Loved the atmosphere created, and the dialogue was easy and nice to read! felt the rhythm at which the story was told was perfect.
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Fun and fast battles, cute and imaginative art and humorous dialogue. Made it to the end by killing 2 or 3 enemies per area I'd say it's the right amount of challenge (the multiple head throw was a life saver). *spoilers* The gap map reminded me of Yume nikki.
Absolutely loved this!
I found the visuals very good and the gameplay is promising!. It was a bit difficult for me to play because at some point a lot of enemies had spawned and the ragdolls blocked the shots . Overall it's cohesive as a project and feels good, just wish the shots were a bit more powerful but I know there's no time to balance stuff because it happened to me too lol what can we do.
Music and writing were also good!
I'd like to mention something in particular which is that I liked when the camera zoomed in for a moment during the dialogue! found that bit pretty cool I need to use that for my projects.
Thank you and yay I was going to put more boundaries but had fun jumping around when testing the map and thought someone else might appreciate it glad I did!
And yes hahaha it looks like I overdid the bloom...
Thanks for the feedback! I definitely agree on those points and in fact I thought about throwing potions or tweak the control more/make it more forgiving but time ran out to improve anything lol hopefully next time! Glad you had fun!
I wanted to report this bug, but I was kind of embarrassed to admit I was cheating Flan trying to sell her a mainframe for videogames lol. Oh wait I just admitted it...
PS: Game is very fun!
The writing was something else, whoever wrote this is very good at narration. The rest was nice too, game was short but sweet! and it had been years since I fired up a GBA emulator lol (btw it ran well on VisualBoyAdvance as far as I could tell )
I beat it! The action was very good once you get the hang of it, reminded me a bit of Mystical Chain. I liked how you can graze to regain health, and the Suika sprite made me laugh. Also (spoilers) cute art at the end!
Thank you!! There wasn't time to polish anything and a lot of stuff is broken, also there is much more for the environment that was planned but was left out like lanterns or a pond to mention some random things. In any case, really glad you enjoyed it!
This is now canon, this is how the great suwa war happened.
Good danmaku fights and fun dialogue, just wish there was music! Also I wanted to go into the settings but Kanako didn't care lol
PS: "this kind of looks like the flag" *notices spell card name* lmao
I managed to beat it! Loved it, it's incredible what you did it in the limited time of the jam, it looks and plays so well. The level design is fantastic and I had fun collecting the coins and getting the treasures. Also I'm impressed by the Quake FTE engine it fits this game so well.
(If anyone else is having issues starting the game like I did, you need to go into the fonts folder and install the fonts, that fixed it for me)
I liked the game even though I couldn't beat the boss! the concept is cool and the music is very relaxing
Loved the Celeste style gameplay! and the tidbits of info are a nice touch (found the asset thing, great stuff!)
Difficulty was really good, (had a good laugh when 20 rocks feel on top of my head) and loved the ending