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"Voices Of The Void" Pre-Alpha

Gather unknown signals from deep, silent space · By mrdrnose

Voices of the Void 0.8.2 Bug Reports Sticky

A topic by mrdrnose created Jan 20, 2025 Views: 73,398 Replies: 713
Viewing posts 345 to 383 of 383 · Previous page · First page

Don't know if its bug or intended but anyway, when i was in Tutorial, i was making it through a ventilation route(above servers), in the end of it, in the pit, i pressed C button to ragdoll and get back to spawn location, but when personage got up, i had black screen, deep slow glitch sound and Fatal Error, don't have many information why it happened, tried to search - nothing.

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The tutorial has an anti-OOB system to prevent you from getting outside the map, crashing the game if you clip into a wall or outside the general playable area.

I think the being sent back to spawn on ragdoll is intentional. It only happens one time per playthrough of the tutorial and it is actually something i used when doing the tutorial "easter egg" and i'm pretty sure it's meant to be a way to progress after falling into the pit with bones.

Hello! I started playing this game recently and am really enjoying myself! I began the story mode save on 0.8.2 and ran into an issue 16 days into the play-through. There were mannequins all over the ground, which to my understanding is intentional to some extent. What seems unintentional, is there's this floating mannequin who I can't hook or destroy by throwing my crowbar at them. No matter what I try I can't reach them, pull them down, or destroy them. (Though it is not explicitly  in this screenshot, When I arrived there were mannequins all over the floor, with this one hovering over them)



I looked online as best as I could without spoiling myself to see if I could find someone replicating the issue, and I did find a reddit thread from about a year ago that shows the same issue here

r/Voicesofthevoid - Can ANYONE tell me what happened here?? All of the mannequins from my base disappeared. I assume only one is supposed to do that and then end up attacking you or something but instead they all ended up in a pile with one of them floating like THAT

Someone suggested it might be some kind of glitch with too many mannequins being teleported at once? I will note that I didn't break any of the mannequins in my base prior to this happening, so it's possible there were a lot that got teleported to the same location at once.

If this is intended I do apologize for misunderstanding and filing a report!
If it is not intended I hope the info I provided helps with any possible fix!

This is most likely intentional. It doesn't matter if you break the dummies in the base or not, there will always be one in the air. It doesn't seem like a bug because it always happens.

UPDATE: So I replayed from a new save all the way to day 16, this time breaking all the mannequins I could find before they teleport. They similarly spawned in a pile in one location, but there were in fact a lot less of them and there was not a visible mannequin floating in the air this time. This leads me to assume either what you've said is true, and it's SUPPOSED to be in the air, and I've now encountered a bug where that doesn't happen, or that what I found originally IS a bug, and getting rid of extra mannequins removed the floating one.

Most likely, you just broke the one that was supposed to hang in the air. It seems that mannequins are not only located at the base. I don't know where else they live, though.

There is one last mannequin hidden out of bounds in the inaccessible old basement, so it is currently impossible to truly get rid of them before they teleport without cheats.

So I have a problem once I start the game, since it decides to rebuild something in the game in the start due to graphs outd, it ends messing with the mouse so if I have my mouse on the save button, instead saving, it will resume the game, this is an example, since if I put my mouse in the settings, it will save.

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Your game and screen resolutions do not match. Change this in the settings

100% volume on radio, can't change it. I set it to 3% and it still playing on full volume.

radio works a little bit strange, volume always on 100% even when i rejoin to save and change it to 3%, it worked correctly until 25-27 days

I have twice  lost my save to being randomly teleported to the maze event. This has occurred while sleeping and while getting caught by the sleep demon .  

В бесконечном режиме хотел собрать Керфур-О но когда зашел в бункер отсутствовала книга 'Керфур-О полная инструкция' как оказалось она была в правом переднем углу бункера прямо за ящиками и случайно выпадала за текстуры или в соседнюю комнату потому что я пытаясь ее достать случайно вдавливал ее теми самыми ящиками которые ее и закрывали. На других сейвах она была там же и я мог ее достать если был достаточно аккуратен, но на основном сейве я больше не мог ее достать(

я получил достижение 'Дыра' а после 'Куда это ты намылился' при это я находился на базе и не выполнил условия получения достижения

Why can't I give the omega kerfur skin to version 0.8.2c. For example, by combining omega kerfur (no color) with "keljoy" plush. It works in 0.8.2 but doesn't work in 0.8.2c.

Secret skins now quite The Funny Setting to be enabled for them to be crafted.

Hello guys, I've been having a bug where my kerfur is not showing on the radar so I simply can't find it. Is there any way to fix it?

Whenever I try to open the game it gives this error:


VotV-Win64-Shipping.exe   -   Bad Image

C:\WIndows\SYSTEM32\XAPOFX1_5/dll is either not designed to run on windows or it contains an error. Try installing the program again using the original installation media or contact your system administrator or the software vendor for support.


I've reinstalled the game already and it didn't change anything. This is a new PC from when i played the last version of the game so it could be on my end. If it helps, this is the same error that it gave me when I tried playing Friday the 13th (which I found out is because the game was shut down due to expiring licenses or something). If it's an issue on my end, is it possible someone could help? 

"bad image" implies that your installation is corrupt. you may need to redownload the game, and consider if your hard drive has gone bad.

all i see as an enemy is big black rectangle. and when it hit me my game crashed. is it part of the game or not? if not how do i fix it

It is part of the game I'm pretty sure

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Big black rectangle appears after being in the game for a certain amount of time, you can just avoid it by hopping on the base and it will leave eventually. It is meant to be a sign from the dev to "take a break" from the game. If you're unsatisfied with the amount of "enemies" so far, the game can be very uneventful for the first two-ish weeks. I typically use this time to clean the base and stockpile signal/points.

my radio tower disappeared a little before midnight, and a while after that I got an 'invalid event' popup. around 7am ingame after getting 3 signals of cameras pointed at the signal desk, the screen went black, I got the 'do not look in the locker' popup, and the game crashed with another 'invalid event' popup (I think maybe because I had a locker open already it auto triggered the event?). after reloading the save the tower is back and everything seems normal again, though the daily drive+MRE shipment didn't arrive even after the tower returned.

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The tower disappearing is an event i'm pretty sure. And so is the crash from having the locker open.

I'm unable to place the gas can in the cremator in order to fill it. Doesn't matter what interaction key I use. Pressing E gives me the invalid sound effect, either mouse click just tells me the can is empty. :^/

Drop the gas can and physically place it in the slot.

Oh wow. I guess I just had bad aim the last time I tried that. Thanks.

Whenever I try to play and then enter either the tutorial or the story version of the game, the next time I open any menu the hit boxes (like for inventory or for pause menu) are always far away so much so that it makes it impossible to play the game. I use a linux system and am using wine, but I'm not sure if that should be effecting the game.

I just recently, finally, made the Omega Kerfur, but after a day of having them, they just no longer work. I will turn them on, and no matter what I do, they will ALWAYS turn themself off after around 10-15 seconds. The problem still persists even if you break them down and rebuild them, or if I put them in the other skins.

I have checked by making a sandbox save: This issue is only in my normal story mode save

Try resetting the transformers.

That's a unique idea to fix it, but I can see how that could work

It worked! Thank you so much for the help ^^

For anyone who passes by, the way to fix this bug is specifically by hitting the transformers, then pressing the button to restart it. 

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It isn't actually a bug, nor is it (directly) fixed by resetting the transformers. There are a couple events with this effect on Kerfur-Omega, and they are often triggered and subsequently ended by going near a specific location, usually the main computer or a specific transformer.

Telling people to fix the transformers is just my spoiler-free way of directing them to the events, should they not make themselves obvious enough to get the player to go out there on their own. The events should cause the transformers to go down to lure you out there, but as far as I know, that might be bugged currently.

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Ambience mode player here, here's what I noticed after 40 days:

Skerfur can trigger in ambience. This happened to me when I sent my Kerfur-O outside around 1AM. This seems almost certainly like a bug. As the Skerfur event is pretty spooky.

Superfog can trigger in ambience. Not sure if this is a bug since it's not exactly a scary event. But it does lock out sleeping/pausing/saving during it.

Dreams can trigger in ambience. Not sure if it's working as intended or a bug. Not the most scary stuff but a few of them, like the rising water level or being chased by shadowy figures, that gave me cold sweats.

Toyota Corolla can spawn in ambience. Not the most spooky thing, but I think it counts as one of the random events? Therefore I'm thinking it shouldn't trigger.

---

The version I'm playing is 0.8.2c

Suddenly, the character found themselves in a confined space with no apparent exits, like a small room. The walls were made of gray material that stretched across the entire screen. I apologize for any errors, as this text was translated from another language.

Deleted 17 days ago

If you set a mannequin on fire, they will become permanently(?) hostile, even if you extinguish them after the fact. It takes a while for the cremator to burn them, so you just have to be patient.

Oh, thank you I'll delete this post sorry-

The computer terminals in the base and satellite dishes can still accept commands such as sv.target and llama.saatana while "Calculations" power is turned off.

Anybody else been seeing a bunch of these weird "blank" plants around the map? they appear all over the place, look like just the little hillock of dry dirt from when you've planted a seed but forgot to water it:


...and they never grow into anything, no matter how long you wait. clicking "use" on them just makes them disappear with a THWAP sound and an error message:





always some variation of "growingPlant_shroom_7_C".



very odd. whatever "shroom_7_C" is, it doesn't seem to be spawning quite right.

This is what is planted when a puffball mushroom explodes into spores. It used to work properly in older versions where only mushrooms could be grown, but the full farming system seems to have broken it.

Im not sure if this is a bug but randomly I got teleported to a white void, any item I dropped was not visible but still could be interacted with, there was no entities, and meta paranoia was active, I also couldnt open the pause menu in any compacity. Eventually I got teleported to the front gate. Latest patch, was near the garage just looking at my atv when this happened, just in front of the garage. Everything worked fine afterward, maybe clipped through the world?

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If you use the physics gun (overcharged unknown weapon) on the immobile vents, you gain the ability to hold and collect the vents and they freeze inside your body when you drop them 

There is a random invisible patch of air by the edge of the river at X:325 Y:-420. It looks like nothing is wrong from the outside, but you can walk, breathe, and jump normally in there.

Insane Saturation - the whole screen goes white and yellow when I press apply after resetting to defaults

This has something to do with both the color filter and hue settings, try messing with them.

you can fly by using an item box and a metal desk by putting the item box in one of the table's holes. version is 0.8.2b

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Во время доставки дрона произошло сохрание и он улетал. он не успел далеко улететь и после этого я умер и меня откатило на сейв когда он скидывал груз и после он не может вылететь за пределы красного барьера - ровно так же, как это происходит и с игроком - он просто бьется об стенку и всё, если добраться до него с помощью крюка  и потыкать то он может пролететь через стену и улететь. Но при повторном прилёте он так же не сможет вылететь за пределы красного барьера, вызывая моментами уже soft-lock 0.8.2с

it does not work on tv but only on VOTV  try a lot failed a lot

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I've heard the Itch.io launcher isn't compatible with this game, try downloading the game and putting it into it's own folder.

1. Your Google forms link is dead.

2. My game consistently crashes when I idle on the main menu for > 1 min. Error message: “LowLevelFatalError [File:Unknown] [Line: 198] Unreal Engine is exiting due to D3D device being lost. (Error:0x887A0006 - 'HUNG')”. After closing the error popup, the game is unresponsive and shows the last rendered menu frame. Music continues looping, but I need to close the executable with the task manager. The game itself runs fine once out of the main menu. I had the same experience in all previous versions, I just never reported it.

I don't experience that behavior with any other game. I run a GTX 1080 in an otherwise fairly up-to-date system with Windows 11 and current drivers.

3. Selecting save games to delete is buggy and may lead to accidentally deleting the wrong save file. With multiple game saves / slots, first select different save files / slots one after another and then try to delete one. I get a sidebar error “Invalid save file” and if I continue with the deletion by accepting the popup, a different save from the one last selected is deleted.

Let me know if I can provide further support.

After the Arrial event when they lift everything into the sky, plates (I think) got stuck in the wall, making an awful never ending clanking noise. Its so bad i might have to just quit my save because its so loud and i cannot find where its coming from :(

You could turn off physics objects in options that might stop the sound, you could also load an earlier save if you have one and then there is another setting that i think prevents events that mess with physics objects.

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Tried using the scrap container up and down the elevator. Never had issues with it before now. I hooked it up to rest on top of the platform ,then I hit the button to send it up. When I came upstairs to meet it up there it had not come up. I came back down and the elevator was slightly skewed with the scrap container embedded inside it. I will note I always make sure to take the hook off the scrap container before sending it up, so that is not what embedded it. I tried pulling the scrap container out with the grab function and then with hooks, and that made the skew worse. This is when I took the screenshot.

https://cdn.discordapp.com/attachments/306971647850577931/1410712511363289239/image.png?ex=68b203e8&is=68b0b268&hm=62abb779bd15aa824c80e3f1981da7266ce5f729607c7ced9c9a450a08bd8eb8&

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Try using the push broom to knock it out of the wall or if you have gotten a certain physics-related object try using it to grab the container and then run away while still grabbing the container. It should eventually pop out. You could also try hooking it to the atv then driving out of the garage.

Trash is stuck between wall and locker, I can't pick it up or move it at all and it is crashing against the locker with the super loud metal crash repeatedly. I tried to burn it (Molotov) but it did not effect it at all. 

Try pushing it out with a broom, there should be one in the supply closet.

failure to save while on ATV has an unspecified error rather than a specified error (should be "can't save mid-air")

If you're referring to "Save Error: NULL", that is intended (you're technically not in the air, but also not not in the air...lol).

If it's a different error, then that's odd.

No bugs or coaches of any kind i mean just 1 cuz u force me to and wanted to ask what exactly is exclusive to patreon and what is not 

Please help. Idk where to post my problem, hopefully someone can explain. My Kerfur keeps avoiding the front door anytime it's finished fixing servers, and instead defaults to moving towards the glitched triangular shaped floor near the window and keeps clipping under the map. The weird thing is, this never happened before. I first started playing this game on *infinite* gamemode (not realizing I'd be missing story events, chose this because I thought story mode ends and you would have to start over again) but my nephew was playing this on his own time in story mode, and neither did my Kerfur in *infinite* or his Kerfur in *story* mode have this problem. Kerfur would always enter thru the front door when it couldn't find anymore servers to fix and come straight to us. But when I started a new save on *story* mode, I got Kerfur again and for whatever reason it now always does this but only on MY *story* save. Not on any other save... why???? why am I cursed? 

I don't know if anybody's mentioned it but I've tried using the tv and it worked fine at first, had a 480p single video saved in the file it was supposed to, the tv turned that video on
all was well... then a minute or two later it crashed the game, found a forum on reddit as well of people having the same issue
so I thought I'd mention that just in case

I cannot use the computer, it is turned on, but nothing is working. I have tried to re enter the save multiple times. It has happened before but i don't know why it is stuck neither how to unstuck

Most likely your transformer has turned off. You need to turn it on, and then turn on the switches in the basement.

It is not a power thing. The computer is turned on, but i cannot interact with the shop, modules or any other feature of it, neither read the daily tasks.

It's hard to help with a problem when the input data is "can't interact" only

Well, i didn't know how to describe neither reproduce, but i noticed that if i re open the game, there is a chance that it will be working, but once i get this problem again i will record

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