Hi there,
where and when the theme for this Jam will be announced? If it's visible somewhere else, please post a link.
Looking forward to an interesting month.
Greetings.
Hello there everyone!
I plan to stream my development here: https://www.twitch.tv/hairein
Very well done, from the intro to the 3D world and the controls to shoot at the missiles!
I liked the IR missile lock-on sound being a flight sim fan myself. It took me a moment to understand the way to shoot down the missiles but it works fine and the visuals clearly show what is going on and when.
I was happy to see a 3D entry and thought it nice that there were different difficulty levels available and a very nice title to clearly show the theme of the game.
Nice implementation! I appreciated the title screen with the information on playing, it really helps to understand what comes next. I also thought the visual design of the sprites showed their function clearly, i.e. if they were dangerous or beneficial to the player.
I did miss some good sounds as feedback to getting hit but I feel the version of the game and controls as implemented allowed me to enjoy the experience.
Good job!
Wow, very good level graphics and ambient atmosphere here!
Although it ran extremely slowly on my laptop, I felt the idea and execution were spot on, so well done there!
The quality of the music was good but I would have wished something more in line with the water theme, slower and more dreamy/wavy.
If you do create DLCs for this, please write some details regarding that in your game page description, I would be interested to see what you would add in.
Cool! The graphics and music were good and I got into the controls quickly as it was very simple to play.
I had some issues with the boulder physics in 1 player and it said I had 3 boulders left although I couldn't see any, but I feel the main idea of the game came across very well and it felt right so that is what counts!
Nice game and well executed. I liked the explanations of the controls to get into the game quickly and also that there was a title screen with credits and a level selection etc.
The graphics are exactly as they should be to communicate the game feel and the horns of the cars bring an urgency which drives the excitement and draws me in as a player.
I thought the fade in at the start of the round was a bit slow/long and wasn't sure what was happening the first time it occurred but it went well trying it out after that. The collisions ingame were exact and as required.
Very well done! I love the controls and it felt like a very good variation of the game as it would have been available on the system in those days.
It does what it intends to but a bit more fluff around the main game , such as a title screen or so would have been cool. The unpacking to get the game was a bit harder than it needed to be and may put someone off but that's just a side note.
The feel of the game was great fun, nice!
A good adaptation of the original source I thought, the controls and feel are spot on though I would have wished for more patterns in the bricks and frame, seeing the whole game was monochrome already.
I'm not sure why I only got half the screen but it was very playable as is so I'm not complaining.
Greetings!
Hey there! What a spot-on implementation, it captures the feel of the original as I remember from the arcades and consoles of that time. Very well done!
I absolutely love the art style which got me immediately, though I wish the background behind the sprites was more fitting, a space theme or similar. The sound felt a bit lacking by todays standard but would fit the 70s and 80s perfectly, I guess.
The pace and controls of the game were very good and maneuvering the ship was accurate.
Cool!
Beautiful style and a very retro feeling through the music.
I found the enemy too direct and it was not possible for me to surprise them in the time I played, perhaps my tactics would improve in time. It worked fairly well on my laptop which is a big plus, but there was a lot of stuttering in the framerate too! The config menu access may be broken, I couldn't activate it.
A very interesting idea and solution, I enjoyed my time with it.
Hi there, sorry to read that.
Can I help you anyhow, please provide some more details, which batch file did you start?
Please check that the resolution chosen is supported by your machine, try the windowed batch file starters first. Also, the graphics card needs to be Direct X9c compatible but I assume the problem is the resolution chosen.
Prerequisites are mono or .NET runtime, OpenAL.
Greetings.