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Rewards enhanced & claimable sales

As part of itch.io refinery, we released an “Exclusive content” system allowing you to create limited quantity rewards for buyers. Today we’ve launched some new functionality to the system to make it even more useful:

image

Providing “early-bird” discounts

In the past, any reward you created needed to be at or above the minimum price of the project. Starting now you can set any price for the reward.

By creating a reward with a price lower than your project’s price combined with a limited quantity, you can give the first set of people to buy a discount. Rewards come with any files and external keys that would be included in a regular purchase.

Giving away a limited number free copies or perks

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It’s also possible to set the reward price to 0. Anyone with an itch.io account will be able to claim the reward while there’s quantity available. Because claiming a reward also grants access to all the project files, they’ll be permanent owners if they manage to grab the reward.

Our guide on exclusive content has been updated to reflect these new features.

Those are the updates to rewards. Let’s take a quick look at hosting a sale:

100% sales off can now let people claim ownership

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If you host a sale that’s 100% off (making your project free), there’s a new option to allow people to claim ownership. Anyone who claims the game will permanently have it in their library, and they’ll have access to all updates.

Enjoy

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Viewing comments 51 to 32 of 51 · Next page · Last page
(+3)(-1)

When can we start selling DLC with individual prices per content pack? That's the feature we're missing here.

Great! Itch.io becoming better and better keep it up!

Love it

nice

Good!

Nice!

cool

(1 edit)

Cool improvements, thx :)

Cool

(+2)

Hello! I am trying to start an early bird launch discount, but when I attempt to do so, it tells me that the price needs to be the usual cost ($9.99) or higher. I'd like to make the launch discount $4.99 - any ideas what I might be doing wrong? 


Pretty cool!

Foi o Primeiro game que eu fiz no blender com ajuda do Guilherme desenvolvedor de jogos.

Cool

Really usefull, I use it for my game Stickmans, the first 50 players can claim the game for free. 

nice

Cool

okey

I like it.

Definetedly for my first 50 players!

Viewing comments 51 to 32 of 51 · Next page · Last page