Thanks for playing it! There were actually sound effects recorded for this game during the jam but we didn't manage to add them in before the deadline unfortunately. We may include them in a future update though.
Yernemm
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This was actually pretty fun. I like how it made me think fast whenever I had many requests to enter, especially as I was trying to think of alternative numbers to use -- focusing on the primes, fibonacci, powers, etc. could make it a good educational game. The cards do overlap a bit which made me sometimes misclick the wrong one but other than that, I liked it. Good job :^)
That was pretty fun actually! The concept of the roll impacting the difficulty of the game was a nice idea. Though it could use with some balancing as sometimes it felt like you don't have enough time if you roll too low. Getting stuck on walls was also a little annoying. But other than that, I think it's a nice jam game :^)
This is honestly a really fun game! It's challenging enough that I don't beat the levels on first try but I still wanna go back and replay them. Reminds me a bit of the Run flash games. One thing that might be cool to see is an endless mode that keeps generating the level as you go on, but the levels you created are pretty good too. Good job!
Thanks for the feedback!
Yeah the path finding gets a bit broken when lockdown happens. The bots always try to reach a certain destination and I had originally wanted them to pick a new spot in the room they're in during lockdown but I ran out of time to implement that unfortunately. Similar case with the audio too, there definitely would have been sound cues for the kills and nearby robots reacting to it but I ran out of time. Audio is probably the first thing I'll add if I decide to update this later.
I like the environment. I'm not sure if just having to guess which gem is real is all that fun though, perhaps giving the player more clues to work out which one is real would be more fun. But it looks nice and the platforming controls feel good :)
Also just wanted to mention a small technical issue. A lot of unreal engine games have this problem so it's probably just a setting you have to change (I don't use unreal) but if you have a VR headset plugged in, the game will try to launch in VR. I had to use a small workaround to play this but it would be good to look into making the game not VR.
The inspiration from The Stanley Parable is very apparent, which is great cause I love that game. Visually, this looks really good. The voice acting was good and funny. Aaand it fits the theme very well.
I honestly don't have anything bad to say about this, other than I wish it were longer but there's only so much you can make for a game jam and it's still impressive what you managed to make. If it were extended to be longer and to have branching paths, I'd buy the full game easily. Up to you whether you decide to expand upon it after the jam but I'll be following along if you do.
One of my favourites for sure, great job! :D
Pretty funny game. The movement feels real nice, especially with wall jumping. Sword combat feels maybe less good, but it works. I feel like a version of this that focuses more on just the fast-moving platforming and checking for fake platforms would be a lot of fun.
I had a couple technical issues that are probably worth mentioning. One time I glitched out of the level and I was just stuck falling. Implementing a check for that to reset the player if they fall would be helpful.
Also, there's this one issue that I see with a lot of Unreal Engine games where if you have a VR headset plugged in, it tries to launch in VR which makes it not playable. I was able to play it with a small workaround (Setting "-nohmd" as a launch parameter). I don't use unreal but it may be worth checking if there's an option to make it not launch in VR. It's weird but it might just be some default to change since as mentioned, a lot of Unreal games have this problem.
Otherwise though, this is one of my favourites from the jam so far. I like the style and the movement feels great. Good job :)
I've seen some others try the concept of switching realities and this is certainly one of the better looking games visually from those. Nice visual effects, though maybe the bloom is a bit strong on the background. I like that you have to switch realities mid jump a lot of times, that makes the platforming more fun. One thing that would be nice is if the game automatically restarted if you fell off though. Otherwise, I liked it, good job :)