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A jam submission

Actions Per Minute: The RTSView game page

They say the higher Actions Per Minute (APM) wins all RTS games. We'll find out!
Submitted by gmx0 — 6 days, 5 hours before the deadline

Play game

Actions Per Minute: The RTS's page


CriteriaRankScore*Raw Score
Uniqueness of Metaness#303.5964.100
Metaness Quality#463.4213.900
Gameplay Innovation#822.1932.500

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Relevant Metaness Categories

Genre Deconstruction
Game Mechanic Deconstruction
Specific Game Parody

How is your game meta (within each relevant category)?
Real time strategy games have a tendency to be accused of being clickfests and that a higher APM (actions per minute) is the thing that wins games in RTSes rather than strategy and tactics. With that in mind, APM: The RTS is a distillation of that winning skill of clicking faster than your opponent to win games. The RTS itself is a parody of Starcraft and Command & Conquer. Other than the genre deconstruction of the criticism of clicking fast, the game mechanic of rock-paper-scissors present in RTS games is also explored a bit, and other RTS tropes in general.

Please list any pre-made art/music/other assets that you used.
Death and Axes music by Kevin MacLeod

How many members in your team?

Team of 1

List your team's social media!

Anything you want to say to players before they play?
Left click to build, and right click to command units

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OK, I finally uploaded a video of my playthrough, it can be found here:


A humorous deconstruction of RTS games! Worth expanding a bit to have more noticeable objectives.


Not really sure if there was a goal, or just clicking stuff. Still, the idea is amusing. Managed to make the fps crawl by just spamming stuff in one location too, which made me chuckle for whatever reason.


Clever and funny idea :) Could use better feedback / less clutter: it can get hard to tell what's going on.


The clutter is sort of part of the joke, but I can still improve it.


RTS clickspam - nice deconstruction! Needs some feedback to indicate that you managed to destroy stuff though.


I'll probably do that in the post-jam update


I enjoyed the comedic value of it however I think you could have used the ridiculous APM while still being able to see what was going on such as clicking on an empty space builds something there and clicking on a building empowers it in some way.

Nothing can take away from the few minutes of laughter I had with it though, great job!


Yeah, I had that in my planning, just haven't implemented it. I will do a post-jam update though with the features I neglected to put.


I liked the commentary and deconstruction of the games you parodied.  I have never played those RTS's so maybe a little lost on me, however, I would have loved a high score (or top CPM) to see how well I did overall.

Great job!