Game Devlogs Page 18
Baegwaerk is an Elven region which is divided into the Six Duchies , which form the Baegwaerk Federation . The region has vast forests, volcanic islands, and ol...
Fixed the upgrades not returning to their normal price after each INF, and tweaked a few settings to reduce lag. (The fix may not be 100% as I did not debug pas...
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Spelling tests don't have to be boring! I'm excited to announce the release of SpellWhiz , a free, browser-based tool designed to help students master their wee...
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Things have changed again. Looking at the previous post, firstly I can see I've improved Edda's sprite significantly. And her walk cycle is animated now. I can'...
This is our first devlog post here on Itch. If you're interested in finding out more about the steps we've already taken on our journey, you can find them on St...
We investigated issues with nightmares not pathing correctly. Below are the full hotfix notes. Bugs: - updated build with fixed nightmare pathfinding...
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Expected added functions: 1. Lives - Players will be given 3 lives. If they use all their lives, they lose. 2. Main menu screen instead of automatically startin...
Hello everyone! Apologies for the wait, but I was working hard to bring everyone Industrial Evolution Pre-Alpha 1.3. What’s new? I finally added a recipe for...
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Changes: - Credits to "Tbug20" have been changed to "Tboogle" - All asset data now stays loaded in memory to reduce lag spikes. NOTE: This change is made in the...
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New Features Gameplay features Added purchasable world content to the shop, which becomes available for subsequent next world generation runs. Added a reward sc...
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In this update i a couple major things - The Menu button now works on all courses - The platform moves at the same speed in all courses - The game now saves you...
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ShootEm_v1.01 beta update: Fixed some bugs Added starting screen Partial graphics addition...
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Gameplay Added 22 activities to the paid and demo versions Added 3 additional necromancy activities to the paid version Talk with Goblins: Changed Goblin Langua...
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Subbeta 5 introduces: The ability to play Tutorial v1 (a bug with level playback caused the playerspawn to not work) The ability to use the Additive Spring(tast...
Background music when in menu and game play Collected items generate a sound; but I don't like it. Credits updated with location of where I collected them from...
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I made this project as a kind of spoof gacha with the idea people could submit their characters and I'd add them. BTrain graciously submitted some of his charac...
ENG. For the past few months, I have been working on a new project. Plura Ingenia: Patient 16 is a first-person psychological horror game designed with a simple...
Hey everyone! We’re excited to bring you another update, and this one is packed with improvements, new features, and plenty of fixes. Here’s the full rundow...
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Hey everyone! 1.2.1 update is out with some improvements and bug fixes. Adjustments/Improvements: In max sensitivity, rotating the crank 180° now moves the pla...
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Hi everyone, I am working on a winter-themed sequel for Spirit Latte right now! It's going to be pretty short since I am making it for the Winter VN Jam and am...
So it's been a while since I released an update about how my project has been doing. So I decided to at least make this so I don't lose much time on it, or moti...
New Update. Esta actualización trae arreglo de bugs: 1.- Ahora cada vez que le das a reiniciar el juego no duplica su velocidad. 2.- Los canvas están en su si...
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Some important objects in the Final Mission were not displayed. They were in their places, but were invisible; that was making it rather difficult to finish the...
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Hurra, der Schlitten fährt jetzt wirklich über den Bildschirm! Er ersetzt den langweiligen Ladebalken. Außerdem habe ich in diesem Build ein paar Icons abge...
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It is first beta. 7 units food population saves and guide in manual...
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New Features -Part 1 of a completely modernized UI, for a more immersive gameplay experience -A new invisible Banana Type which only can be destroyed by expilic...
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Tut mir leid das dieser Patch so lange gedauert hat viele Bugs waren schwer zu fixen. Der Flamethrower Charaktere funktioniert jetzt richtig Man kann jetzt die...
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Hello, Mercs an d Engineers! We just crossed the 2,000 Wishlists mark on Steam! 🎉 For our small team, this is a huge step, thanks to everyone who wishlisted...
It’s now an official game. Feedback is welcome to help shape future updates and new content...
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Major Flymageddon Update! This update was focused primarily around meta progression but there are a lot of other things that have been coming along as well. I w...
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*** EDIT *** I feel as though I need to repost ALL devlog and etc etc because the previous one was hardly official due to how much mistakes were in that build...
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Sistema de Cadena de TV Mejoras en la configuracion Musica Agregada Cambios de balance...
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Greetings Fine Huzzes!! I decided this bad boy was such a sugoi idea that it deserved a little rework since the original was kind of underbaked. (That, and I lo...
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Hello everyone, this is the release of Project: Young Spirit 0.1.0. Young Spirit is, or will be, a martial arts adventure game. It is inspired by the old kung f...
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Slowed down camera movement Removed drones that did not work properly on medium difficulty (they aggroed from super far away and did not even affect the player)...
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Released Update 0.24.1! Finished the login screen. You can now create an account, verify your email, and recover accounts via the Forgot Password button. Added...
#WinterVNJam...
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Merry Christmas, achu!... what cold...
Hello everyone! I’ve made several updates in this version. We now have a title screen, and some interactive elements display information about themselves. Add...
Greetings, dear followers! I'm excited to share with you the early demo of "Horn of the Warlord." In this version, I've included a short tutorial to help you gr...
AUTOPHOBIA VERSION 1.1 CHANGELOG - Ending was altered so there's new images. - Some of the text was altered and fixed. - New images were added to the extra room...
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Arcane Earth 0.2 is here. First of all, thank you. Truly. Every play, comment, and bit of patience has meant more than I can really put into words. Arcane Earth...
Hiya! Merry Xmas everyone!!! So we finally managed to add multi monitor support to Dotami-vrm :) Linux does not make it easy... Changes in this update: - multi...
DCU Patch 0.6.0 - New Map and Improvements Greetings from HSG Officialy today here to announce the release of the Patch 0.6.0 with new stuff and improvements. L...
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🧹 Visual Feedback 2.2.4 This update focuses on polish, stability, and visual feedback , especially around lighting behavior, UI interactions, and background-...
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Hello again! We've added a new version of the project to download. The main change behind this update is the inclusion of a new mode that you'll be able to sele...
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