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Into the Night's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1137 | 2.746 | 3.500 |
| Gameplay | #1190 | 2.451 | 3.125 |
| Enjoyment | #1276 | 2.451 | 3.125 |
| Overall | #1392 | 2.239 | 2.854 |
| Innovation | #1491 | 2.059 | 2.625 |
| Audio | #1614 | 1.765 | 2.250 |
| Theme | #1618 | 1.961 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
"nothing can go wrong" becomes the main character's mantra for getting through an anxiety-inducing situation, despite the discomfort.
What code and assets did you not make from scratch during the jam (if any)?
audio is from pixabay.com, some image textures are from Wikimedia commons.
How many people worked on the game?1
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Comments
The visual style is great and the art is very well done. It reminds of those classic bike racing games where you could do flips and all sorts of tricks combined with Line Rider, another classic. Really nice job on this!
Thank you, I do love my little cartoony drawings. And yes, Line Rider was an exact inspiration! along with Free Rider (the bike dude)
I liked the game even though it was a bit simple. It was really fun to make sure the bike lands in the right way. I think more levels, or a longer story would help. Right now it's very short and basic.
Thanks for playing and for the ideas. Initially the terrain was to be procedurally generated, but I instead focused on the storytelling aspect.
Really fun game - loved the visuals and the general aesthetic you went for here, and I also think the gameplay is really satisfying as well! Unfortunately though at one point my character got stuck upside down so I had to restart the whole game again, but other than that it was a good time overall!
whoops sorry about that, hope it wasn't too much of a bother! for future reference, there is a debug kill button (K) in case anyone gets stuck like that!
Really liked the artstyle you went with here! I think having a BGM would enhance the experience more
thank you!
I LOVE the papercraft art style here. Great job!
ty!!
The first ramp was really hard, smooth sailing (or cycling?) from then on! Good job!
oop srry if it took a while! but yea its really the only wonky part in the game haha. thanks for playing
the hand-drawn aesthetic is so cool
tsym!