Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Devlogs Page 1561

Culture in the Labyrinth
Culture
One of the best parts of working on The Labyrinth of Time’s Edge isn’t just the rooms I write or the strange places I design, it’s the culture that’s gr...
Fuzzier, balanced AI opponent
Game Design
Rebalanced normal AI for fuzzier, slower play. Turbo x3 AI is still untouched. Tournament mode follows normal rebalance. Also, KEY MAP is added to customize con...
1 file
Happened in Hanaa – Vol. 16: September 15–21, 2025
Game Design
I’m not exactly a fan of GUI design or programming, but this week I finally tackled a bunch of long-standing TODOs. It turned out to be a proper GUI week. Gra...
Breaking the Circle: Making Episode Two of Circle of the Frozen Mind
1
Postmortem
Part Two marked a leap from interactive comic to fully playable interactive fiction. Leaving behind static panels, this game let players step into Detective Tri...
1 file
do you remember
wow its the 21st night of september and with that comes super cool updates to soth4r Updates: There is now a launcher for the game. Select the resolution from t...
1 file
Added tutorial and screen shots.
In this update I added a tutorial to the game page and added some screen shots...
Coming for beta release: Fishing & Cooking system 🐟
Cooking & Fishing system - Work in progress!🐟 We told you about it; we are working on the fishing & cooking system , which goes hand in hand. First you fish...
UPDATE 1.1.0
Just a quick bugfix update CHANGELOG: - fixed music not playing after respawining -added dialogue at the start of level 2...
2 files
Added a Unitypackage for Nuclear Bunker
4
Major Update
Get the game ready scenes built with clean prefabs in unity!...
1 file
Final Jam Version
1
Final JAM version posted to include: Sleeker Menu layout Scoring Combinations "tutorial" to assist newer Players "Falling Block" background polish A livelier va...
1 file
Dev Update #1: Meet new co-workers!
Hi everyone, We’ve got some exciting news to share - we’ve just added 5 brand new employee characters into the game! 🛠 What’s new: Each character has t...
OST Release and music update
Major Update
Hey everyone! First of all, THANK YOU so much to everyone who picked up our game on Itch! It means the world to us to see so many of you enjoying it. As a littl...
2 files
Benvenuto nel Labirinto della Carne: Una Guida per Iniziare a Giocare a Flesh Maze
1
Culture
Quella che hai tra le mani non è solo una guida, ma un invito a esplorare i confini più oscuri di Vas Quas. In questo mondo, la carne urla, ma non è più la...
VitW 1.10.1 Fixes
English: - Fixed the texture of the dungeon water - Fixed the loss of texture in pine trees during interaction - Fixed the missing name and description of the c...
1 file
Update 1.81: Coming Soon!
Update 1.81 will come next week, but I guess I make one of these when I don't update in more than 2 weeks now. Have a nice week...
Update in a month
2
Hey, thank you for your support. Working hard on the second from 3 parts of the game, update will be in ~1 month. More weapons, more enemies, more game mechanic...
Phase 2 (WIP) Update
Lots of little systems put in. Sensor Pod (collision detection), Better fuel system, directional thrusters (movement and rotation) and improved menus. A magazin...
Devlog #3: A Growing Populace for Roman Britannia!
I’ve just added images for the four core units that drive your empire forward: 👨 🌾 Farmer – Tending crops in the misty fields of Britannia, feeding ci...
ABADDON 10 | Inventory System
Intro Sup, it's me again. So, here we have it!! The inventory system! It was honestly a bit challenging trying to plug all the components together, but I am ver...
Crash fixed
3
A small scripting bug could cause the game to crash as it resulted in potential heap corruption though a use-after-free situation. Fortunately, the fix was a qu...
1 file
Kickstarter Launch and LCP Update
1
Major Update
It's time. It's been a labor of love to get here; a lot of blood and sweat has gone into making Iphigenia at Midnight the best it could be before this, and I ca...
2 files
New update! Additional Artwork Added To Prosperon!!
We've added our first art entry to the bestiary section, along with several new illustrations. We also made some layout adjustments and corrected a number of gr...
2 files
v1.0.0 Released!
Game Design
When I first learned about Scoundrel, a fun solitaire game that can be played with a standard deck of playing cards, I had just finished learning C#. I thought...
Notes about NicCLIM common lisp interface manager spec map editor
1
Description I will go over the big evolutions of NicCLIM here, uniquely, quickly. The way NicCLIM has come to work is that you make spacetime-boxes which are li...
1 file
DEMO 1.5 OUT NOW!
Major Update
(Art by Kevin) DEMO 1.5 COMPLETED! PLAY AS UNKNOWN AND SAM AS THEY TRAVERSE BLACKSPACE, AND AC, THE NEW AREA! Or like, a quarter of it. NEW SECRET BOSS, NEW CHA...
KKC v1.2 Patch Notes + Digital Manual!
5
Hey folks! More Kero Kero Cowboy bug fixes are here in v1.2, along with a NEW Digital PDF Manual, free for all Kero Kero Cowboy owners! Here's a break down of t...
3 files
MakeIt3D v1.0.1.0 Released – New Features & Fixes
1
Major Update
MakeIt3D Update - Construct Integration & Batch Loading Based on community feedback, this update brings MakeIt3D closer to Construct 3's native workflow with tw...
1 file
Demo Version 1.01
5
COMPATIBILITY BREAKS Due to updating to a more recent version of Trenchbroom, many models had to have their default orientation changed. Due to this, all saves...
1 file
About demo
In next update you will see: Skins and maps shop Fixed bugs in game Sounds And many other things...
1 file
更深入地探索 NetCrusher 的世界
Game Design
更深入地探索 NetCrusher 的世界 大家好!我一直埋头苦干,构建着 NetCrusher 的世界,说实话,我痴迷于让它感觉……真实。...
1 file — 0.74
NES Maker Graphics Template - Launch !
3
Major Update
NES Maker Graphics Template - Launch ! If these save you even five minutes of hassle, my job here is done 😅 Hey retro devs! I just dropped a little pack of N...
1 file
In Memoriam v1.3
Hi everyone, Here’s another game update: Update resume Additions: New FPS unlock New colorblind filter Changes: Changed pause visual effect Upgraded Bizarre E...
Version 0.8.0-alpha
New major update 0.8.0-alpha, focusing on the replay feature and some small gameplay changes. Changelog New “replay” function added to the main menu. It all...
1 file
Sep 01
Major Update
Things are progressing slowly as I filled my game specifically for the combat system with mechanics. I was able to make the Npcs customisable. As a result I cre...
BFDI: Branches Broadcast + v0.2 on Sep. 20
5
6
Tune in to mationsBOMB's channel for our BFDI: Branches Broadcast on Sep. 20 at 5 p.m. EDT / 21:00 UTC for information on our plans for the rest of 2025! The v...
V2.0.1 Hotfix Update
Mini Update To Iron Out Some Bugs: FIXES - Grand Mall Music Being Too Loud The Speaker Makes An Annoying Cracking Noise - Main Button Locking Up After Viewing T...
1 file
Added Water and Seeds WeaponData
Added the files SeedsDataOS and WaterDataOS to be used in the weapons dedicated to the plant_seeds and water animations. Remember to remove the Use Color Ramp f...
1 file
End Project Update
Major Update
Now that the Game Jam is over, I wanted to highlight work that may or may not have been added into the final jam build as the remaining available team members m...
6 files
Sempre successi: ma certo che no! "Inside The Quest" o "Outside your Home!"
Game Design
Ho pubblicato un gioco di ruolo che si chiama Inside the Quest. Le vendite sono scarse e i feedback praticamente inesistenti se non da chi ha avuto modo di gioc...
DEMO v0.9 IS LIVE!
1
6
Major Update
Howdy all! The new demo is now UP. It contains a lot of fixes, QoL improvements, and new features! See below for the new stuff added: https://store.steampowered...
3 files
First Sworne Demo Official Release
1
Major Update
After wanting to make games for as long as I can remember, trying my hand at programming for years, and switching to TTRPGs, I've officially launched the demo f...
2 files
Devblog #3 - Big Changes
2
2
Major Update
Hi everyone, I’m excited to share that development on the game is going really well! This update is quite a big one in terms of gameplay, and I wanted to expe...
Update 1.0.2 - Small Patch + Open Source
.......... Version 1.0.2 (21st September, 2025) - The Full Release Update (Small Patch 2) .......... Small patch . The Mind Control Resistance chip now prevents...
1 file
Announcing: ICE CAREEN! (a post-jam devlog)
1
Major Update
Over the past week, I've participated in the Falling Block Jam . The optional theme was Analog Memory , but in the case of our game, we disregarded it. This gam...
4 files — 20250921-01
⚡ Devlog – Making of From Up A Lightning (GBJam 13)
1
Postmortem
This year we joined GBJam 13 , with the classic Game Boy limitations: 🎨 4 colors · 📺 160×144 pixels · 🎮 simple controls The theme was “Unlucky”...
2 files
Quattro Verità Crude da “Cage Stories”: Il Gioco di Ruolo Dove le Cicatrici Contano Più delle Vittorie
Culture
Quando pensiamo alle Arti Marziali Miste, la mente corre subito alla gabbia. Alle luci accecanti, al sudore che brilla sulla pelle, alla tecnica brutale e alla...
Thaumaturge 0: The Fool
1
12
Major Update
Welcome to THAUMATURGE, the fifth game in the Princess with a Cursed Sword four-part trilogy! Thaumaturge has never been published before, and is original to th...
Patch Notes & Future Updates!
Patch Notes & Future Updates – Nothing Strange Here Demo Today we bring you the first official Patch Notes for the Nothing Strange Here Demo! There are still...
1 file
Go To Sleep - Coming October 16th!
2
Wishlist on Steam: https://store.steampowered.com/app/3477720/Go_To_Sleep/ Follow on GameJolt: https://gamejolt.com/games/GoToSleep/967282 Follow on Itch.io : h...
deleted the monsters from creators fury and turned it into a god!
(:...
1 file
Loading more posts...