Game Devlogs Page 72
Working on Necromancy mechanics and lore for Ch.6. I was hesitant to include undead in canon lore, since walking skeletons do not make much sense. I have offici...
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This the first demo that's all...
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Gareth's adventure through the cave of treasure and danger.
Hi! Now SEBI 16 is also out on itch! Experience 10+ years of PICO-8 development in one big bundle. It also includes all PICO-8 cartridges so you can play on you...
Hello and welcome to my second (but really my first actual) devlog for a game, ever! Today, I wanna talk about something central to the game, the patient decayi...
The "Event gamemode" is probably going to change to a forever mode. This mode def has alot of a working put into it, so im going to say its probably going to be...
Made level 31 good. Added a boss at the end ;)...
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Blocks, guns, and toads--everything you want in a game
Primer dia de la Jam!!!! Comenzamos el dia reunidos y discutiendo algunos detalles de como queriamos afrontar la Jam. Despues procedimos a la charla de revelaci...
self explanatory, but it's Among the Light almost exact same as the pc but on mobile! and hopefully soon the app store!...
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In v0.0.5 the codex was introduced and since then it has been updated with unlockable information about every symbol in the game! Symbols are unlocked the first...
1 file — 0.0.6
Due to the failure of the kickstarter, my new game Escape 2049 for the Sega Genesis / Megadrive is now available for pre-order at the Homebrew Factory store! Th...
Bug Fix No. Whatever: I fixed more bugs bruh +Fixed a bug where Radiowoman could be seen through walls +Fixed a bug where Radiowoman could somehow become alert...
Hey everyone, This update focuses on increasing combat pressure and making fights more dynamic. Until now, most enemies were melee-focused, so I wanted to intro...
1 file — 0.5
Finished the first part (around 1000 lines of code, whew!) of Act 2, including two new songs! Exciting! Slight spoiler, but you and Lorenn are going to be going...
The Pattern banks are now working, this means you can now draw 16 different sequences. They're the grey buttons line on top of the matrix, by default you're on...
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buenas noches bricomaniacos en este nuestro primer dia de jam hemos tenido mucho avance. No solamente hemos decidido el juego y los modificadores, sino que adem...
Hi everyone! Here’s a new update for Fishing Mania, now at version 0.6.2: Fixed a bug in the Fishpedia Torches have been added Increased the music volume and...
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I knew it'd be the case that some people wouldn't play the game if it was gamepad only, but didn't realize to what extent. to compromise I've come up with an al...
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SEGUNDO DÍA DE JAM Hola otro día más. Hoy si que hemos tenido un día más largo, cada uno desde su casa programando/dibujando/diseñando. En el día de hoy...
Atualização Gráfica está chegando ao fim :( — Último Drop do RUN RAGE Fala, corredores. Depois de muito tempo mexendo no visual, refazendo coisa, polindo...
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I should have done this ages ago...
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adventure fps (tech demo)
New Systems: Challenge Ratings, Level Scaling, and Dynamic Quality We’ve completely gutted the old loot system to make it more deterministic and rewarding. Th...
Hey everyone, First of all, thank you so much to everyone who has stepped into the Hero's shoes and played through the game! It's been amazing to finally be abl...
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Spent the morning debugging world map mode, several annoying glitches. Should be working now. You can upgrade pulse to stun. Added some megaupgrades including p...
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Our first dev log!...
3 files — 1.4.01312-alpha
A murder mystery where the characters all come from different points in time.
Fixed Slot Machine, Added Audio, Added about 30~ new upgrades, added rebirthing...
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¡Por fin disponible el día 4! Cualquier error favor de notificarlo en los comentarios ❤️❤️ Finally available day 4! (Fixing something real quick!) Any...
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⚔️Bugs combat system & Logic Multiplier Restriction : Global damage multipliers (like Overload, Steel-Bound Fury and Roar) now apply to Direct Basic attacks...
blobs hat and like each other...
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THE NEW CHANNEL 64 UPDATE IS AVAILABLE NOW! First of all, thank you so much to everyone who supported the game – whether you downloaded it, added it to your c...
After 7 long-ish days, its here. Orbital. I've had the idea for this game more than a year ago and decided to finally go through with it and force myself to a s...
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Well all i can really say is.. why? lmaooo. It's cool and im happy, but like the game isn't really good lol. It is severely unbalanced, barely works and not uhh...
Additions: + Added stats to the level select screen for each level + Added a save system + Added E1M5 - WIP + Added E1M6 - WIP + Added a new enemy: Bomber + Add...
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This is a major update,but it doesn‘t seem to be the case at the moment.Then you can join our discord,or talk about minecraft,look there Join our discord...
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The demo is now on steam! Check it out! https://store.steampowered.com/app/4343410/ULTRATAP_Demo/...
Tenemos título de juego y gracias a nuestro artista pixelart Víctor Castro, se ha podido hacer un logo de juego. Estamos hasta los frigocojones. Mañana más...
updated to unity 6000.3.9f1 removed the options menu entirely (the options available didn’t justify its existence) reformatted and updated credits to more cle...
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Hey guys! More than two weeks have passed since our buggy prototype went live. We’ve spent this time crushing bugs and polishing the visuals—you'll see all...
Right nor working on some updates for Tashi Delek: Titlescreen while loading the mein-game New abilities for the lama: Blocking bad karma and using icecrystals...
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Camera Selection System Players can now switch between: Third-Person View Top-Down View A new in-game Camera UI button allows instant switching, giving players...
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ESPAÑOL El juego ahora se auto ejecuta (o debería ser así) al arrancarlo con cualquier emulador, evitando así tener que usar comandos BASIC de carga. Gracia...
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2.0.1-PATCH Fixed UI in mobile not useable...
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Survive the school’s darkest hours. One night at a time.
Right now, this project is pretty barebones. Right now, I have the model, and i am currently in early stages of map development, I'm most likely am making a tes...
So I made a little prototype (unreal was quicker to set up) for the teleporting or walking after capturing a hamster Very basic setup where you just walk into t...
🛠 System / Export ✔ Fixed issues related to default_env.tres bugs. ✔ Cleaned and created a new default environment. ✔ Properly configured Windows expor...
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Linux Update I finally got around to making it run on Linux ! Now people with Linux can have their very own dragon too! I'm super happy for you guys! If there a...
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The Discount has arrived in LuckyRoll! This Soul Item lowers the cost of upgrading your troop by half a point , making it easier to strengthen your strategy . T...
Following additional feedback from a certain playtester (Masked TG) , this quick update focuses on improving UI navigation and making rhythm calibration clearer...
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The music should now be looping, sorry there are no audio controls yet. That’s one of the things I’m working on next...
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Thanks for all the feedback on the demo! We noticed a few of you were getting bugs at the Ocean Trench or having trouble with the Skill Tree, so we prioritized...
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