If you were a character in an indie game, what role would you play? (hero, merchant, secret enemy, some random NPC…?)
Tell us in the comments!
lol id rather be a physical system, I rally love Black Holes, can't understand someone who seriously has a phobia or even fear of these magic cosmic gems, which are able to bend every other force within nature, even math breaks down, equasions dissolve into infinite numbers (did you guys now that by doing a some formular or calculation, no its more counting I think you are suddenly dealing with different "large " Infinities lol) But I'D propably be Entropy (aka the true reason time moves just in one direction) Entropie will one day in the faaaar future be the reason for the much predicted "heat-death" of our universe, but its more the opposite, there wont be any more planets, stars will be long gone and even the massivest of the massive celestial blackholes will vanish (hawking radiation ;)) but WHY ? As Im a literature over-exper with a glassses that are so thick not even a bullet could break them....no seriously It represents the Anti-Position to the common state and ordinary behaviours and the stuff everyone does, (fortnite and call of duty I look at you) My insight within the depths of life are eually granting me peace in the end and the knewledge that I understood its purouse or sense whatever you might wanna call it. A Tourette Mind may seem crazy and freaked-out to a normal person but once you have walked a cheer endless way of harrasment, prejudice, panic, pain, depression, hate, despair, and madness as well as the deepest depths of society finally arriving at true love, passion, empathy, understanding, creativity, making mistakes to relaize that you just made it better ( level design was my first and neverending love for digital creative stuff, and I never plan I open the editor and build and what i just described happened to me more often then it would be countable, I propably made about 300 or even more maps (as third-party level designer for games, within steam workshop, within my games (from which only a minority are released yet and throu my journey learning it all by myself when i first got Unreal Tournament Gold Edition (<3) my homepage was hosted at the biggest unreal site back then planetunreal, i worked in mods (SAS, Defence Alliance) and i startd with a small selfmade homepage (windows webeditor or soemthing) which I uploaded to the webspace of the internet of my dad 4GB a month lol i was rough, considering that online multiplayer (also Quake 3 <3) was the most funnie thing which felt soo strange, yet it was most action ive survived in my life (UT: Fractal With more then 16 players) it was pure adrenaline spawning see if you could 8 shot (Rocketlauncher) or carrie some dudes to hell by a well placed shock rifle combo ;) dodgin was awesome, once you got your fingers to automatically press a sideway walk button twice lol :D then finally the time limit is about to end, look at the fragglist damn you need two more kills to bypass the current leade :D my heart was blasting like a technical deathmetal or Gore/grind/crust-core drummer (metal knewledge level: unlimited) However when i started typing i had some goal where i wanted to end in sight, but it dissolved .... anyway my 2cent
Probably that kind of mysterious guy who appearently has no active role in the whole story but seems to know a lot of stuff and mostly observes what happens and maybe providing 1 or few other times some particular info or insight to the hero about lore and ancient knowledge in some very specific point of the game... and probably is know by almost no one except maybe another 1-2 big entities of that story