That's a pretty fun take on snake. I like that having things hit your tail is actually helpful, since you can try to slap asteroids to destroy them. Kinda reminds me of slither.io but singleplayer. It does start to feel like there's not quite enough space in the playing area as you progress, but that also adds to the challenge. Good job!
Yernemm
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Thanks for playing!
We initially had 60 second rounds but it felt a bit too quick in testing so I changed it to 120 seconds towards the end. Unfortunately, didn't have much time to test how that round length felt, I do agree that it ended up being a bit too long. Rotation speed could definitely have been looked into too. My initial issue was that the ship would spin too fast when it was lightweight, making it hard to control. Lowering the rotation strength fixed that but it had the downside of making heavy ships hard to turn. This is somewhat addressed by being able to strafe and aim laser turrets and missiles later on so you don't need to turn as much, but it does leave an awkward midpoint where you're too heavy to turn but only have the regular guns available. This game could certainly use a bit of rebalancing of many of the physics values.
Pretty fun game. It's interesting to see other takes on the expanding space ship idea. I got to around 6 minutes before my PC started struggling, but it's very satisfying to grow and get stronger. Gameplay almost reminds me of vampire survivors, it would have been nice to see harder enemies over time as you kinda become unstoppable quickly. But the way you pick add on extra parts by just flying into them is fun, especially when a lot of them spawn. Good job!
Interesting game with a nice style. I like how creepy and weird it feels, even got a couple scares. Would've been nice to maybe see a bit more variety with puzzles or leaning more into the horror with something following you, since most items were pretty simple to get to and pick up, but the atmosphere still kept me interested to the end. I also enjoyed the dialogue with the guy next to the tower. A nice little game, good job!
Very unique and creative idea. It maybe would have been more interesting to have a couple more parameters to play around with, although it's still a nice ecosystem simulation that you made in a couple days. I like how the scales are vastly different but still feel connected, like seeing the shadows of the clouds on your garden. Very chill game, good job.
This is one of the best games I've tried for this jam. It seemed pretty simple and straight-forward for the first levels but then I realised I had to think ahead how the level should look and play several notes together at the right time to make it. Level 4 especially felt like learning an instrument. Challenging but very rewarding and satisfying. If expanded, this could make for a really nice full puzzle game. Good job!
That's impressive for a jam game. Almost feels like a level taken from a full game with a whole voice acted story and visuals. I did manage to softlock myself on the stacking barrels section, as some of the barrels fell out of the room, leaving me with not enough to climb up to the power cell but that's the only main issue I encountered. I just restarted the game and managed to do it on my second try. I liked a lot of the rooms, especially the final room. Realising I had to grab an entire star was so cool. Good job!
This was actually pretty fun. I like how it made me think fast whenever I had many requests to enter, especially as I was trying to think of alternative numbers to use -- focusing on the primes, fibonacci, powers, etc. could make it a good educational game. The cards do overlap a bit which made me sometimes misclick the wrong one but other than that, I liked it. Good job :^)
That was pretty fun actually! The concept of the roll impacting the difficulty of the game was a nice idea. Though it could use with some balancing as sometimes it felt like you don't have enough time if you roll too low. Getting stuck on walls was also a little annoying. But other than that, I think it's a nice jam game :^)