélioration de la...
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Just added a new category: CITIES !! +10 New Assets...
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⭐️2000++ Handmade Assets 16x16px⭐️
I have spent the last week working on a new minigame which will be played on the start of each in-game day to refill your vehicle and start work. This minigame...
Added 6 new sprites!...
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So lots to do today, the biggest as shown by the title of the update is art. Nickydoo1994 has been very busy working on that aspect and a whole lot of updates h...
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New Added a HUD overlay to display current active effects. Changes Hunger is now considered an effect. Improved the welcome screen to include data collection wa...
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