You make a good point; it's tough to tell that you're actually making any progress before the different events start kicking in. I think overall (as the comments have noted) it could be improved with some better HUD and feedback. Thank you for playing, and thanks for hosting the game jam! :)
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Great funny concept! It would be cool if you actually had to click on the specific "code blocks" that had errors, with some consequence if you missed. As of right now, you can just spam click anywhere :)
Also, the art and music for this game is top notch! Really enjoyed the aesthetics.
This is an awesome idea and a great execution! Honestly, I could play a whole collection of different little games using this "control scheme". Everything looks and sounds great too, awesome job!
I had a bit of trouble figuring out what to do. I could move around, but it was hard to tell where to go or what the goal was. I like the look of the game though, and it seems like you have some great meta ideas!
This was a great idea, and a great execution of it! I really like the idea of an OS dungeon crawler, if you took this idea any further I'd love to see it. Good job! (Sound effects were quite satisfying as well :))