There were some fun ideas of minigames !
Had a bug on the cupcake game, it didn't finished (and why do I always lose ? 😆)
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1883 | 1.585 | 2.333 |
| Audio | #1944 | 1.246 | 1.833 |
| Visuals | #1996 | 1.472 | 2.167 |
| Innovation | #2002 | 1.359 | 2.000 |
| Overall | #2024 | 1.378 | 2.028 |
| Theme | #2028 | 1.359 | 2.000 |
| Gameplay | #2033 | 1.246 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
we tried to make a party game and a couple of thing went wrong lol
What code and assets did you not make from scratch during the jam (if any)?
assets come from various creative commons sources
How many people worked on the game?4
Instructions would be nice. I start the game, see a bunch of cups, and don't know what to do.
I like the meta approach for nothing can go wrong haha. I love the idea of frantic microgames. They worked well, but I personally would have appreciated more visual feedback since the nature of microgames is to not give you much time to figure out a control ahead of time.
Leave a comment
Log in with itch.io to leave a comment.