I really liked your artwork. Very unique. The hand-pointer system doesn't work that well and it affects the whole game experience. I think you should try and fix it.
Play game
Care's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #138 | 4.051 | 4.051 |
Innovation | #289 | 3.333 | 3.333 |
Overall | #342 | 3.347 | 3.347 |
Theme | #407 | 3.313 | 3.313 |
Audio | #448 | 3.111 | 3.111 |
Fun | #509 | 3.111 | 3.111 |
Game Design | #539 | 3.162 | 3.162 |
Ranked from 99 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
This game takes place in the mind of an abuse victim as they wander among familiar memories narrated by the omnipresent voice of their abuser.
Did you write all the code and made all the assets from scratch?
All except the sound and music assets
Comments
I think this was a beautiful and interesting game! I like the art style and the story. The only annoying thing was the navigation. Sometimes you "walked" backwards to go somewhere, but then you had to turn right to get back and so on. When you walked in to the café you went "forwards" but then you also went forwards to get out. Also, clicking the items in the inventory was bit glitchy, so at first I thought that aspect didn't work. Still, the over all game was very good! :)
Belatedly, I have finally written a walkthrough: https://docs.google.com/document/d/1mY1Arklg3NdXTjB0lHuPSFyNMX02YLAoziusghV-0bo/...
Cool game! I dig the hand-drawn artstyle... gives it a nice story vibe. The narration was also nice, but I think a simple click to fast forward on what they are saying would be better. I also like the little hand symbols for the mouse, it gives a good sign on where to click, but sometimes they don't work towards the lower part of the screen (but maybe it's just for me). The puzzles were hard enough to be satisfying to complete, yet easy enough to keep the story going smoothly, it's just that sometimes it feels like spamming clicks everywhere hoping things work. The story was also quite confusing to understand at first, but along the way things get more clear... which is pretty good story-writing, but there were some weird things like building a gallery in an instant, and the cave also didn't make much sense, I didn't get anything from there when it felt very important since music was played during it, and also I didn't understand the ending XD who cared? you cared about yourself? idk. Other than that, great narrative, loved it. Good job!
Interesting game! The nasty comments made me want to beat the game and escape. The art is beautiful! The music wasn't playing for me sadly. Also I had some trouble navigating, it feels like you had to hover a very specific spot to be able to move. I got stuck near the end (I think) at the bridge after the tower collapsed. I could not go back or forwards and couldn't interact with anything.
This is a really nice idea. I love the art, and the way it fits into the theme. On that note I wasn't entirely sure what it was about until I read the description, so maybe be a tad bit more explicit about the theming in the game. Other than that the only issue I had was knowing how to exit some areas, just had to move the cursor around. I think having there always be clear doors would be helpful, like it was in the coffee shop. Overall great jam entry, one of the more original ones I've seen!
Really felt the heart in this. Great use of the theme relating it to gaslighting and not knowing how "real" what's being said to you is. Well done.
Very simple point and click with beautiful art style but hard to tell it falls under the theme "it is not real". Good job!
Nice visuals, it fits the game and its theme very well. I love how the game treat the subject of abuse.
As I write this comment, It seems I'm stuck. After lighting the candles and setting the table on fire by accident, I don't know what to do next.
I love this game, its mood and subject matter. Great job!
Interesting narrative, the music fit nicely. Some of the gameplay felt a little frustrating due to seemingly arbitrary blocks, but overall very cool game.
Having been witness to my sister being abused by her husband, and finally chasing that asshole out of the house, this game gave me very unpleasant memories.
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