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Game Devlogs Page 40

Demo build 0.2.2 is out!
test build 0.2.2 is out! Lots of visual changes like VFX, enemies, etc... A few new enemies updates and changes. A new main menu. - Settings don't work yet! I n...
2 files
Never stop trying, would that be my advice?
Game Design
I've already tested the core combat mechanics, but there's still a lot of polishing to be done, and cards to be created. However, I want to work on the game's m...
Rift Walker Update
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New Rift Walker Update! FEATURES: -Texture updates for grass, pine trees -Mountains and hills shown in the background of the tower -Particles are shot out when...
1 file
Monthly Update – February 2026
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Good day, everyone! I hope you all had a fantastic month! For me it has been quite the artistic one, but first things first! We've officially begun Act 3 with t...
Hotfix #5
Menu typo fixed...
2 files
FPS
1.6.8a (32) - Quick Fixes & Extras (Alpha)
will write changelog soon, we still need to see the change list & order it linux release & a few more tweaks...
2 files
Athryy update - new towers, new enemies
Hello, today I updated Athryy . I added new content to downloadable version. Web version will not receive any updates from now - it’s only for showcasing the...
1 file
Minecraft Dungeons [v.0.2.6] Unblocked Windows 11 Version
Dive into the pixelated realm of Minecraft Dungeons , now available in an exciting Unblocked Windows 11 Version ! Crush your foes, uncover hidden treasures, and...
Update 1.3.0
Determine prices of soldiers and farmers dynamically Add bulk buy option Determine vocab rewards dynamically...
4 files — 1.3.0
ReShade [v.2.3.4] Get Full Windows Version
Unleash the full potential of your gaming experience with ReShade ! Tired of dull visuals? Want to take your games to the next level? Look no further! Get Full...
Persona 5 Royal [v.8.3.17] For Windows 11
Dive into the stylish world of Persona 5 Royal for Windows 11! Join the Phantom Thieves and embark on a mesmerizing journey of revenge and rehabilitation. Exper...
Devlog #000 - Design decisions and creating the 3D dice
Game Design
First Version of GDD Game : In unity Visuals : 2.5D High poly. Strong Silhouettes. Description: Team vs Team matches. Turn based combat, Auto rolling. Damage an...
Major Update: 11 Languages Support & Native macOS Experience!
Major Update
Hello Players! We are thrilled to announce a major milestone for Only4BMS . Today’s update (v1.5.6) is focused on bringing our simplified 4-lane BMS experienc...
3 files — v1.5.6
New screenshots (February 2026)
New screenshots showcasing the various undersea biomes and battles. Special thanks to the following artists for their stellar work that brought this project to...
2025/26 Demo Release!
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Major Update
Hello, hello! I hope you're all well. Spring is upon the horizon and with that new season on its way, I come to you bearing the fruits of the last year and thes...
2 files
v1.3.3 Patch Notes
Hey, everyone! I'm here to with a large patch update that I've been working on. Go check the patch update list now. I know this patch update is the largest I've...
1 file
EH Weekly Progress Report Devlog 3
C:This week I moved the Whisk Knife card on the KanBan to the "Done" column. I also moved the background card to "In Progress" because I am currently changing f...
Minor Bug Fixes
Bug Fixes: - On Loop 5, the hitboxes of the house is now turned on. - Turned on V-Sync to avoid the user's PC to generate more FPS than needed and overheat...
1 file
Patch Notes 0.18.2
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UI/UX Automation: Stopping the active activity now also stops automation Bug Fixes Fixed an issue with automation not starting after pressing the Set Priorities...
2 files — 0.18.2
Tooltip and UI changes
Tooltips have been restyled. They bounce. Tooltips show current value of their upgrade as well as what that will be after purchasing. Added a moveable container...
4 files
Update - More choices and more dialogue
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Major Update
I was a little hesitant about updating this project, as it received less views and plays than I hoped. Nevertheless, here we go. The original game had a lot of...
1 file
Development phase 0.1.0
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Currently, the game is in the testing phase, without a story, simply testing what mechanics work, discarded mechanics, ideas, and feedback from people who know...
Update 0.9.42 - More Performance!
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Version 0.9.42 Performance Significantly reduced stuttering during intense combat — bullets and damage numbers are now reused instead of created from scratch...
3 files — v0.9.42
Uh no, no game? I LIED?!!! - Small Update
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Hello guys!! My apologies for leaving everyone in the dark this month. Life, ideas, so on happened and I took a break much longer than I expected too. Coding ha...
Pre-Alpha 0.0.4 and PATCH 1 came out
I guess... weeeeee?...
2 files
Yayayayay
Release 1.6.2
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Dialog related tweaks for Nemo Increased internal reasoning effort for non-dialog AI features. 1.6.1 made it too performance focused Dialog will (attempt to) no...
4 files
revamp of page 1
yeah i remade it its awesome now...
MURDER THEM MURDER THEM ALL
Devlog #6 - Experimenting with another title screen concept.
Experimenting with another title screen concept. Still exploring the visual direction...
Update v0.1.12 - Changelog & Known Issues
Additions & Changes: Improvements to the Gull Foot’s spread & ricochet properties. Art overhaul for the Gull Foot’s debris particles. New on-impact particle...
2 files
Devlog #5 – Risk is Real in Idle Throne MMO!
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Major Update
👑 Idle Throne – Major System Update This is not a cosmetic update. Core systems, economy flow, and party infrastructure have been reinforced. ⚙ Core Syst...
Version 1.0.9 Update
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Bug Fixes/Patch Notes Updated full game and demo to check for and repair corrupted save files caused by unexpected shutdowns. We highly recommend closing the ga...
2 files
Mobile Support
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Hello everyone! This is a small devlog to report that I've added mobile support. Work on the game's visual assets is ongoing (overtime, I hope to overhaul all t...
Necessary complementary advances
Major Update
(The game is a release now, which makes it lighter) Hello everyone, as I had mentioned in the previous devlog, I have developed it, now I added a diplomatic sys...
1 file
New update
Tech Discussion
It's been a struggle, but I've finally got a change coming to the game. I'll try to summarize it: The game is still completely in alpha. I'm posting this becaus...
1 file
Day 1 part 2
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Reached the end of day 1! Overall mood is good but I'll try to keep my expectations for the next days a little low. It was sunday after all, and I didn't have a...
Final Demo now on Steam!
Major Update
I've made the last public update to Silicon Scars's demo, and have today published it onto Steam! Be sure to wishlist and tell your friends about it - more feed...
2 files
JL Weekly Progress Report Devlog 3
Claim: In this week 3 I'm done with "more weapons" now moving on to the "laser weapon" that I'm currently working on right now. Evidence: To the Left is the fin...
We won? We Won!
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Hi I'm Crest, I'm not really good at writing these sort of things but I'm happy we were one of the winners of Pirate Jam 18. Honestly it was super fun to make a...
Hotfix — Display & Aspect Ratio Improvements
Appreciate the feedback regarding the aspect ratio. It has been fixed. We are also working on another update. Stay tuned!...
Final trailer Released!
At long last! After a year and a few months of working on the game. MMPR Power Nexus has reached it's final stage. 43 Characters from across 6 games. 5 Single p...
1 file
Alpha 1 R3 & 4
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Hello again. I'm back, with more tweaks. R3 actually went up yesterday and it was mostly just some story rewrite stuff, and some mild hints about certain detail...
2 files
End of Month Update...
Game Design
So it's the end of the month and I actually haven't done any work on the game since the last log.. I don't anticipate this game coming out soon. Mostly because...
New Event System Integrated into Game Flow
A new structured event system has been added, including: • 4 event slots prepared before each run • Events trigger progressively based on pacing and player...
1 file
Utilities Menu, Elliot and Julius added
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Quick bugfix! If you are getting errors about the choice variables, please go into the settings menu, navigate to Accessibility, and choose ' Variable Fix.' Thi...
3 files — 1.8.1
JG Weekly Progress Report Devlog 3
CLAIM: This week I moved make tilemap / overworld to the "In Progress" column and I am currently still working on it. EVIDENCE: Attached image was made in IbisP...
Lvl Items Drop
Hey everyone! 🚀 Big update in Mroczny Wędrowiec! New skill system – level up by actually using them (max lvl 100): ⚔️ Physical Weapon → +% physical...
Naiko's Room Devlog - Remaster News: ANNOUNCEMENT!
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Hi! Hello! People of itch dot io! Are any of you still alive? Because after this sickness-riddened month, I fear planet Earth is trying to cleanse itself of the...
Devlog 2026-02-27 (BIG Content Release)
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Major Update
Happy last February Friday! I hope you’re having a good one, but if you’re not, I’m about to make your day a tiny bit better. The new content for Infinite...
CGJ7 devlog #1
This is an incomplete list of things I am attempting to get done over the course of the game jam. Keep in mind, these items mostly affect the story part of the...
0.0.10
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Mining fossils will be added to your collection (There are currently 3) Bar resets with Reroll...
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