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Asset Forge

Create your own 3D models and 2D sprites! · By Kenney

Bug reports

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Under investigationWayland Issues
As of Fedora 33, the Red Hat developers made the decision to move from X11 display server protocol to the new Wayland pr...
started by ThGaloot Feb 11, 2021
4 replies
332 views
Thanks for this great tool! Used Version: 2.1.1 / Win / Deluxe Error Description: Creating a clone of a group, creates a...
started by scrittl Nov 24, 2020
130 views
No replies yet
After using the new Asset Forge I'm noticing a few minor issues: If you modify a block's scale with the movement tab ope...
started by penguin_buddha Nov 15, 2020
120 views
No replies yet
I've created a couple of models in AssetForge 1.3 which I tried to import in the new 2.1.1 version. However, import sile...
started by arabold Oct 28, 2020
1 reply
146 views
Good Evening! Asset Forge is running very very slowly on my Macbook Pro (Catalina). I have followed the troubleshooting...
started by jeffdaze Jun 25, 2020
12 replies
910 views
if parts of a block are under the ground plane they are unselectable, this means to edit materials on that block you hav...
started by chris_camacho Oct 12, 2020
2 replies
154 views
Asset Forge standard 2.1 on Mac OSX 10.12.6 (Sierra) Export Model will not produce any output file for GLTF format wheth...
started by adxsoft Sep 23, 2020
2 replies
159 views
I’m not usually the one to start trash talk like this but I’m pretty sure window_rounded (Walls category) is just ro...
started by lowp Sep 16, 2020
2 replies
119 views
Mac OSX Sierra - Asset Forge 2.1 Export Model - chose Godot, GLTF which defaulted to X is Up and Export Textures checked...
started by adxsoft Sep 23, 2020
1 reply
140 views
Not sure if it's really a bug but under primitive blocks the block called "Sphere quarter" is actually an eighth of a sp...
started by ichimitch Sep 16, 2020
2 replies
182 views
When a user renames an object to include a ';' it works in the gui, saves the file (the ';' is saved to the file) but up...
started by prozacgod Sep 03, 2020
3 replies
154 views
Quick repro steps: 1.) Place a few textured blocks 2.) Hit CTRL+Z to remove one 3.) Observe that all of the blocks which...
started by BrainSlugs83 Aug 27, 2020
4 replies
153 views
After Exporting and importing in Unreal Lightmap and Collisions have Bugs
started by badrobatx Jul 31, 2020
5 replies
251 views
I mentioned this in part of a previous bug (the pressing Shift one -- which is fixed now in 2.1.0 -- thank you!) -- but...
started by BrainSlugs83 Aug 27, 2020
5 replies
140 views
I`m not sure if its a problem with blender or with the file but im just adding it here in case its a bug https://www.you...
started by GoGameDev Aug 31, 2020
2 replies
138 views
Hello, Brilliant app, but I seem to keep encountering massive lag that appears random, even after a clean reboot. It see...
started by Karlstens Aug 28, 2020
3 replies
244 views
Bug :I bought the asset forge deluxe version yesterday but I cant export my model as a gltf file for some reason, it doe...
started by GoGameDev Aug 27, 2020
2 replies
287 views
Some menu items in Asset Forge are very "bouncy". Not sure how to describe it, but it's super weird. See linked gif. htt...
started by BrainSlugs83 Aug 17, 2020
5 replies
152 views
When you import an MTL file the textures don't seem to come with it (they're pathes are relative, and they are correct...
started by BrainSlugs83 Aug 17, 2020
2 replies
187 views
Laying down the exact same tile, if I press shift, it keeps the original UVs versus if I don't press shift it gets the g...
started by BrainSlugs83 Aug 18, 2020
2 replies
104 views