Game Devlogs Page 145
I finally managed to make a version of the full(ish) game be able to fit into itch.io's web format. yay :D It'll be able to hold save files too on the web, whic...
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In my first devlog, I mentioned that I’m a student from Japan. The thing is, something called job hunting starts around April here. Basically, it means resear...
Just a simple adjustment to MLP generations for once. Moves that inflict Blind have been buffed. Now blinded opponents will miss more often. There has also been...
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Disk images for Commodore computers have now been added, specifically Commodore Amiga, Commodore 64, Commodore 128, Commodore Plus/4 and MEGA65. As these have s...
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We're incredibly proud to announce and release the first demo of our beloved project, Boric, a 2D platformer in the style of Jump King that presents a challenge...
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Hi! Another brief update: Done: Added music transitions and darker, more gloomy tracks for the more tense days. Fixed a bug where ships could stay in the " Urge...
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Fixed! The files now include all pages (not just the first page). I can imagine that would be confusing to only have the instructions page 🙃. I’m still get...
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Demo release v1.1 About a month ago we finally released a new demo. In the wake of that we continued to put more effort in and polish it some more to get even c...
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Well.... the day has finally come! The first major content overhaul, and nearly complete system rework! Most systems aren't like they were previously, but befor...
Hopefully the last fix I have to do. I won't say exactly what the bug is due to it kinda spoiling the game but, it was possible for one of the items you get at...
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I’ve announced the public demo will be updated on March 23rd, which also coincides with the blog’s 2nd anniversary! To celebrate, I’ll also be releasing a...
📢 Announcement!! Check out our Teaser Reveal ^^ Lihiman: Chapter Love – Official Teaser Trailer 🎬 Description: 🌙 In the quiet of the night, when the...
- Added Camera drag (Drag with right mouse button) How ever left and right Cam drag is inverted :L - Fixed lighting! -Added Plr model texture...
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Has this ever happened to you: wildlife on your property, bangin' down your front door, trying to hurt you? In Gunner Down Under, you'll experience a top of the...
El día Lunes 9 de Marzo 2026, se realizo un Playtest interno en SAE Institute México. Esto como parte del plan académico y calendario de actividades de la in...
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Hello, everyone! We’ve been hard at work on the Steam release on Witch Switched and are happy to announce that version 1.2 of the game is released on Itch! Th...
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Expanded from the existing width of 30 to infinity Pickaxe-type equipment End of the World, Boss added...
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Nucleus is a minimalist arcade survival game where you must keep elements inside a living, breathing circle that moves, shrinks, and grows on its own. How it wo...
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Cube Game est un jeu interactif conçu pour les lives TikTok. Le principe : un cube (ou n'importe quelle vidéo/image en fond) possède une barre de vie (HP). L...
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Don't you ever wish the game you were playing was more challenging? I do. Since the game has acted like a "tutorial" for years, without actually having anything...
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Why did I make this? Just a week after releasing Yet Another Asteroids Game , I've already released a new game. What is this game? Goofy Investments was made wi...
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Hey Everyone, I'm happy to share that I've recently published the demo on steam. I would love for you to play it and feel free to leave feedback or suggestions...
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Barring any horrendous crashes or game-breaking bugs, this will most likely be the one and only update to the Hypnagogia 1½ demo. In version 0.2, you can find...
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Last updated: March 18, 2026 Known Bugs [HIGH] Text clips in "Events & Directives" column — no scroll Reported by: tomiant (Linux, windowed) Content cuts off...
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You can read the devlog on this link . Puedes leer el devlog en este enlace . この リンク から開発ログを読むことができます。...
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The follow-up to Chico and the Magic Orchards, Chico's Rebound, will be released on March 26th! That's just a couple of weeks from now! It will be available on...
I've taken feedback from some of the first first people that have played the game and I have Incorporated a final level of brightness bar. I overhauled the zomb...
This release focuses on 2 things Long awaited performance update for those of you with huge factories, should play waaay better. Its a hybrid system where in th...
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https://v-2.gjcdn.net/public-data/transcoded-media/784/201/49030201/900x900-pqkz... Additions -Added a keybind menu. -Added support for gamepad axes (menus stil...
Pocket Incoming is a monster collection RPG where you recruit pokemons.
Hi guys, Been a while since our last post. We've been quite busy between Pocket Gamer London in January, Comic Con Dublin last week and also prepping a build fo...
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so, uh, the jam ends tomorrow. and the game kinda sucks ass. But the game will most likely be fleshed out into a full game (that is free) Expect gamejolt trophi...
Hey! Icey again. I'm returning to I hereby declare that my newest and most anticipated visual novel, One Last Time , is finally live ! It's a very new game, wit...
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Added Support For: - MacOs - Linux If it doesn't work lmk and ill see if i can fix it...
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Title: " Why I Couldn't Access but My Team Could (Turns Out, I Was Missing a Few Includes) " Author: Maura "Maru" Dotson Posted On: 03/14/2026 Part 1: The Probl...
"I'll never make a gigantic devlog ever again," I said last month, before sitting down to write my thoughts on content warnings Thank you all for the understand...
Heeeyya everyone! A demo is now available. This build adds new scenes, updated visuals, and additional content to try out, we're pretty new for this concept, an...
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# Development Update – WonderWorks Co. Hello everyone! WonderWorks Co. officially released yesterday, and I'm really excited to finally share the game. The pr...
Author: Michael Henault Posted on 03/14/2026 Overall, implementing these was not too bad to do. The objective was relatively simple to do, just adding it to the...
Changes / Features Added: Seed Shop Restock System: Corn seed is always fully stocked. Other seeds appear randomly based on rarity. Each seed can have 1–5 uni...
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Spent all they character building, which sounds much more productive than it actually was lol — OVERALL DAILY PROGRESS — Words added to WIP: ~600 I didn't g...
I wasn't able to work on this update for two weeks, so I ended up biting the bullet and wrapping up several planned features into one larger update. The biggest...
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Hi ! To all people who preordered, the keys have been sent to the mail you used to pay ! Please check it as soon as possible if it's not in your spam folder ! E...
Player feedback is the lifeblood of development, and the message from my latest playtests was clear: Asteroid combat needs more bite. While new equipment, weapo...
🎉 Flappy Vertical is now live on itch.io!! After weeks of polishing, testing, and tweaking, Flappy Vertical is finally available to play directly in your bro...
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i completely forgot to alert everyone about this but i have stopped working on the game and now the source is public for all of you to use. i might return to wo...
Wasn't sure what the correct move was for music so ended up looking up some chiptune music and sfx and I've hooked those up. They definitely are a vibe! Not sur...
The game is out! You can play it on Steam and GOG. Warning! If you want to avoid some big spoilers for the game content, don't look too much at game page materi...
Levels and Required Tasks Completion The level parameters in the inspector. Just before our first play test, I quickly whipped up a “level editor” that allo...
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