Game Devlogs Page 472
Fix assets taking a long time to load leading to a forever black screen...
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This update focuses on improving combat readability, enemy behavior, and overall balance across missions. What’s new: Enemy roles are now more distinct (Runne...
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heya guys i updated this bc i found a bug in da feely attack (the explosions wouldnt happen if you got the attack again) well thats it byebye...
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What changed: fonts, story mode has cut scenes, small bug fixes on the powerups side, smaller hit box for player, more chance to spawn shields, added few more h...
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Hello at everyone :) Unfortunately, the game's release has been postponed until next year. I wish everyone happy holidays, good health, happiness, and a great s...
New update! A little bit of new content for now, with more planned down the road. New doohickeys Delayed the start of every round by a few beats; indicated by "...
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I fixed the bug with broken shortcuts. I made the online mode work with any VPN (or regular private network)...
GREETINGS Hey, after long and painful 6 months I have finally present to you Pre-Alpha 10 ! To anyone who celebrate Christmas, Merry Christmas! ADDITIONS Two Ne...
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Challenging design and development to p; provide multiple missions within a playable 3c game. Limiting the playable arena was also challenging to provide a regi...
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Featuring weapon refinements, improved Steam Deck support, and various bug fixes, this turned out to be a surprisingly big update, but it also did take from Apr...
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Hello All-Nighters! A brand new update to the That Night Demo has just been released (version 6.0.0)! Here is the entire changelog: FIXES - Fixed a bug that cau...
QoL: Implemented a targeting system so you can now target the enemy you want and then spam the attack button Updated the project to godot 4.5...
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I spent a lot of time drawing the explosion. Well, I like the way it looks. What do you think? Now I will start making additional levels where the spider must u...
今週やったこと / What I Worked On キャラクターの移動判定を実装しました。 実装を進めていく中で、 「このデータの持ち...
ive added a bunch of stuff and really flushed out the story and gameplay so please try it and let me know what you think! Made with google ai studio and like a...
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ive added a slider in the pause menu so you can try different settings to find what feels best. please let me know your findings! made with google ai studio and...
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Felis acaba de terminar producción y ahora está listo para jugar en la página de Itch.io!...
they came back from space has launched a public alpha...
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the sequel to cloudgine's unreleased game
Skeleteons animator was missing PlayerController code was refactored and spit to several moduls...
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What a pretentious fooking blog title. The fook are you Implying IllTemperedTuna? That you're single handedly carrying gaming on your back? Like how much of an...
Hello everyone, In this new update, the dialogue system has been completely revamped. The texts no longer run automatically, but are now clicked on. In addition...
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Herein lies the first complete version of the HOME GAME 3 walkthrough. It is really quite long, so I had to break it up into 9 different posts due to the charac...
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DECODE (Demo) is now live on itch.io. DECODE is a cyber puzzle game about decoding layered systems, with a clean, minimal UI and fast, focused puzzles. What is...
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Corrected the map text in game...
Retro RPG vibes! Explore, battle and solve puzzles in a text adventure.🐉
Hello Wizards, First of all, thank you for enjoying the game. The default skill tree zoom level now adjusts based on game progress. - More progression = more sk...
3 files — 0.0.10
Did minor changes, like changing credits and very minor bug fixes. It's the same thing from gamejolt just with some very minor changes...
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My Friends the Monster Trainers is Jamwitch’s award-nominated (had to get that in there) Pokemon-inspired narrative deduction game, created for Ludum Dare...
A new update for RPO is out which adds a new extra mode and improves the game. Added a new extra mode Added a new achievement for completing the new extra mode...
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There are trees everywhere in this holiday special! Did you know that collecting the orbs can give you awesome powers, such as: Unfathomable luck with coin drop...
1 file — 0.23
The next major update to Brigador Killers is live on Itch and called The Garage Build . To mark the occasion, here's one of the new Makeup And Vanity Set songs...
Siema właśnie zrobiłem Aktualizacje 1.2. Dodałem w niej: - nowy poziom - muzykę na zakończenie - efekty ( ekran startowy i zakończenie) - zmieniłem czci...
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Changelog: Version: 0.9.3 Yes I skipped 0.9.2 by mistake... There are now different weapon based attacks that the player can execute Added a potion dealer. Don'...
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Grandma was wobbling home from her son’s house, convinced she maybe had one cup of eggnog too many. The streetlights flickered… and suddenly, a hundred rein...
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In contrast to the last post, which basically had nothing, this post has a lot. Firstly, thanks to the ... 4 people... across itch.io, gamejolt, and 3 Purrfect...
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Guess who's back? Probably not Five! Pre-order for To the Edge of the Sky 2: Episode 0 is open! I'm currently in the thick of development. Read the page for mor...
With the big shake-up to the base set, there's still some major ripple effects to balance. I wanted to get 1.8.1 out, because it addresses most of them, while I...
Upgraded unity version to 6.3 with some cons (check the end of the changelog, also maybe better perfomance?) Updated twiddlefinger (not finished tho) Fixed scro...
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hey GAMER'S. its been a while, huh? well i randomly decided in november that i would try to make a CHRISTMAS UPDATE for this game, complete with a new christmas...
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I've got nothing to yap about for this update. v0.5.1 * Split trade ships into three types: Traders, Freighters (unlocked at tech 2), and Superfreighters (unloc...
2 files — v0.5.1
Merry Christmas! To enhance the user experience this Christmas, some minor audio tweaks have been made such as little feedback beeps when presents are delivered...
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fixed stuff and things. tell me if it doesnt work...
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Updates on the game interactive mouse cursor, which changes color when the left mouse button is pressed item highlight on mouse hover item placeholder on the bo...
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I made a new system for generating behavior for the opponent. The opponent AI now has customized behavior based on their archetype and this behavior set in a da...
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babe wake up, new the truffle quiz update dropped. CHANGELOG Cool animation when using Carrot powerup. New bomb sprite for Truffle's Impossible 10. New game ove...
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Added Inertia like mechanic, explained as following: certain moves generate inertia (air dash moves mostly): air dash ax weak air dash brass knuckles weak air d...
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Hello everyone! I'm glad to announce that a patched version of the Windows, macOS, and Android releases of the Baldi's Fun New School Ultimate project has been...
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I can finally say the game is at a desirable state to be called a 1.0 release! Not many significant changes coming from 0.9, mainly quality of life updates, rem...
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