Devlogs Page 10
Today is April 10th. It's a big day. Today I am announcing the official 1.0 release of Playground Nexus. May 1st I've given myself the rest of the month to make...
The game is now downloadable from the itch.io page. I ranked #421 in the jam, which I personally am proud of. I expected worse and there were professionals in t...
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Beta 0.06 Change Log Crime and Punishment: -Your citizens are no longer free of sin. Larger cities bring crime, and if you aren't careful, you can lose citizens...
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[NEW] Styles : 3 distinct piece sets (Classic, Modern, and Pico) now available in settings [NEW] Color Selection : You can now choose to play as White, Black, o...
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Version 2.0 is out! There's a LOT of stuff that's new, including: New enemy types New furniture The ability to place rugs on top of each other New uses for the...
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Update v1.7 for Biome Tileset Pack A is now available! Changelog: Changed the water color of Tundra Biome to reflect chiller atmosphere and make overall tileset...
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English ver. Hi everyone again! Lately, I've been focusing on working on a new list for the next update! As I said in the previous post (the "launch" one) , I...
Patch Changes: Added remaining voice lines! We still need some audio retuning in a couple of places and art for the guys, but the game is a wrap! Follow the pag...
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Hi again friends! Thanks for all the fabulous feedback, here are some changes I went ahead and pushed through today. Potion Rework Board potions now use a flat...
Combat knife now free to purchase and imported into unity along with other assets...
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Hey everyone , our game is officially LIVE on Steam! You can now wishlist it and support us as we get closer to release. While the game isn’t playable just ye...
This week I completed the pause screen and I moved that card into the done column. I used this tutorial video https://youtu.be/O2xL2vPUjxM . I made a pause scre...
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This week I moved the "Alpha build" card to done, as well as worked on the "mood board final version" in the in progress tab For the Alpha build, it was made by...
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Hi all, today this plugin was updated to version Beta R4! This version adds a position based rumble plugin command. It allows you to provide a position for the...
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Hello! The visual part of the game is done! Tried some new things that didn't work, tried some other things that kinda worked. Well, hope people enjoy it! Maybe...
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After publishing yesterday got few more updates to add, Now have a .rom file so you can play it in your emulator or devices. added camera shake to the scene whe...
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Hello cultivators, I just adjusted the initial difficulty curve, since the first purchases were taking a bit too long. I also made some minor balance changes an...
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Added a new plugin command, Get NPC Position, that lets you look up where any NPC currently is and save their map, X, and Y coordinates into variables. This wor...
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Hello hello! I've made a small update to the game to add more accessibility options as I have seen a request for it. - Added an option to change the font back t...
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big update just dropped. full rework on the arms, better topology, cleaner rig, and fully hand-painted textures. also added a gloves variant. this should fix mo...
Wow, it’s been over a year, huh? Time flies when you’re having fun, I guess. This update only fixes a few things, mostly dialogue mistakes. I also added a f...
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We atteneded the LevelUp showcase earlier this week, and had a blast! Here are the major changes we've made since the last devlog: Art Department: - Added a des...
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El juego ah sido cancelado por problemas de el motor. Siempre subiré mas juegos pero todo a su debido tiempo...
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fixed Warrior Combat Talent labels (expert/master swapped) changed Druid Beast Shape TH to align with Flail 0.2 standards...
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Made a game in 4 days for the Christian PadreLudos Jam 1. (More like 2 days with all the setbacks) Coming back to game dev after so long away was very refreshin...
Hi everyone! We are getting ready to launch a playtest for the game on Steam and would love to hear your thoughts beforehand. We are currently planning the next...
The Labyrinth of Aetheria demo has been updated to v0.1.5. Dungeon Visual Change Updated some dungeon visuals. The dark zone effect has been adjusted, and water...
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Added 5 new trainer sprites to the pack. This update includes Ice Type 2 and Unknown Type 3...
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- Inclusion of the mobile controls for the web build. - Adding windows and linux builds...
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Hello guys If you’ve seen my devlogs, you probably remember that the most “recent” one said that Annoying Dog Clicker 3.6 was “on the way”... I was so...
Small bug fix - There was a certain dialogue path in one of the endings which could cause you to be looped back around into a dialogue you had already seen befo...
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Wowee Big update, We added New events New events New variables New functions But seriously, added artifacts, permanent upgrades that can change any run, bunch o...
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Six packets. Each one focused on a specific piece of the game with an adventure built to pressure it. Your feedback shapes what ships next. Packet 1, "The Mouth...
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This is the second update for LAVA LAVA! and it's a much bigger update as well, so let's just get straight into the changes. Added a visualization for the dash...
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CHALLENGE is coming soon... and more :)...
A short 2D platformer about eyeballs :) Made in 3 days
probablemente la actualización aunque no completa la subiría el día de hoy o mañana cuando tenga mas tiempo no he tenido tiempo de seguir actualizando el pr...
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Reworked the wave layouts, added a new enemy as the main boss for every 10 levels. Reworked some weapons and added a new weapon! Added menus to review the weapo...
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Hi Friends Recently, we just updated our demo with a widen experience in our farmland. Now, you can ride on a deer and try our night life in our farm land. We a...
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There was a soft lock after you checked all of the drawers, for some reason, the go back didn't appear. I just fixed that...
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Hi guys, I wanted to let you all know that Poolscape's release date is getting moved forward by a whole month! It will now release on MAY 12th!! It will also be...
the original version of 1.2 was a bit too difficult in my opinion so I went back and changed it to how I wanted it to be. but just because I know some people wa...
sneak peek...
modified game
Changes Login Screen The login screen has been slightly redesigned. New options have been added to give users greater control over their game account. Previousl...
Hi everyone! Removed the ammo X rule. Too much hassle to keep track. Its the advantage of guns, you can shoot without reloading. Added the Tech-noir factions in...
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Devlog Update: Alenia Star Magic Pack Launch The Alenia Star Magic Pack is now officially available. This collection focuses on high-fidelity procedural effects...
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Claim: This week I worked on some More concept art that I was STILL assigned on the “in progress” part of the KanBan. I am also trying and working on some c...
Hello, Update v0.03 is live. It mostly changes some background testing that will help development, but also includes an overhaul of the skill system. The new sy...
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