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Game Devlogs Page 551

Kriger, allianser og hvordan å starte en krig!
Her er noen enkle oppdateringer: 1. Om noen leder krigen vil allianser formes (dette måles med et internt poeng-system, som også tukler med økonomien i lande...
Development Process
Postmortem
My goal for this year is to make 5 games by myself, with no team. This is my first project and I only worked on the game for 3 days out of the 7. Things that we...
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Potion Master v1.0.1 Update
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v1.0.1 Update Tracking potions no longer crashes the HTML5 version of the game Hiring an assistant updates the cash-availability notifier ("!") on spells/ritual...
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Devlog 1
Postmortem
no one is gonna read this but i thought i would put my thoughts straight, this is the first project im actually commited to since brackeys game jam nearly a yea...
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v1.2 - Input Latency & Audio Sync Category: Major Update
This update makes the gameplay feel much smoother and more precise. Changelog v1.2: Audio Sync: Fixed an issue where the music would drift out of sync with the...
Codey has some new games for you to play!
Major Update
You can now play Codey games on your phone, a new orange alien attack game and so much more! There is so much to explore with your companion robot friends! The...
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Bug Report(s) 11/01/26
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Hey there! I've woken up to a few people having played my game, thank you so much for trying it out, hope it was a good time! The purpose of this post is to tra...
Sound Assets
All links to every sound used in the game will be listed here: Background music: https://downloads.khinsider.com/game-soundtracks/album/persona-4-original-sound...
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Update 1.25
Major Update
Fixed the issue where luring willow will lure her into the office Fixed More Jumpscare Issues...
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Comeback
Translated with the help of the Copilot translator Hi everyone, it's me again. After quite a long vacation, I got a little burnt out, but now I'm coming back wi...
0.408a
Fixed Lag I guess Lowered Storage Hitsounds...
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A gorilla tag fangame based off of og fun monke horror and big scary
Regarding future development
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Hi folkheroes. It’s been a while! Much longer than any of us intended. This project continues to be a learning experience for the small team working to make i...
Glusiverse demo on Itch io!
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We have added the demo here! I don't know what we haven't done that before, because the demo is on Steam, but... here we are. On the other side, the game is mor...
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Power ups implemented / Flying enemies changed
Game Design
We are introducing two powerups. To activate them first, the player needs to collect a power-up object, and the ball will gain two different powers: One that fr...
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Behold, the game that was supposed to release 2 years ago!
Major Update
First released beta of VM:Redone!...
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Rhythm game with chart uploading.
Added Gravity Manipulation!
Just updated my game Beat Blast with a few changes! New level: Amiga (really fun, but i think i made it too hard) Added gravity and gravity switching You can no...
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We're back! (VC2 Devlog 1)
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Game Design
It's been almost a year since the demo's release, and much has changed. Story Update The entire plot of the game is being restarted. what you've played will not...
Nestbound - alpha screenshots
just posted!...
Nestbound is a cute and relaxing puzzle game where you help a small duck find its way home.
Fully Playable!!! 0.1.0!
the game is now fully playable, with weapons added, a rudimentary UI to showcase resources and an end screen. the info page has also been updated to give a more...
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Devlog #35: Two-Layered Twinkles!!!
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The first variant for twinkles I made are Mini Twinkles , twinkles worth one tenth of a regular twinkle that only appear during a miracle effect. Then, the seco...
1.0.3
Bugfixes...
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Update on version 3.2.2 (and 3.2.3)
Good day everyone, and happy new year! I hope 2026 will be a great year for all of you. I wanted to give you a quick update on where things stand with Amnion Ri...
Release 0.0.0
Major Update
Please enjoy! I hope this will be as useful for you as it is proving to be for me...
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#17 | Post-Vacation Progress
Hello! It's been a week since I my vacation concluded and I've gone back to full time work. Since the last devlog, I've being making slow progress on the game...
Version 2.1.7
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I: -finished the Cutscene leading to the second bossfight -polished some labels -added missing item describtions -added a way to go from the sports hall back to...
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Welcome to the Court: Alpha Prototype Launch
Major Update
Hello everyone! I’m excited (and a little nervous) to release the first public Alpha of Court Intrigue , a narrative strategy game where you manage a Noble Ho...
Tutorials and Inventory Sorting
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This update includes 2 main features; new tutorials and inventory sorting. One of the things we’ve most often had comments on is the learning curve. There are...
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Lone Breach – Alpha Release Overview
Lone Breach is now available in an early ALPHA state. This build represents a playable prototype focused on core systems such as movement, shooting mechanics, e...
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YoYo Survivor - is out!
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Major Update
A small but fun game that I made during a game jam ...
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Can you become the YoYo Master?
December round-up
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146
Hello, hello my beautiful raccoon friends! 2026 is here!! And while we weren’t able to accomplish everything we set out to do last year, we’re entering this...
1.5.0 : new minigame
Add a new minigame : drawing...
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Minigames to learn japanese vocabulary
New version and a COOL spoiler!
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Major Update
Soooo, sup guyz? :D After a loooong time, I finally decided to give this game the love it deserves… and yep, I made an update xD In the new version...
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Everything Is Fine! I Just Rewrote the Game
My Super Sexy Introduction: Hey all! Sc… wait, that’s not mine. Hello fellow Pets and Adventurers! And that one guy in the back playing Tetris. Seriously br...
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2.6.0 release
various improvements to level select. another …………………………………………….. texture pack support! and other minor changes...
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[Feedback wanted] My First Game demo: A Zero-Code PVZ-Like Rogue With Hands-On Chaos & Carryover Sunlight! 🌱💥
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Game Design
👉 Play Poly Plants now: https://liubai01.itch.io/poly-plants 📝 Share your thoughts (seriously, I’m begging for your input!): https://docs.google.com/for...
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Demo Release!
Major Update
It's been a fun few months working on this prototype, and I've finally reached a stage I'm looking for public feedback. This game is inspired by melee combat in...
The Graft: Graft. Collect. Thrive. - Final Polish For Round 1!
The Graft: Graft. Collect. Thrive. - Final Polish For Round 1! and general polish...
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0.0.3 - shortcuts
Shortcuts added: 1 / 2 / 3 Choose item 1,2, or 3 from the shop s Sell tool ESC or right click Cancel action...
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Fixed minor bugs
Fix settings applying without confirmation (Language & Button Size). 修正即使未點擊確認,語言設定和按鈕尺寸設定也會套用設定的錯誤...
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V0.6.0 BETA - Out Now
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CHANGES: Reworked Door UV Spawns. Door interactions can now spawn Footprints. Difficulty Modifier reward multiplier is now limited to 1.5X. Tweaked Stress gain...
Masking Department - V2 - Beta
Hello everyone! Super excited to share a big update to Masking Department! It includes mostly fixes and some UI improvements, also, I've added translations to p...
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Added web version
The web version doesn't save your scores and has no quit game button, other than that it should be the same with slightly worse performance. It will have to do...
Threads of Tomot Update 0.3.0
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A note from the Devs: With update 0.3.0, we want to kick off the year with a major step forward for Threads of Tomot . This update brings the game more fully to...
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Bug fix v1.0.2
Little fix Fix: Now you can jump on levels (it's been bugged)...
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Released Winterwrath - a folk horror tale about the freezing cold
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Major Update
I am very happy to announce that I recently published my new adventure game Winterwrath! About the game When you offered to guide a severely ill boy and his gra...
Beta release
Major Update
Beta version drop! It's still an early build with many known and unkonwn bugs but with 3 levels , some minigames and some disturbances the concept is complete...
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UPDATE: Shadow of the North ver. a0.38
Postmortem
Changes: - Staying inside wooden shed is no longer safe. - Enemy tries to shorten distance to player when standing still. - Adjusted navmesh so that enemy doesn...
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Avatar expressions
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The main character now makes faces! No more placidly smiling into the middle distance like a doll (at least, not unless it's warranted)! Version 1.2 changes Emp...
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Basketball physics in Godot with Joints, Prototype
Major Update
Basketball physics in Godot with Joints Prototype just uploaded!!! Built i Godot 4 with Joints only...
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V1.4 (Menu Music)
Major Update
With the menu music implemented the game is officially done!...
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