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tdgperson

243
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A member registered Jul 30, 2020 · View creator page →

Creator of

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Do you have a playable demo? 

I really like the sound effects and music. One suggestion is to make bigger boards and also allow one to place multiple items in the same square. Many online sudoku games allow you to write multiple numbers in the same square. 

I really like the idea of making people feel happy by clicking on them , it' s really sweet. But right now, the issue is that it's too simple. You just click on people, and there's not much gameplay. Maybe you can find out what's causing them to feel sad, and have to do something to cheer them up, and it should be personalized to every person, as opposed to just clicking on them. 

I think there's a bug, I got stuck exploring the 3 rooms and could not progress. 

I didn't really understand the wilting and watering mechanic. Is there a way to prevent plants from wilting? I watered them but they wilted anyways. I think in-game tooltips explaining the mechanics would be a good addition (and music, of course)

Is there no music in this game? I couldn't hear anything nor did I find anything indicating that there is music (no sound/mute button). 

For the gameplay, I liked the artstyle, and it's very detailed. However , the beads were just untextured circles which clashed with the detailed artstyle of other things. Also, I didn't feel like I was going back and forth between human and doll, rather, I was going back and forth between rearranging things and moving around. 

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I didn't really understand the game. I can only interact with the fridge and only to move stuff out. I had to not only go full screen, but also zoom in to see the entire screen. It seems incomplete and a lot of planned features were left out of the game. 

I really like the dress up part and that it has realistic physics. But this game can be expanded on. Is there a goal of some kind? 

This is an idle game but I'm not sure how to  make progress. I see that I have income but don't see a way to increase that income, nor is there any goal or progression. 

Hallucinated ChatGPT response?

The idea is basically identical to "This is the only level" but you need to kill a dragon and rescue a princess. It's the same thing repeated over and over again but with a twist in each one, just like "This is the only level". I think in one of the levels you have to go out of the normal bounds of the level, and I think there was also a secret room. 

Game Link: https://tdgperson.itch.io/a-fun-day-with-laura

Genre: Visual Novel

Any specific things you want me to test or focus on: did you get the best ending? What was your strategy?

I want to incorporate NP-complete combinatorial problems into a dating sim visual novel game. How to do so? (I already did knapsack problem). Which ideas do you have? My ideas so far:

  • Integer linear programming - raise your stats enough so that the girl would want to date you, but you have limited amount of time/energy/money
  • Travelling salesman problem - meet as many girls as you can in the city without surpassing a time limit. 
  • Firefighter problem - there's a nasty rumor being spread about you, and you need to make sure to tell them the truth before your girlfriend finds out and breaks up with you.

typo: "¿Y qué vistes exactamente?" - vistes should be viste

I'm talking about the https://itch.io/board/255031/get-feedback forum

About 1/3 of the posts there have actual feedback but the most don't. It's just a developer making a post and nobody replies. A lot of "get feedback" forums have the issue where people just ask for feedback but nobody gives feedback. 

My suggestion is to add a rule saying that for every time you ask for feedback on your own game, you must first give feedback to at least 3 (or some number) of other people's games. Feedback must have a length limit to prevent people from just saying "I like it" to get around the limit. 

Why does a good, omnipotent God allow evil to happen?

This game is a bit frustrating since it's hard to find a specific person in a crowd. I think there were also some times where the person just didn't appear at all. 

I really like the music and art. Are there multiple levels? If so, I think there should be an indicator of how far along you are. 

I really like the art style. The game itself is a bit simple though. I think instead of having the tenants loop , it should say "you're done" or something at the end.


A huge problem is that every time you lose, all the things you placed disappear and you have to start all over again. I think you should keep them on the screen. 

It's a very nice game, quite similar to my game, but much shorter than mine. I liked the art style and music. 


I really like it, especially the art style and theme of the game. 


I really liked the 3d art style, the animations and the music. However, I think the animations should be much faster since you have to move so often and watching it go by is slow. 

I didn't really understand this game.  Also, the circles are a bit too closely packed and it's easy to make a mistake trying to cast a spell 

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I really liked the music and art style. I wouldn't rely on mazes for everything too much though. 


Thank you! I'm glad that you found it enjoyable.

¿Cuántos finales tiene este juego?

Además, ¿cómo guardar y cargar?

¿Hay una versión en ingles disponible?

Desafortunadamente, parece que el juego fue abandonado.

¿Hay una versión en español disponible?

¿Habías renunciado a desarrollar este juego? No ha habido ninguna actualización durante 2 años.

I played it

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