Game Devlogs Page 8
Found out last night that we have until March 15th to submit. I was going to try and submit today, but the extra time is now so useful. I have, after about 4 da...
🇺🇸 English version I finished the 2° map's rooms, images down bellow. 🇧🇷 Versão em português Terminei as salas do 2° mapa, abaixo algumas imagen...
Yet another small patch to fix some issues that may break the game! Here's the notes: - Fxed an issue where the towers could sell itself 3 times if placed into...
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Added sound effect . Added background music . Added more settings option. Update most of UI visual. Update some of the graphic in later level...
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🔧 Update — Feb 25, 2026 Hey everyone. Big one today. Spent the whole day reworking basically everything you interact with. Here's what changed: Dashboard g...
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¡Hoy tocan Las Magnolias ya disponible para jugar en la página web de itch.io! 🌸🎸...
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- Changed the rally and patrol flags to proper images - Hid the yellow cursor while in building placement - The construction site has now an image - Improved th...
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Thank you to everyone who has played our game already! For those who haven’t, you’re in luck! You’ll be able to play a version of the game that’s even m...
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Hello! With this major update, the initial game loop is complete. You can now work your way through three Foundational Cybersecurity Culture Training levels - I...
2 files — 2.0
Languages Fixed & Mobile Optimisation Update I’ve just pushed a new update to Neon Aftermind with some important improvements based on your feedback. Language...
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Hey, shepherds! 💓 Our Valentine’s Special Update is now live! Whether you’re playing solo or with someone special, this patch adds more charm, flexibilit...
Previously bag space was unlimited. This means the optimal play was to collect everything. To fix this, bag space is now limited to 4 items. This my later be in...
[ENGLISH] We’re happy to share a new update for Cosmo Knight Zion, focused on improving gameplay balance, polishing the overall experience, and introducing ne...
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Fixed Puj no longer moving in Twelly School 5 and added a new event to Endless Mode...
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Currently working on implementing full controller support with the ability to switch during gameplay. Also a massive thanks to people who have given feedback on...
Hello everyone!! Thank you so much for playing! The loop isn’t over yet, I’m currently working on a patch based on your feedback to fix bugs and improve the...
Thanks for all the feedback everyone! It’s been fun reading comments and watching everyone’s playthroughs! Changes Added a save system, player progress is s...
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Patched for fraud Attempted to make the Anchor portal-aware (experimental!)...
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Silantic Starter Bundle — Now Live When I first released Apollo 22 and Isolocation, the goal was simply to get them into players’ hands and start building t...
Silantic Starter Bundle — Now Live When I first released Apollo 22 and Isolocation, the goal was simply to get them into players’ hands and start building t...
-title screen music added sfx for jumping, dashing, buttons and coins added small game design change on level 5 (beta 0.3b) web version now works properly in th...
Scrap Lords 0.0.5 is out! And this time, you don't have to download it to your system! You can play it right in the browser. My day today was spent, like any go...
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Hello! I know how difficult it is to promote text-based games. However, while creating and promoting Dominion of Darkness, I learned a lot—where to advertise...
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Что добавлено: HardMode — новый режим с шкалой холода : фонарик разряжается, нужно искать ба...
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Hello everyone! I have finally released the demo for KILLFLOW , an insanely fast psychedelic retro-FPS set in a stylish procedurally generating world. Destroy r...
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Wildfire Games, an international group of volunteer game developers, proudly announces the release of 0 A.D. Release 28: “Boiorix”, the twenty-eighth versio...
Bug fixes in 0.9.7 are here! 🔥 Fixed a bug where some players who participated in playtests couldn’t run the demo. Various small UI improvements. Aiming ha...
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Entropy-Locked Lighting Flickers Every fluorescent light in Deep Yellow now has its own personality. Some burn steady. Some are permanently dead. A few flicker...
3 files — v0.12.0
New Class: Archer Added a new playable class: Archer . Core identity: Low-HP, high-mobility ranged style. Every 3rd attack triggers a rapid 3-shot burst rhythm...
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Hey everyone, I’ve pushed a new demo update focused mainly on bug fixes, stability, and quality-of-life improvements. A lot of small (and a few annoying) issu...
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The game wasn't playable on itch.io but now you can play at itch.io...
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Changes Upgraded the project to Godot 4.6. Updated the leaderboard to use the new API endpoint. Balance Consume Money — buy price decreased: 15 → 2. Enemy C...
2 files — v0.9.41
Alright, alright. Now that I've gotten back to work on this, I've hit a point where the current build of Ventrocadia is a bit too full of needless fluff in term...
After the great turn out of our public playtest the FROGS started to get more ideas. The project has made a large jump from the last update. The game is now ful...
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The Balance of Blocks game has reached a milestone before its release on web platforms. With its Chill and Rush modes, three game styles ( Classic , Items , and...
The early game was just the warmup. V1.1 officially unlocks Phase 2: The Cloud . Instead of just smashing rocks, you're now managing a literal candy rain. For n...
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版本 1.4 更新: 1. 增加了调整鼠标灵敏度和反转鼠标控制的选项。 2. 修复了敌人转身动作过于僵硬的问题。现在他们的转...
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Just a general small update where I fixed the physics a bit and fixed the bug where the background would sometimes bug out and delete itself. Thank you. -Ilves...
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Here is the fully imagined game of Ultio after working on it for 8 months with an amazing group of people. We have finally added all the animations and fixed ma...
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Hey Pilots, https://store.steampowered.com/app/4349530/Cosmic_Brothers/ we have a steam wishlist page now! Demo on steam coming also soon! Game is getting bette...
4 files — 0.3.3
Hi, we are very happy to announce that Flowers to Honey steam page is live! https://store.steampowered.com/app/4289700/Flowers_to_Honey/ There you will see all...
Devlog #1 — Entering the Ability Phase (v0.1.8) Stratagem: Reckoning is a party-based tactical arena RPG built on disciplined turn-based combat and permanent...
I have been talking about including dragons for a while in these devlogs, and I feel that it is time to induct you (YOU!) into the Cult of the Dragon. Enclosed...
Hey y'all! Team Coded Studios here! We are likely to add some minor updates on intro. What's new? - Kiro Ramy Entertainment Awards intro (The Best Errors & OS G...
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-Feature: Inside and Outside admission Stephenson valve gear Allan - Trick valve gear is planned next, however there will most likely be no updates for a few mo...
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Yurameki Record (Wavers) #1: A little dance I used AI to make an animation. Since the characters are wearing European-style costumes, I wanted to see how AI wou...
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Hello, I am Axolotl and this is my first devlog :3 Did some QoL changes and doubled the number of upgrades (10 new upgrades) Added exploding dice - if a D6 roll...
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