Is it appropriate use of this site to only sell a product that is only a Steam Key? By this I mean, there would be no download for the game provided. I ask this because my game does not run outside the Steam environment.
This is an admirable position and I hope you stick to it. I'm only interested in buying games *from* itch.io, anything that requires Steam is a no go for me so I hope it stays a rare occurance.
We have the same issue. We cannot make a standalone buid, because we have Steam Cloud, Steam online subsystem and other Steam features like the Steam beacons because we are developing the multiplayer.
We sent 3 messages to email@example.com asking for advice in this case, but we haven't received response.
discuss this issue with me in the post ;)
check my post, you will know more about the problem.
Thanks for your links.
I want to give my money to dev/artist...not to predatory distributor /:
Really disappointed with itch.io for now.
Just a bit of potential customer feedback: I will never buy any of your games if they require steam or if you upload a DRM'd build. I came to itch.io to purchase DRM-free games and I can't imagine I'm alone in that.
Thank you for your input. I'm definitely open to all viewpoints and will take it into consideration. If I may ask, what about DRM specifically do you wish to avoid? If there is a way to prevent inconvenience to customers yet still apply deterrents to piracy, I'm all for it.
I tend to avoid: Anything that requires activation on Steam and any standalone DRM that requires the game to be activated using the internet.
Basically, I'll only buy DRM-free games and games with serial keys that activate offline (so they're not dependent on a server, the key is checked locally and would work on a computer with no internet access).
Mostly I buy PC games on GOG.com because I know they'll be DRM-free but I shop here for other things but take extra care to make sure what I'm buying is DRM-free or if a serial/CD key is used that it's not an online check.
Thanks. That's very helpful info.
"Piracy is a service problem" - Gabe Newell
Do consider those words for they are the way in which Steam entered the Russian and Brazilian markets and made absolute fortunes in environments that are extremely piracy-friendly.
I refuse to deal with Denuvo-encumbered games precisely because there are so many alternatives available to play instead.
Copyright infringement isn't 'theft' although it still feels like crap when that happens. Those who download free games from shady 3rd-party sites often do so due to a language barrier. This barrier can be overcome by offering the game & game's download page in multiple languages where possible.