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Marble Mania

A topic by KilledByAPixel created Oct 05, 2016 Views: 429 Replies: 11
Viewing posts 1 to 12
Submitted

Working on a marble madness inspired game using UE4. It's taken me a while to get the graphics looking correct but I think I have it down now after getting some advice from irwatts. Player controls are in and core gameplay is functional. I am setting it up as an endless runner.

So far all I have to show is this tweet with a gif, compression makes it look terrible though... https://t.co/CoHr6qs6IY

I will have more to show soon!

Submitted

Ohhh yeah; Used to love playing these type of games! Looking forward to your game

Submitted

Another alltime fave for me! Good luck!

(2 edits)

Loving this so far, can't wait to play it (also, compression isn't making it horrible at all, it's making it look more legit! Like it's streamed from a crappy display device from back in the days)

Submitted

Thanks! I'm taking the day off from work tomorrow so I can work on it all day. So much to do!

Submitted

Excellent idea! That game type is one of my all-time favourites! Looking forward to trying it out.

Submitted (7 edits)

Things are progressing well. Better player controls. New font. Lots more section types for the random generation. So much more work to do.

http://imgur.com/a/0U0Zq

Submitted (10 edits)

I made a ton of progress today. The game is all functional, but missing a lot of the trimmings and gameplay balance. Also I still plan to add sound effects and music.

Latest GIF: http://giphy.com/gifs/l2Sq6b0ufhg4HtUys

Submitted

This takes me back to old PC isometric ball-controlling games. But with the game boy style to it. Keep it up!

Submitted (7 edits)

Just submitted my entry! https://killedbyapixel.itch.io/marblemaniac

Put some extra polish in today for high score tracking, and boot up sequence. Also added more randomness and tweaked gameplay. Got slightly better font working. I really wish I had more time though. The sound effects are super rushed and ran out of time for music.

Submitted

I made a video of my entry!

Rate my game: https://itch.io/jam/gbjam-5/rate/90467

Submitted

I wrote a Postmortem of my experience on this game jam. I go into some details about how it was made where I went wrong. There is also some info about how to achieve this effect in UE4. I hope you enjoy!

http://frankforce.com/?p=5324