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firecat

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A member registered Apr 18, 2015 · View creator page →

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I too would pick smash

This article gives a clear and easy understanding: http://www.europarl.europa.eu/news/en/press-room/20180906IPR12103/parliament-ado...

News media are worry that big companies will just remove everything to keep things safe but that is not how that law works. Also no it will not kill itch.io it is as of now still a start-up which is safe from the EU law. the only companies that will get damage in the game development is Steam/Valve, Facebook Gaming Room, Gamefly and Humble Bundle because they are the big ones, everyone else like Gamejolt, Green Man, GG and indiexpo are not going to be targeted until they become big.

Your mistaken youtube big money robots to "what the law actually says":

"Information society service providers that store and provide to the public access to large amounts of works or other subject-matter uploaded by their users shall, in cooperation with rightholders, take measures to ensure the functioning of agreements concluded with rightholders for the use of their works or other subject-matter or to prevent the availability on their services of works or other subject-matter identified by rightholders through the cooperation with the service providers"

What this means is that copyright owners must have an easy way to contact the site owner. No more "click this but also this" kind of madness. This also means no more sites that do not respond to email of copyright owner like APK-Pure does. No more finding the site server like godaddy to remove the site.

I know what they are talking about because my own games have been stolen and I face the same problem. This law gives us power over the scammers. The only reason why every news media said memes or other stuff you or me do not own are a bad thing is because it also says to give as much information for the copyright owners. This is why I suggest the credit system like newgrounds to give much information before people  uploaded works that do not belong to them.

Also companies have bots that can find all disney, marvel, anime, etc looking around the net 24/7 . So it is impossible to hide anything from them.

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Well first to understand is that EU users will be effective by this not US. The US has other laws that clash with article 13 but still yes i can see how this is confusing. If EU law is pass then itch.io can do two things:

1) Make a US version and EU version

US version stay the same while EU version is more with the laws of that land.

2) Still remind worldwide with a requirement

So we developers have been under a honor system to credit people in our game. If the law pass itch.io can add like a credit system like in newgrounds to offset the law. There is no way for a robot to look into a game credit so it would be the responsibility of the developer to credit or else no game will get lunch.

The report button is still a good system because copyright holders can ask itch.io to remove it. That is the system EU wants. If a credit system like newgrounds is added it is easier for copyright owners to spot people who stole it. This can also be used to track games that use copyright owner's name, itch.io can have a system where the name of the person request to not be on any game he did not upload or something then a bot can take it down faster.

The only problems it would face is people uploading copyright images/video/music under fake names. Still that is something all sites face even youtube.

After so many years you still have not added any side views, back or kid versions. It is very limited on what someone can do with it.

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I don't think so, it has no puzzle and too many unnecessary items that confuse players. No hint system or ways to know what a item is selective.

edit nvm i posted too late but still having some way to help the player is a great way to not confuse them.

Well for someone who wrote a book about it, you sure do not know how marketing works. Your views are not the problem it is the book; This looks so cliche that many other "developers" wrote in the same fashion. The book has public domain images with the book cover program I seen in many other books. The file is PDF instead of an actual working file for known book devices like amazon or B&N.

Your design in book does not even look like a book but rather something you liked from a computer. No way to know how much words you have put. Very common title like you didn't put effort on the title. On the topic of effort the sections are so common in other "game development 101" books it might look like you stole it from an article. Lastly, your book vs free articles about game development startups is what makes people not want to buy it. A quick google can help people find the same article with the same title and the same section from the book.

Do you even know anything about books, you you even have rights to use unity logo on commercial book sales, etc. The marketer you spend $600 wasn't bad at his job it was your book that fail. Sorry if i'm being harsh but you really have not made any reason for people to buy your book.

If you want a story driven rpg maker try my, its even in html5 https://firecat.itch.io/unknowns-remake-html5-version

its not really important those are just numbers, it does not give any kind of advantage like youtube were you can get money by placing ads.

Arcade Game Studio community · Created a new topic FAQ

Can I sell my games made in Arcade Game Studio?

Yes but only the .args (after you finish your game and press export to get .args) and cabinet.exe, not the engine. Copyright images, sounds and code still belong to the owners, this engine does not give you anything else.

What happen to the creator?

I do not know, the website and his twitter post are gone. Last report was 2014 on twitter.

I see a message saying I need to install something.

You do not need to install anything, the engine will run without it.

I do not understand how to to go somewhere else other than project screen.

Click help under project or f1 or look at this:


How do images work?

The pdf help is a copy of the website, all information can be found there.

In a nutshell, think of animation, frame by frame:

1-WAY sprite sheet - 

Image file format: filename_1wnumber_of_sublimages.png
Maximum single sprite size: 192*192 pixels.

Example: theexamplename_1w7.png

2-WAY horizontal sprite sheet -

filename_2whnumber_of_sublimages.png
Maximum single sprite size: 112*112 pixels.

Example: theexamplename_2w14,png

2-WAY vertical sprite sheet -

filename_2wvnumber_of_sublimages.png
Maximum single sprite size: 112*112 pixels.

Example: theexamplename_2wv6.png

and so on.

Is there a limit on how the sprite sheet allows?

You are only limited to how big the sprite can go until the engine cuts off your sprite. No frame by frame limits, it can go to 100 frame by frames. This is an example:


How to I change cabinet.exe into my game's name?

Right click on your mouse and press rename. It is not possible to change the cabinet image with Resource Hacker or any other program.

Does it work in installers?

Yes but I have yet to test them all, so please report if any are not not working.

How well does it work on WINE for linux?

Good but not perfect, The computer hardware and such would affect it.

Thank you for reading and any questions can be ask here or add another topic if needed.

maybe itch.io could add "Not tested on Mac/Windows/Linux OS" next to the download, this can help developers if the game could not be tested for that OS. Than after it been tested by players who played it the OS tag will be ok for everyone for that OS.

try https://cocoon.io/ it helps make ios apps (free version is limited file size), as far as testing i can't help you. Apple is very strict with apps running outside their products. If you wanted to test the app without apple's help (PC to iphone/ipad), you will need to jailbreak but that will break the warranty and if your phone/ipod breaks it will not be fix by apple.

i been known to have very nickpick listed and i'm sorta a honest to the point kinda reviewer, so if you are asking for it here it is.

You don't have anything in your page, ts all white. No explanation of your game, no story or anything in your page. Dark background in the game too, no one wants that. enemies nearly hard to see. The game can almost be called a rip off of flappy bird and if i didn't know better you might have copy the tutorial part of unity. On the video you are having a hard time dodging it, if you can't dodge it no one can. copyright music. it will get boring after like 10 mins because you will be able know and saw all of the game.

And that is it, hope this helps.

They most likely think you are doing Identity Theft with Offshore Accounts; if you take it too far maybe also Zero Wage Claims and Disguised Business Ownership.

You could face 20 years or more in jail time.

core i3 7th generation is almost in every last year laptop and Geforce 700 is still considered new for some. So ya you kinda are leaving a lot of people who cant buy a newer laptop or expensive graphics.  4GB ram is common but everything else you want people to use is just not going to happen.

you may want to fix the "only decent computers" because that would leave out people with older systems and laptop users. You could be missing out on a big community without realizing it.

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yes, it is way better the average steam games you see online.

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Ok after looking through online and talking to some in the freelance community, i have confirm information:

- Your full name, street address, and country you live in ( numbers 1-4)

- You then use your ITIN in 5, only fill 6 if you do not have ITIN that spot is like your "SSN" like thing in your country. (ask someone for advice for 6).

- Do not fill in 7, its is said this one is for the person who give you the W8BEN-I

- Birth of date on line 8.

- 9 Fill in your country name; in this case it would be Germany.

Note: Germany has tricky laws that i found when looking for its us tax treaty, you are not require to do them.

- 10 This one is crazy to find any kind of information but this is the TLDR version of it:

add the article number in which the tax treaty is, then add the % and lastly on that big line add "services"

I do not know germany article number i'm sorry  I looked and looked but its not easy to find (one claim its Article 12.1 for 0%).  Services because itch.io is the one providing it (i know its confusing don't think about it much).

- [No number section; last big fill in] you can say anything here, its better to explain what you plan to do.

- [sign here] sign and date, do not sign the bottom-most right found below the date information, that is for someone else.

Oh and give it back to the person who give you the W8BEN-I, DO NOT MAIL IT TO THE IRS

I wish there was a community for more than one game. A community for games that continue past 3 series of its lifetime or mmos that will keep going.

i tested in many VM and cloud computers and still can not get that error message. i believe this is only happens in custom computers where something common in computers should be ok to play the game but something is missing in custom computers. The engine i used to run it can make it run in any windows OS including 98. Let me set up a zip version where you can see the files (it wont be much its just 1 thing) and if that does not work then your computer might be the problem.

this is mostly the fault of the developer, it should be clear to the player what each file is for them. i have a installer for windows games to help double check the correct placement like OS and files location. you cant them players for not understanding what .exe or .apk s for them because that is our job to understand.

its a nice broadcasting software but it is missing lots of basic things. I really do not find it great to have microphone require at all times, not everyone uses it and it should not be a requirement. Another requirement i also and everyone else hates is the game, all of those you support are paid products. Any broadcast can support any game so why in the world did you need games to be approved, i cant even broadcast my desktop. Oh that is not where the worst, the worst comes from knowing there is no way to broadcast to youtube or twitch. This feature should be done before launching the pre-release, not to your website that no one knows.

I can not consider this to be a software, sorry if im being hard but everything about it is done wrong.

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Español - http://unknowns-blog.mozello.com/params/post/1555874/basica-informacion-en-usa-i...

English - http://unknowns-blog.mozello.com/comments-and-reviews/params/post/1555877/basic-...

TLDR version: Follow the tax requirements and remember:

SSN is what IRS wants if you are an individual in the usa selling games because you are only 1 person.

ITIN is most likely for anyone selling games outside the USA but the company is a USA based company and you are 1 person.

EIN is for real business and is highly recommend you get someone who knows tax information on EIN because it is more complex than you think.

If you need to file W8BEN-I

- Your full name, street address, and country you live in ( numbers 1-4)

- You then use your ITIN in 5, only fill 6 if you do not have ITIN that spot is like your "SSN" like thing in your country. (ask someone for advice for 6).

- Do not fill in 7, its is said this one is for the person who give you the W8BEN-I

- Birth of date on line 8.

- 9)  Fill in your country name.

- 10)  This one is crazy to find any kind of information but this is the TLDR version of it:

add the article number in which the tax treaty is, then add the % and lastly on that big line add "services"

 Services because itch.io is the one providing it (i know its confusing don't think about it much).

- [No number section; last big fill in] you can say anything here, its better to explain what you plan to do.

- [sign here] sign and date, do not sign the bottom-most right found below the date information, that is for someone else.

Oh and give it back to the person who give you the W8BEN-I; DO NOT MAIL IT TO THE IRS

Oh one last thing, watch out for sites like Google Play, GOG, Steam, and Amazon, they all have their agreements telling you that they do not handle all your taxes, you handle the taxes not Google, GOG, Steam and Amazon.  If you do not understand how taxes work or have money to pay someone to handle taxes, it is highly recommend to not use them.

except it doesn't for things like nazi symbols which under usa is ok for anyone since the usa does not care or Japan who used them for religion reasons. However in germany it is banned 100%, you can't even make it for art. This is what i'm talking about, different laws and different ranking will crash into each other leaving game developers with problems they never knew.

Not many have talk about it but what if lootbox become forcibly into laws, right now ESRB will not accept lootbox as gambling thus leading government to force it into law. This is a problem with all content rankings not such ESRB, if these content rankings do not do their job it leads to complex rules and laws. This is why lootbox is a mess in gaming, while it is ok in the USA not so much in China or Japan that have rules and if your game falls into it you are in risk of not only losing customers but money too.

I do not think you should only use the ESRB, it is a flaw system from the very start since any kid can buy AO games online or M rated games on steam store.

If you really want to do this right you got to have the IARC which protects game developers. This system can give warnings like games having nazi symbols, violence, noise that may not be ok to someone who went to war, realistic like killing, etc. ESRB does not have those things because like i said it is a fail system.

This will be my (if counting all my games) 12 game i will made so if anyone thinks i'm just another bad game developer, i am not: https://firecat.itch.io

I need help with creating the art for the world, the asset images from RPG Maker MV (that is the engine i'm using) has taken me far but not where i wanted. Currently it is missing good design on characters and world. The prototype world i build is what i do imagine it just needs more work on the art.

The game is more story based it is a continuation of the unknown saga series. Oh and no it will not be English after like 5 games, people do not like my English even if it is the best for jobs in where i live. two endings because the huge cast of characters, i have already limited many things i cant keep do it anymore.

If you do not want to join the team and want something in return (no money... sorry) i'm ok with talent trade where we each do something for each other. I can:

- Do music in DAW software: https://soundcloud.com/bigattck-firecat
- Translate your game from English to Spanish or vice versa.
- Create 3d models (not animated) https://clara.io/user/firecat
- Help you with game developer problems (google play, why you need to pay taxes, certain things in law, test your game etc.)
- Challenge me to a children's card game! ( i ran out of ideas of how i can help).

Thanks for reading sorry for any bad English.

Hi, do you want to play my game, its also available in html and android (5 or greater because of webgl): https://firecat.itch.io/the-unknowns-saga-remake

everywhere you go, you will have to pay taxes. itch.io is one of the only sites i know that is way lower because of the "name your percentage". Other places like amazon, steam and gog is fix percentage.

yes you can and there are more options available if you want it to look professional:

https://alternativeto.net/software/nsis/

About GOG not charging VAT, I looked through their website for any possible explanation and they do charge it. The full price you see on the game is also the tax. Its a nice mathematical trick they did there.

https://support.gog.com/hc/en-us/articles/212632089-User-Agreement

"6.4. All prices are visible in the product catalogue page. They’re inclusive of legally applicable sales taxes/VAT."

I can answer that:

1) The IRS loves SSN because it is the easiest way to track people, once you have it you need to use it all the time.

2) EIN is for business yes but what i think the IRS thought is that you do not have anyway to do business. I do not know it is tricky but not important or something to worry about because...

3) Once you have someone you do need a EIN this helps IRS not track you, its like an easier way to keep things in order.

4) I think you need to ask itch.io support if any changes is needed for taxes.

another website can explain this in full detail if you are still confuse: https://www.nolo.com/legal-encyclopedia/ein-employer-id-number-for-business-3612...

This is a miscommon myth in the game developer community. DRM can still be stolen, many famous games on steam got stolen even before it was launched (FF15 got stolen before lunch). So no matter what you do, it will always gets stolen, if you want to not let pirates use your games you better off hiring a team that will track down the internet and issue DMCA on sites. My free games get stolen a lot it hasnt been a year but over 100 DMCA take down have been issued. these robbers install malware/spyware in your game as well as use your name for a cover up.

Just a small lesson to everyone to learn, you can't always protect your game.

your game is very basic, it works well for people who play flash games or mobile.

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my game will be on discount tomorrow for summer and it is for $0.99 this is a great time to buy it cheap, could you help out. i can send a code for you to test it out.

Edit: the game link https://firecat.itch.io/uauim-challenge

1) Yes that is correct, the usa tax law demands that any income (as in earning money in a possible way) is needed to be paid in tax.

https://en.wikipedia.org/wiki/International_taxation

2) I can only assume because the website I think is in North America, unclear where the creators live or if the server is in North America.

3) The buyers country info is due in part of EU VAT, which is way different than USA. It is highly recommended you stay in "collect by itch.io payment method" for anyone who does not know about taxes or VAT. All companies have easy ways to help sellers do the taxes because they want you to sell stuff not worry about taxes.

Extra Info It is reported that Steam does not have this feature for reasons we do not know why.

https://partner.steamgames.com/doc/finance/taxfaq

Q. What is my responsibility regarding VAT, sales tax, or other similar taxes?
A. We can only provide you with information on how we handle VAT and sales taxes. You will need to consult with your tax advisors on your own tax obligations. In the monthly Steam Sales Report which can be viewed on the secure partner site (https://partner.steampowered.com/) under the "Reports Tab", you will find a link at the bottom of the report called "Steam Sales by Country". This may assist you in calculating your own tax obligations, if any.

Do not use Steam if you do not understand taxes, you only get in trouble.

4) Yes Ravenmore it is confusing, i'm sure you did the tax right since they also never reply back to me.

it sounds to me that you got something wrong. Did you file it correctly by saying you are not a US citizen? I know poland has a tax treaty so you should ask them for the tax to be reduced correctly under Poland tax treaty.

------------------------

You should be applying for one of those, let me explain what they do:

  • Individual Taxpayer Identification Number (ITIN)

This one is to report taxes only, nothing else.

  • Employer Identification Number (EIN)

Is used by business, you may apply for it but you need to do lots of things.

-----------------------

You want the ITIN if you are not planning on going big, otherwise use EIN if you do plan on making a business.

I do not know what paper you need to apply for, it is different for people who did not visit or never file taxes for US. I highly recommend asking someone who knows more about it than me.