I'm making a simple top down shooter very much like some old favourites of mine such as the classic Amiga series 'Alien Breed' and the charmingly fun 'Into The Eagles Next' from my Amstrad CPC. I don't know how much of it is going to be finished by the deadline so I may have to cut some and just focus on getting as much of a playable game as possible, adding in the extras in a later version and yeah it's not even remotely an original game but hopefully people will still enjoy it. I'm having fun making it anyways (and actually a couple pieces of code I did for it helped me realise the solution to some bugs in my other projects... possibly from literally looking at things from a different angle, this being top-down and my other projects being side-view). This uses a fair amount of code from my usual projects too as it's become my personal 'framework'. There's also various options for alternate palettes, dot matrix effects and even a CRT shader (I know Gameboys aren't CRT but could pretend it's running on Super Game Boy, sorta?) :P
Created in Game Maker: Studio. I got all the modules and may realise a HTML5 version to play in browser for ease cos I never done that before.
Wasn't originally gonna be about zombies but my limited enemy AI 'skills' and low amount time have meant I'm using zombies to explain their stupidity. :P
Title screen (using one of the alternate palettes just cos it looks kinda neat)
In-game shot (using a more authentic Gameboy palette)
Looking forward to playing a lot of the entries here. :)