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Yernemm

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A member registered Jun 06, 2020 · View creator page →

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Thanks for playing it! There were actually sound effects recorded for this game during the jam but we didn't manage to add them in before the deadline unfortunately.  We may include them in a future update though. 

Thanks for trying it! We still had more level ideas for it, maybe we'll update it in the future. :^)

This game's great! I like how it's not just the pause menu, but it also uses the settings menu. Fun game :^)

That is an interesting spin on Portal. The angle snapping on the rotation was a good idea for this. Good job :^)

That was fun. Good job :^)

That was pretty fun. I like how it's essentially multiple games in one. Good job :^)

Making a multiplayer game with bots in 48 hours is very impressive. Good job :^)

Fun game. Good job :^)

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This is a really fun game. The gameplay is fun and some of the levels get challenging to get 3 stars on. The art is also really nice. Good job!

Thanks for playing! Level 3 was fun to work on :^)

This was a fun spin on Papers Please / Pizza games. Having to measure the pizza size and leave a bad review if it's too big is pretty funny. Good job!

That's a fun way to control rockets. Good job :^)

That was pretty fun, I like how you have two different objectives that change between levels.  The art style is also cool. Good job :^)

That was a fun puzzle game. I liked how the tapes moved diagonally in the advanced levels, I don't think I've seen that in a tile puzzle game before. Good job!

This was actually pretty fun. I like how it made me think fast whenever I had many requests to enter, especially as I was trying to think of alternative numbers to use -- focusing on the primes, fibonacci, powers, etc. could make it a good educational game. The cards do overlap a bit which made me sometimes misclick the wrong one but other than that, I liked it. Good job :^)

Funny how chaotic this gets with the maximum spawn rate, that was fun. The hand-drawn artstyle was also nice to see. I think it could use some more obstacles / challenge but I liked it overall. Good job :^)

I'm happy to see a LIDAR game :D

It's a fun game mechanic that fits the theme pretty well and your implementation is great! It was spooky and you managed to make quite a lot of levels for a jam game. It gets a bit difficult in a later level as there are a lot of enemies but it's still fun. Good job! 

I think the idea for this was quite nice. Having to adapt to randomised conditions is a fun game mechanic. Although I wasn't sure how the elemental ammo types differed from each other and usually just kept shooting the enemies without really checking the ammo type.

It's a unique concept for sure. It looks nice visually and it's impressive that you managed to create multiple tracks and game modes in the jam duration. As others mentioned, I think the controls could be improved by not requiring the use of the mouse. 

I love the art in this game, looks really great! The gameplay is pretty fun too, but it can be a bit confusing to remember what each die gives you.

That was pretty fun actually! The concept of the roll impacting the difficulty of the game was a nice idea. Though it could use with some balancing as sometimes it felt like you don't have enough time if you roll too low. Getting stuck on walls was also a little annoying. But other than that, I think it's a nice jam game :^)

There were definitely some more level ideas we had that didn't make it in. Open world objectives seem like a fun idea :D

We were talking about possibly working on this more after the jam if people liked the concept so we may end up doing that. Glad you liked it :^)

Yeeah, this was the first time I worked on a third person game so the camera aiming has a couple bugs unfortunately. That's definitely something I'll look into if we continue working on this. I'm happy you enjoyed it though :^)

Congrats on making it to the top 10 games :D

This is honestly a really fun game! It's challenging enough that I don't beat the levels on first try but I still wanna go back and replay them. Reminds me a bit of the Run flash games. One thing that might be cool to see is an endless mode that keeps generating the level as you go on, but the levels you created are pretty good too. Good job!

That was a pretty nice platformer. The controls and movement feel good which makes trying to speedrun the levels quite fun! The sprint jump is fun to use especially. Only thing I'd like to see changed is being able to change directions when sprinting. Other than that though, good job!

Thanks for the feedback!

Yeah the path finding gets a bit broken when lockdown happens. The bots always try to reach a certain destination and I had originally wanted them to pick a new spot in the room they're in during lockdown but I ran out of time to implement that unfortunately. Similar case with the audio too, there definitely would have been sound cues for the kills and nearby robots reacting to it but I ran out of time. Audio is probably the first thing I'll add if I decide to update this later.

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I really love the aesthetic of this, fits really well with the theme you're going for. And the small scare at the beginning actually got me since I wasn't expecting it (didn't read the game description until after) and the sudden music change really sells the effect. Good job!

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I like the environment. I'm not sure if just having to guess which gem is real is all that fun though, perhaps giving the player more clues to work out which one is real would be more fun. But it looks nice and the platforming controls feel good :)

Also just wanted to mention a small technical issue. A lot of unreal engine games have this problem so it's probably just a setting you have to change (I don't use unreal) but if you have a VR headset plugged in, the game will try to launch in VR. I had to use a small workaround to play this but it would be good to look into making the game not VR.

I tried out your game and left a comment, thanks for the offer :)

I'm also rating anyone who comments on my game if people wanna try it

https://itch.io/jam/brackeys-7/rate/1419824

A nice concept. I like the gravity switching, though it maybe would be nicer if it had a transition instead of being instant. I didn't manage to escape but the movement was fun.

The inspiration from The Stanley Parable is very apparent, which is great cause I love that game. Visually, this looks really good. The voice acting was good and funny. Aaand it fits the theme very well. 

I honestly don't have anything bad to say about this, other than I wish it were longer but there's only so much you can make for a game jam and it's still impressive what you managed to make. If it were extended to be longer and to have branching paths, I'd buy the full game easily. Up to you whether you decide to expand upon it after the jam but I'll be following along if you do.

One of my favourites for sure, great job! :D

Pretty funny game. The movement feels real nice, especially with wall jumping. Sword combat feels maybe less good, but it works. I feel like a version of this that focuses more on just the fast-moving platforming and checking for fake platforms would be a lot of fun.

I had a couple technical issues that are probably worth mentioning. One time I glitched out of the level and I was just stuck falling. Implementing a check for that to reset the player if they fall would be helpful. 

Also, there's this one issue that I see with a lot of Unreal Engine games where if you have a VR headset plugged in, it tries to launch in VR which makes it not playable. I was able to play it with a small workaround (Setting "-nohmd" as a launch parameter). I don't use unreal but it may be worth checking if there's an option to make it not launch in VR. It's weird but it might just be some default to change since as mentioned, a lot of Unreal games have this problem.

Otherwise though, this is one of my favourites from the jam so far. I like the style and the movement feels great. Good job :)

I've seen some others try the concept of switching realities and this is certainly one of the better looking games visually from those. Nice visual effects, though maybe the bloom is a bit strong on the background. I like that you have to switch realities mid jump a lot of times, that makes the platforming more fun. One thing that would be nice is if the game automatically restarted if you fell off though. Otherwise, I liked it, good job :)

Great job on this game! The hand-drawn style fits the story of the game really well. Really interesting concept. I'm not usually interested in point and click games but the story in this one made me wish there was more. This is one of my favourites so far. :)

Good job on the game! Looks quite nice, and it's impressive how much you got done in the time. Nice :)

I like the concept of switching between different forms, though I wasn't sure what the difference was between fox and human in combat, though it did say human was better for fighting. It is pretty difficult so I didn't get too far but what I played was fun. Nice game :)

That was a nice shooter. The reloading was maybe a bit slow but other than that, it was fun. Good job :)