Devlogs Page 44
I’m at 21,000 words on the fan supplement, so I thought I’d upload the first 12 pages of the project (of 61, so far). This is the foreword and the “Vyskan...
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One of Us Will Die Curse of Strahd Adventure Report 20: The Massacre at Castle Ravenloft The following chapter is a spin-off session run as a One of Us Will Die...
Today, I went in and added some VFX These VFX are intended to resemble fireflies. (For the video, I decreased my games lighting to show off the effect to the ma...
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Pegatelle’s old leaderboard system was deprecated and went offline. Thankfully, I had backed up all of the leaderboard data so I have restored the leaderboard...
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v0.2 (beta) - added new tab bar, border, and logo - character pages now have new backgrounds and audio - tom's character page is a test of new character pages t...
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yeah so basically apparently you cant play the game at alli am fixing it right now dont worry...
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Parte 1 is free!! Part 1 is an introduction to the game...
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https://homealonegames.my.canva.site/sempre-conectado
I started to add another enemy which is actually your main character that you could swap to. I am still working out the issues. I accidentally made it when you...
Version idfk, naming versions is overrated New features, may have also snuck in a few secret ones too... (As in I forgot everything I added.) Here's a list: -Sh...
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Get your own copy now for 20% off!...
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A cozy farming RPG created in Godot.
The next thing I plan on updating is including the secondary color of Flip! mode and putting a button somewhere to swap the theme to Flip! and back...
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i made a buterfly monster :D...
Explore,Kill,Craft,Openworld,RPG,Quests
Overview We only have a little more time left until the end of the quarter. With that in mind my team and I are trying to focus on what is most important for ou...
Patch Update to V1.5 Fixed the problem where, when you collect the drawing pieces, it glitches, so it won't unlock the secret scene or the extras. Fixed issue w...
✨ اللعبة متوفرة الآن ✨ نسخة للجوال، الوندوز، والمتصفح لأفضل تجربة، ننصح باستخدام نسخة...
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The initial release of Magic Blast just happened yesterday, 11/9/2025 with 5 minutes left on the countdown timer for the Fall 2025 Crimson Game Jam! It was an a...
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Changes since v1.6.301: Engine: module updates, including fixes for the Steam overlay. Languages: updated texts for Ukrainian...
6 files — v1.6.314
Just posted the other day, here's another quick update: Combination of progress and code maintenance this last weekend. I moved around some render code that was...
Sorry for doing this after the period, but I found upon testing there's a bug that prevents the player from being able to win after making the final decision. S...
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Hotfix 1.01.5 - Fixed bug that allowed double jumping in certain situations - Adjusted jump height...
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What's poppin. Something light while y'all wait for the big content update. Progress of the big content update is probably like 40%. I already have the Flip Pho...
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This is the first version of the game! 1.0.0 I will definetly will be updating it more...
Patches 1. now the power doesent go out instantly when you start a night 2. the flashlight stall is more effective to some the charcters _______________________...
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Added a half-fix for the IK Assist, to attempt to render it scale-insensitive. It mostly works… but it gets kind of stupid at large and small scales (it used...
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With learning about VFX Niagara inputs had me rattling my brain for a bit on what I could use for my stealth game. The first thought would be that of pouring wa...
Did you play Build-A-Monster and think “I wish this was longer”? Or, perhaps, “This would be so much better with some visuals!” Or, possibly, “This wa...
Current Features The game currently has the following features: Sanity System Flashlight Sounds, Visuals, Particles Enemies 3 Levels...
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I'm proud of this one, The Mananggal is one I have completely worked on (excluding background image and music). This one has the most mechanics and the most dif...
Now, The Kapre is one I have personally liked and mostly worked on. This one has the simplest mechanic. You hit the big tree enough times, he falls off, only th...
Although it's the first boss on the list, Magellan is the last boss we finished , hence its buggy nature. BUT it's completely possible to beat him . Thanks to G...
Hey yall, we just uploaded our game and Jazz requested me to make a tutorial for it. So I'm doing it not cuz I want you to know how much we put into this or any...
Hoy por fin agregué el recurso más codiciado del mundo: ¡oro! 💰 Los peones ahora pueden minarlo y sirve para construir y mejorar edificios. Además, este...
Hey all, I'm proud to say that Pixel Art Stylizer is officially released on Mac and Windows! This software is something I've been toying around with for years n...
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This update focuses on making the interface cleaner, easier to read, and more consistent across different screen sizes. Changes and improvements: Inventory UI r...
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Added the ability to delete the sahara, the arabian desert, and/or switzerland when choosing continents to be deleted from either the map editor or choosing con...
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Welcome to the first version. I won't say much but, I am glad to be making a new game again. I don't plan to rush out level after level like Platnium, nor do I...
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I've been busy with some classes and work so not a lot of progress has been made, and with finals approaching it might slow down a bit but I do plan to work on...
SLENDY V3 BETA IS HERE!!!!!!! Mobile Controls are NOW way BETTER!...
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After years of crafting stories through the lens of horror and imagination, Nightmare Productions is proud to announce the full integration of its game division...
Apologizes to everyone who tried to play the game and got stuck viewing nothing but the title screen. You can now play the game as I have fixed this error. So s...
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Hi guys (if anyone reading this for some reason). I thought my game is not enough polished for that level itch page design (check it out, I worked hard). So I a...
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Aqui está uma imagem dos esboços das fases iniciais do jogo (Fase 1 - 6)...
O jogo e suas fases serão baseadas na interação do jogador com os botões, que são acionados quando o jogador ou um outro objeto está sobre eles, quando ac...
[Hearthfall] "A tiny holiday where everyone gathers and feasts before the cold winter arrives!" Added festive decorations Added Hearthfall Charm [Gameplay] Buff...
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Durante o desenvolvimento do projeto, um dos sistemas mais interessantes (e desafiadores) de implementar foram os botões de pressão, elementos essenciais para...
> Nota - Incluido telas de Titulo - 2 fases...
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Neste jogo teremos um garoto que entrou em um parque para passar por um atração e busca a saída!
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