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Boyrex

155
Posts
7
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A member registered Dec 18, 2023 · View creator page →

Creator of

Recent community posts

Thank you!

Thanks for the play! I think the building synergies, from a design perspective, were one of the most important parts of the game for me to get right, so I'm glad you enjoyed the execution of it!

Thank you, I appreciate it!

Thanks for the feedback!

Thanks for playing, the UI was put together quite quickly so there are some oddities for sure, however hopefully the game was strange enough to be interesting and unique nonetheless!

Thank you, I appreciate this a lot!

Probably one of the best designed games I've played in the jam so far, the way that the game gives indications to the player of current information  such as potential hazards on screen and the subtle dash timer were presented very well without it being too overwhelming. Excellent work!

Really fun foundation for a game here, I think as some have said the game could benefit from more variety but other than that, a really well rounded game!

Very fun game, I enjoyed the twist you put on infinite runners here! I also thought the graphical style and atmosphere were the highlights of this submission, nice job!

Cool game but I think I would've liked more direction as I was very confused on what was happening and how to follow the objective. Great graphical style though, really nailed that PS1 look!

As many have already said, the game's gameplay core is very fun but it is also very buggy. The idea was very creative and the artwork is also really great, but some of the bugs make it quite difficult to play. However, the game is an excellent base for you keep working on!

Fun game, I can only imagine the effort that must've went into the physics and calculations, considering the tools used!

Enjoyed this game! I liked the interactive segments and wish there were more, but the narrative was good as well as the artwork!

Creative take on the theme, well done!

This was very enjoyable and very creative on the theme! The artwork and audio are also really great, excellent job on this!

Thank you! At one point while I was working on the game I was thinking about implementing a "Free Play" mode where there's no timer and you can play it like a more traditional idle game / city builder, so I really like this idea!

Simple concept but executed very well, congrats on the game!

The concept of this game was really enjoyable, and I think the idea of having to interact with everyone to find more information, however I feel there was too much time where the player isn't really able to do anything, as beyond interacting with the different characters there isn't anything else to interact with to impact the game.

Thank you! I thought the theme of the jam was a good way of combining two genres together that people wouldn't have otherwise thought of before.

Thank you for playing, and I think these points are very valid and useful for me to improve the game!

The gameplay loop for this was really fun, however I don't feel like the game uses this to the full extent it could, as the puzzles were all very easy even on hard mode. However this is a good base for future work on the game!

Really enjoyed this, thought the gameplay was really tight and the detail into putting your exact movement into ghost data was amazing!

Great game, pretty much every aspect of this game is perfect, creative interpretation of the theme, good gameplay variety and a great art style!

Thank you, this was actually my first time creating 3D models for a game before so it's great to hear the game looks nice! Apologies for the lack of alternative rotation controls, that would be something that I would add during future development for sure. Thanks for the play!

Really cool game here, I liked the management of information being the centre of the gameplay here and the subtle nod to the game jam theme through the game's name, good job!

Thank you, I appreciate it!

Really solid foundation here, I like the creativity in the different methods of clicking to get the bar down!

No worries, I think the most time intensive part of the game was creating all the systems behind it so there wasn't so much time for things I otherwise could've implemented. Glad you enjoyed it!

Very unique submission, I really enjoyed the modifiers and the visual style!

Really impressive mechanics and systems, and a nice visual style, good job!

Really fun game, the puzzles felt really satisfying and the art style is executed really well! Congratulations on the game!

Thank you, and I think out of all the features I could add afterwards that this would be one of my highest priorites!

Thanks for the feedback, I appreciate it, a lot of these points would've definitely improved the game for sure!

Honestly, narrative games like this that have such a story that can impact people are some of my favourite games. The narrative in this game is exceptional, not just in the story that it tells but also how you tell it, the detail in the pictures, the build up of the music and the subtle countdown are all ways you've used the advantages of game storytelling to make something really unique. One of the best submissions I've played so far!

Such an interesting mix of puzzle and platforming mechanics and also such an interesting take on the theme! I love how this is one of the only games that simultaneously contains timed sections in it but also allows you to take your time. Amazing job on this!

Very fun, the gameplay and graphical style very much reminded me of something like Terraria, the way the game gives you feedback on your actions and telegraphs the enemy's actions are both great!

Liked this game! However it was somewhat buggy, things like the pest images staying on tiles and invisible plants being harvested, but the concept and gameplay were really fun!

The artwork and idea for this game are great!

Very cool idea, reminded me of WarioWare with all of the different scenarios. Would definitely enjoy an expanded version of this with little minigames!

Gameplay-wise, this was very fun! I think the mechanic of card durability was very unique and could be used as an alternative to stamina systems. Would love to see an expanded version of this!