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syauqihh

66
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A member registered Oct 11, 2018 · View creator page →

Creator of

Recent community posts

It's relaxing, but it would be nice if the pacing was slower. The wheat grows too fast that I thought it was a clicker game (or is it?). Making it less relaxing than what I believe it should be.

Also, adding progression will make this game better. Players start small and can only plant wheat, then use the money to buy more fields and facilities like the windmill and the bee farm. 

Good job, keep it up!

Thanks for the feedback. We have added the description and fixed the resolution. Now you can fully see the balloon at the bottom. Thank you for playing our game :)

Turns out that we chose the wrong embed resolution. It is fixed now. Thank you for playing our game.

Thanks a lot.

I have rated yours too :)

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Nice and simple. Other than the controls that have been mentioned in the comment, perhaps some change in the color would be nice. Purple, violet, and pink can be hard to distinguish for some people. Especially if the color only applied as an outline.

Great job !

I won :D

Fantastic game, I love it. Got really fun after putting seller table and rearrange the tables.

Is there any feature to sell tables ? I bought another buyer table then a request table showed up. I wish I can replace my second buyer table with the request table.

Good job!

If what you mean is something similar to restart level, I think I have implemented that. You can do so by pressing R button.

Regarding the hourglass, at the beginning of development, I set every hourglasses to be disappear after 9 steps. But at the last couple of minutes I thought it was too easy, so I changed it. So, I only tested it briefly. Sorry about that. I will definitely fix this in the next update. Thanks for the feedback, and thank you for playing :)

Thank you for playing. I have rated yours too :)

I died too fast XD. Probably make the bullet more visible or a glowing bullet would help. Cool idea. Good job!

There is a trick to get another chance to shoot the bubble. I designed the last level to test whether player can figure it out or not.

Regarding your feedback, I have considered that before. I will definitely add more chance to rewind in bigger and more complex levels. Thank you for playing, and thanks for the feedback :)

Neat game. The art is cute and pleasing. I wish there is some kind of delay before player has to move back. Good job!

The concept is unique and interesting. It was pretty fun. My only problem is some platforms have a weird shape it makes jumping difficult and sometimes stuck.

Good job!

Thank you for the kind words

I have tried yours and it's pretty cool too. Be proud of it :)

You are welcome. Glad you like

This game is inspired from a song 'Time in a Bottle' by Jim Croce. When I was doing my morning cycling while also trying to find inspirations, I inadvertently singing this song. Lol, what a way to get an inspiration :D

Cool game :)

The same bug occurred to me like the others. Is it endless ? I wish it's not. Would love to see what happened with the professor at the end

A nice combination of TD with the theme. Definitely expandable, perhaps with tricky enemies and levels, or new tools for player. When combined with the rewind mechanic, player can make each copy to be very unique. Ooh, the possibility will be endless :)

Certainly will challenge player to be creative. Good job!

At first I'm a bit disappointed when fighting the knights doesn't feel much different. But when the dinosaur came, it became difficult and fun.

Sadly, at the level when the doctor said "my lab is doomed", I can't proceed to next level. I was chased by the dinosaurs and I try to go straight to the door thinking perhaps I have killed enough and can proceed. But nothing happened even after I killed all of them.

Overall, great game. Good job!

I like the art :)

Got bug when choosing power-ups. The power-up that split the shoot makes choosing power-up harder, and possibly leads to bug. The bug I got is unable to choose the power-up.

Beautiful. Had fun despite only have a few levels. Great work!

Art and sounds match very well. Cute pigs :8

Very interesting. All I could say is, a good emag! :)

Interesting take on the theme. Quite annoying when dying will not gets you back to the checkpoint. So I guess it means the game works as you intended :)

My only issue is the control especially when wall jumping. Anyway, good job for your first game jam!

I love how simple the puzzle elements are and the rewind mechanic is very interesting. Definitely a good game.

I think there is a bug where you can skip at least a level by clicking the 'next level' text twice before it starts to load the next level

Very interesting childhood game. I won on the first try, but never win again :)

Really remind me of childhood even though what we have back there was a racer game with pencil and paper. 

Good job!

Looks promising, but at this point I'm not sure what to do to win. I just continuously spawn units when available, seeing them circling above Canada attacking no one, and never bother to touch the rewind button except for the first few minutes of play. I like the art and the map especially :)

It acts like a score actually. But I deliberately let player able to go to the next level without collecting those. I want this puzzle to be more about the effort rather than  "how to solve this puzzle". Anyway, I'm glad you enjoyed the game. Thanks for playing :)

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I would love to publish a game on steam, but not this game. This game is too short. It can have more levels indeed, but I still want it to be short. Thanks, though. Glad you like it :)

Edit : On second thought, perhaps I will if I can extend and deepen the story along with adding new elements for new levels :)

Wait, really ?

I guess that's one bug I missed. Though if you had a good experience because of that, I'm glad :)

Very interesting. Took me a while to understand the trick. Well done :)

Nice concept and great music. Love it. Maybe add a indicator on how many moves left the beetle is going to change direction but keep it random. That way player can avoid getting suddenly stuck

Nice puzzle game with beautiful graphics. Perhaps give players control on when to start, so they can think of the solution beforehand :)

The concept of the game is well and solid. But I found the level to be very annoying

Too short, but the last level is beautiful. I didn't realize the function of the moving obstacle until I finished the last level. Well done :)

Quite an emotional journey. Nice game :)

The bug in the collision and the fact that falling will teleport you to the beginning and have to read all over again makes the journey more emotional. Nice game, nice story :)

That was a fun experience. I managed to survive for so long by standing on top of the moving crate and jump to dodge bullets. Simple but well done :)

Thanks, glad you like it :)

The part where the character doesn't immediately stop is really annoying. I managed to finish the game though. Overall it's a good game

That was good. I panicked when my ship lost behind the dialogue box :)