Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Devlogs Page 141

1.2.1 version
1.2.1 version is out.. Minor bugs fixed and increased of difficult Increased first night difficult Added a pause button (ESC) now it servers as a pause menu sto...
2 files
Semi-Final Devlog
Major Update
EVERYTHING IS FINISHED All of my art assets are done but more could be to come (kinda, maybe idk, don't hold me against it)...
1 file
Week 10 Devlog
Game Design
This week, I had been researching the experimental Procedural Vegetation Editor that was introduced in the Unreal Engine 5.7 update. It's a lot like the procedu...
Roleplaying and Journaling
3
I feel so grateful. So free. Even held, when I roleplay. It was never easy for me to make connections. I was a goth kid, not quite girl, not quite boy, nose in...
3 files
Memao Custom Assets - Roadmap
12
Starting Over We've been working hard on finding the best way to implement custom assets in the Memao Creator. We tried several different approaches, learned a...
Devlog # 8
Game Design
March 17 I didn't do much work on the game over the past week, because I had to focus on the written portion of my thesis assignment. So, I'm instead going to t...
LAUNCH | 0.1.2
Major Update
After two weeks of intense designing, programming, modelling and other less billable tasks, we are releasing our next title: Herd. My reaction for real It's a s...
Adjusting
Tech Discussion
I have had to adjust some things for this, not sure if they make it better or not. I will be play testing many times today. Waiting for a card shuffler to come...
1.2.1: Only for PC (Patch)
Hola, hoy traigo un parche que contiene: Resolucion de bugs Mas remodelaciones en el menu Nuevo nivel llamado "Lost Hero" entre otras cosas más! nos vemos en l...
Better UX!
Major Update
You’ll now see a full count of how many images have been loaded into the quiz as it’s loaded...
1 file
DEMO DAY
Major Update
Today I published the first demo of my game! I’m really proud of what I’ve built so far. The core gameplay is working: Endless runner, Food for points, Enem...
1 file
Music cleanup
2
Just a small update to clean up some code. changed music notes on intro screen to be time based so that changing the difficulty doesn't affect it as much change...
1 file
Please don't use 4.x.... v5 is coming and it has incredible and breaking changes!!!!
3
Stay tunned!!!!!...
2 files
Mods no oficiales para el motor ZX Game Maker que extienden la funcionalidad
HOTFIX 3/17/2026
-fixed an issue where some animations and combat UI elements were broken by the update to a new version of renpy NOTE: Players may continue to experience some b...
Dev Log Week #8 - Finalizing Props and Modular Pieces
Tuesday 10 Got a lot done today with modelling, I'm pretty close to getting to the modular pieces, now that a lot of the props are nearing completion. There's p...
New Horror Music Pack Released – Tension & Jump Scare Audio
1
1
Major Update
🩸 New Release: Horror Tension & Jump Scare Music Pack Today I’m releasing a new audio pack focused on one of the most important elements in horror games: t...
2 files
#13 - Fruits!
2
A man must eat ... fruits!...
1 file
32x32 Medieval Fantasy Top-Down Pack
Drag[en]gine 1.30.3 Release
Includes fix for SteamVR crash on Windows...
4 files
Free Software Game Engine
map
Im still only on the first and classic level 0 map its probably gonna be done by april or march...
The Development of Tootum — Building a World Step by Step
Major Update
Desenvolver Tootum tem sido uma jornada interessante. Não se trata apenas de criar um jogo — trata-se de descobrir o jogo enquanto ele está sendo feito. Fro...
1 file
v0.1.1 Combat & Feedback Update
🌿 Fungal Feud v0.1.1 – Combat & Feedback Update Hey everyone! 😁 This update focuses on improving the core combat feel and adding feedback to make the ga...
2 files
📎Patch Update📎
Added New Boss Track Into Boss With Gelard The Slime! Made By Homeless Or "@Roarbert" Added New Bottles That Are Craftable And Good For Throwing! Fixed Throw Me...
1 file
Week 4 - devlog!
Hello everyone! Hey guys! This post marks another week complete, and with that our first sprint. If you're following along you can probably predict what comes n...
1 file
Update 0.98
3
To hopefully fix the mess that was the recent rollout of save/load support here is yet another attempt. There are quite a few changes under the hood but mostly...
1 file
Fun Zone Omega - Commuity Copies
6
Hi all! I released a limited number of free community copies of my new post-apocalyptic RPG , Fun Zone Omega. https://willyelektrix.itch.io/fun-zone-omega If yo...
The Rub now live
Major Update
Hello, I'm Laird, I created this story as sort of an experiment. I've been wanting to do a genie story for ages. The experiment was to write it as I created the...
2 files
Initial Release
Game has been released. Hope it is awesomesauce...
2 files
Flightless flying fish.
6.1.0 - Bug fixes and new features
7
Added some utility functions to check for event triggers. Added a plugin parameter to control how the Iterate List note tag works. Check help file here . Added...
1 file
Patch Notes: v1.2.2
Added Added a way to allow the player to reenter the boss by typing "BOSSRESET" in the title screen Changed -Walljumps no longer happen when sliding -Increased...
1 file
55% to Our Goal — My Story and Thanks to Backers
2
20
Hi everyone, it’s Vi! I’m excited to be back to share a quick update on our Kickstarter and give you a peek behind the scenes of why this project means so m...
Final Version Release!
Major Update
Whew... Here marks the end of about 5 months of on-and-off game dev! After a long few months of balancing this project with school, applying to university, writ...
3 files
Beta Development
Game Design
Since the beginning of beta development, I’ve primarily worked on polishing sprites and dialogue. Our team focused on adding signifiers to our build in prepar...
The Alley — Playtest Call | Devlog #006
Major Update
The Alley is ready for its first eyes. I've been building a detective mystery game quietly for a while now. Today I'm opening Case 001 to anyone willing to sit...
16/03/26 - Progress Update
1
Tech Discussion
Over the last few months, the project has gone through a major reset. The former build came together through a mix of third-party plugins, compromises, and a lo...
0.7
4
Major Update
DIISIS 0.7 2026-03-1 7 This release includes a sweep of new and exciting QoL features, as well as the seldom removal of a feature: Headers are gone now. General...
1 file
AURORIS_ Playable Build Available
We are pleased to announce the official launch of the playable build of AURORIS , released today on Itch.io. Auroris is a realtime strategy game set in a world...
Version 0.2 in progress
Game Design
plinkolike version 0.2 is in development Main things I am working on. Improving visual clarity of my game Making it more apparent when certain actions are happe...
Devlog 8
Game Design
tileset working progress I'll fix later...
Devlog #2 — Attachments, UI Overhaul, and Post-Session Stats
Hey everyone! Welcome to the second devlog for Shard Cycle, an idle/incremental game where you pilot a pneumatic mining machine on a crystal-rich alien planet...
1 file — 0.0.3
Porting to Symbian (An old phone OS)
I have a Nokia N73 that my father gifted me a few years ago and two weeks ago I thought it could be a good a idea to port my new game to it. I was completely mi...
1 file
Last month Recap
Game Design
It's been 4 weeks Of working on keyboard builder. Here's how the game developed! To track tasks I use Trello and Scrum (more on that later) Week 1 The task list...
Just in time learning
Game Design
Hiya, I have been largely flying by the seat of my pants with this project since I began; it's just been a continual process of figuring one thing out at a time...
1 file
UPDATE 7
Changelog: Workshop Store Icon has been updated Workshop now has gutters Super shed now has lights in the main storage area. The header extension never had ligh...
1 file
New asset pack!
Major Update
Animated Chests by Klyssilla This is an asset pack that contains animated chests to use in your games or other projects! 🤔 What's included? 9 unique animated...
Slime Time!
Postmortem
I LOVED Slime Volleyball in high-school in the early 2000's. I went peeking around and found this not 100% done project under MIT and fell in love with it. It w...
1 file
La Aventura de Mineta
Un juego +18 del famoso anime Boku No Hero...
1 file
Una parodia de un juego hentai hecha por un fan de My Hero Academia para otros fans.
Not so hot fix (ver 0.7.0.3)
So basically my laptop was broken for quite a while, that's why this fix is not so hot (unlike my laptop that was in fact hot without working cooler). But now a...
3 files
Newest Update is out
Postmortem
So I add more errors to find for a total of 13 I also add two different messages from the Dev depending on how many errors you find as well as an other useless...
TippityLife
Just decided to add more choices to age 20 and up. also added a couple choices that only appear at age 60 and up. also added some youtube choices to carry one f...
1 file
Devlog - The Trailer
Making a trailer is hard. I knew this going in, and it was still harder than I expected. Every shot is a decision. Every second is something left out. You have...
Loading more posts...