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FdRstar

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A member registered Oct 27, 2024 · View creator page →

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I was thinking there a lot of stories told by the characters; it makes sense now that I know they’re from the writer’s workplace!^^ The story is pretty basic but it’s a fine conduit for some humor. Although the VN is pretty mundane and that humor doesn’t shine through. That or I don’t really like those types of characters, sorry…

The sprites are pretty good and expressive, and the few CGs we have are really nice. The way they move on screen is very basic though. The most problematic though, is the complete lack of music or sounds; that really made the whole thing more boring than it could have been.

Overall, it’s a valiant first attempt but it’s missing some stuff, and the writing didn’t hook me in. Keep at it!

Wow, that was something! Expecting some thriller stuff and ending up with supernatural horror was a bit of a shock, but the story as a whole was really cool. (The homophobic dad saying “you’re a monster” and then he really becomes a monster is quite something). The first part about Bird’s life and depression was really engaging. In contrast, the ending feels a bit rushed. Still, it was really good!

The presentation is extremely cool. Actual animations and stuff! The whole thing really supported the narrative. The animations made the few times a character just disappears suddenly a bit jarring in comparison… Also, having some ambiant music or the like would have bettered some of the scenes. The color palette was really nice, and having Bird (and Harper’s beret) clash with it was a nice touch.

Folklore is mentionned in relation to the peach pit (the pyrena, apparently^^). And maybe a monster covered in antlers is from some folklore as well? Pretty simple, but it works.

Overall, a very good VN, that feels closer to a comic than a novel in a few ways.^^ Great job!

The first part was pretty intriguing and interesting, but the turn to supernatural horror stuff didn’t work for me. A bunch of stuff is thrown at us that didn’t really amount to anything; no correlation or link between them. I liked the relation between the characters though. The folklore theme is mentionned, but not much is done with it.

As for the presentation, the sprites, backgrounds and CGs all look really nice! However the music disappeared in the middle, lessening the impact of the horror scenes some more. Lots of sound effects mentionned in the text are absent as well (like the lightning, the rest of the gun shots and a few more). Also, I didn’t really like the moving textbox, it was distracting.

Overall, it feels rushed and unfinished.

A fun little sexy romp with a bit of a rom-com twist: dating your ex’s father!?^^ Seeing the plan becoming feelings was pretty nice, but a bit inconsistent too. The characters seemed to flip flop on stuff a bit too often. The friend group dynamic was a bit of disaster too in a funny way. (I don’t play ttrpgs but even I could tell that DMing was a bit weird and mean.^^) And finally, the smut was fun to read as well.

The presentation was pretty standard, the sprites were well used, the music fit well. It was a bit weird that the same photos were used for both Ezra’s and Harvey’s house. Also, what’s up with that textbox?

Overall, it was fun, but had some flaws. Good job!

It really is but a prologue to something bigger. Congrats on releasing a VN for the game jam! But of course, there isn’t much for a reader to get into.

That beginning feels a bit cliché but it really feels like the author has got a handle on their setting. So who knows how it might develop?^^

The writing has unfortunately lots of typos and grammatical errors. You should make sure to get someone to proofread the VN if you can.

The sprites are basic, but look pretty nice. Same for the couple illustrations!

Overall, it’s an alright start for your first VN. Keep at it!

Thanks for the nice words! I have no idea what “clock” means in this context though…^^

A really fun take on the “transported to another world” formula. Most notably how it takes a while for the language barrier to be broken (although, realistically not that long. I guess demi-gods are just like that^^). Having so much speech in another language was interesting and makes the whole place that much more mysterious. That does mean we lose a bit of that near the end, but at some point we had to get more into the story, I guess. (By the way, it’s nice that there is a dictionary but a pronunciation guide would be nice too^^ I understand not making a whole grammar though)

The sprites are really expressive and quite nice. The background really sell the other world (those skies are gorgeous) and the wrestling illustrations were really fun! The UI is clean too, and the music is nice. Just great presentation.

The folklore theming is pretty thin. I guess we are in a world shaped by it? I don’t really get the relevance of the Fujin and Raijin story at the beginning either…

Overall, a pleasant read with a nice conlangy twist (I love conlanging…) And that ending surprised me^^ Great job!

Beautiful and emotional, but there’s a bit missing there. I see what this is going for and why many may like it, but this didn’t quite manage to make me care about those characters enough for it to really have the impact. The first half was shaping it really nicely though. The shortness of the story was both a strength and a weakness.

I like the left justified texbox, but it’s a bit weird that there’s never something in the bottom right corner (unless I missed it). The illustrations are gorgeous and fit the story very well. The music and sounds work well too.

Overall, it didn’t quite get there for me, but great job nonetheless!

A VN directly retelling a folklore story (as far as I can tell), we have seen strangely few of those. And as someone who was unfamiliar with the source material, I was intrigued.

The story was really nice. It flowed pretty well, the characters were interesting (Sidapa himself was maybe a bit underdevelopped?). Too bad the other routes couldn’t be finished in time; I’m interested in checking them out when they are. They might help bridge the two faces of the moon we see (hehe, faces, phases^^)

Having voice acting is always a treat. There were a few problems with it (a couple lines missing their voice, Sidapa being quieter than the other voices) but the acting was pretty good! I really liked the music too! It’s pretty varied and just nice. The sprites have really neat designs as well. The backgrounds are a bit uneven though, and the overall image is a bit static.

Overall, a really nice story. It makes me want to go see the stars… Great job!

This is the most “I don’t think it’s for me” VN of the jam yet.

About half of the time, I was thinking “can we move on already?” and that doesn’t feel great. A mix of scenes that seem superfluous and just slow pacing in general. People who like contemplative moods and weird tangents will love this, I’m sure. Maybe I would have liked this more if I read it alone; or maybe I would have just quit. I don’t know.

Besides that, the writing itself is very good, the story has some really good moments. The visual presentation is really distinctive and cool. A bit annoyed by the texbox not aligning with the text quite right… This being all CGs is a bold choice, but it causes quite big difference in quality: some of the CGs are too doodly.

Overall, it’s a solid package with just the right element to get me to not like it too much. Thankfully, the second half picks up a bit, so I still had an enjoyable experience in the end. Good job!

Wow! Thanks for the praise! Happy to see my ideas came across. I should be more careful about writing English words like I write them in French. It works most of the time, but I guess it is “responsible”, so…^^ And yeah, trans rights!^^

That story sucked.

No, not “It’s You Again and Again”, this one was great! It starts a bit slow, and when we met Gabriel, I was a bit anxious about how this would continue, but the story started really going from there. Both main characters are pretty great. The writing is mostly good, but there were a few grammatical errors, missing or repeated words etc. And of course, the premise itself is fun and interesting!

The folklore theme is pretty light, El mentions liking myths and legends and tells one early on (with great presentation and flair!) that gets called back on later. Speaking of, the presentation is pretty good. The sprites look really nice and have lots of variations. The backgrounds have a distinctive style that’s pretty fun. The music is pretty nice too.

Overall, I am smitten. I kind of want to see what else our huge planeswalker get up to.^^ Great job!

Thanks a lot for the compliments! I could have added more to the story if I had been less lazy in the first half of the month… At least I got my shit together in the end and managed to finish it.^^

Finally got to read something from Blu, and the first impression really is: he do be yapping.^^ The second impression is that is really damn good. The third is that it’s crazy you’ve done all this in a month.

You’re brushing the word limit with no choices at all; so it’s quite a long story by jam standards, and you use it well. The narrative evolves nicely, and after a bit of an overwhelming opening, we get some nice characters to meet. There are a few moments that felt could have been cut down a bit (the butterfly moments, some of the DnD parts, the final scene) but they still felt really nice to read.

The presentation was pretty awesome. There aren’t any dull moments, always some fun animations or nice backgrounds/CGs to look at. A few moments are in the black but the amount of backgrounds already in the game is impressive already. And the gobelins are awesome. The music and sound effects are more standard but work well.

The folklore theme is represented by the DnD adventures being based on Arthurian legends, which is pretty fun. The real life stuff doesn’t have much folklore though, unless the butterfly effect counts..? Speaking of, I don’t really like the butterfly effect metaphor in this: the effects of Tyler’s actions are not really out of left field or particularly chaotic…

Overall, a pretty great VN! There are some flaws but the overall package is quite excellent. Although, you’re getting too much positive attention, so I’m afraid I have to remove 2 stars from all your ratings.

That was weird… It isn’t that the story is hard to follow, but that the settings and characters work in very foreign ways. And then there is the story in the middle that feels like it’s going to explain things but it doesn’t really. I liked it.

The characters are really charming. The folklore theme is not directly referenced (does this reference a real world folklore in some way? idk), but the whole thing felt like it’s folklore itself. Like a story of how the world came to be, except it’s after another ceased. Or something.^^

The graphical style is really distinctive, it works with the surreal vibes of the story (although, the wolf’s mouth being higher than its eyes was a bit too weird for me…). The ‘animations’ being pretty slow and choppy sometimes made me wonder if I should click to continue or wait, that was a bit annoying.

Overall, I really liked this, great job!

A gay arranged marriage, you don’t see that everyday.^^

This VN is like a vignette about what can happen due to such a marriage: the malaise, the guilt, but more importantly, the falling in love we sometimes hear about when they’re lucky.^^ It was pretty nice and wholesome. I like both the characters here and their relation, their dialogue seems pretty natural. The resolution feels a bit rushed, mostly because we’re dropped near the end of the “arc”. But that’s pretty hard to avoid in a jam environment.

The sprites are pretty cute, however I didn’t really like the effects applied to the background, they look very grainy. The music mostly fits the mood, but one of them stays playing for too long, I think.

The folklore is approached from two sides here. Firstly, the wolf himself is a mythological creature (a wasgo) who has a reputation of bringing good fortune to the families they marry into. Secondly, the story takes place just before and during the titular yearly tradition. This weaves the theme pretty tightly into the story in a nice way, however, I can’t help but feel a bit confused by the world it paints.^^

Overall, it’s a nice read, good job!

Thanks for playing!

Happy that you liked it. I don’t really see the “choose your own adventure” book connection, though.^^

Oof, this one is complicated. I think the way the text was formatted and some of the writing took me out of this too much and I couldn’t take this comedy seriously enough to find it funny. Or something like that.

It becomes better later on, but I was already in the wrong mindset for it so it didn’t really click. There are definitely some cool ideas and moments in there. The folklore stuff is more of a backdrop than anything, but it works.

The sprites looked really cool, I really like that they all had one pose where they hold the script.^^ The rest of the presentation is pretty nice too.

So yeah, in the end, this is a big “not for me”. Still, a nice work!

I thought I corrected that! T_T

Thanks for playing! The puppet show feeling was the idea yeah, glad I got it across.^^

The writing was light and gets me in the right mood, the sprites are well chosen. It was pretty funny too (I was wondering if someone was going to use the sword cock…) The realist vs believer dynamic between the boyfriends is a bit cliché but of well, it fits.

The presentation is a bit simple and there are some defaults in the way sprites are shown (the underwear appearing after Wyatt’s sprites sometimes while they should appear together; I feel like zooming in the backgrounds as well as the sprites would make more sense when shrunk…) Some places could have used sound effects (like the aforementioned sword cock).

The folklore is the cryptid they seek, so that’s pretty direct. The whole thinkg where nobody notices Zack is the automated peacock is still more baffling than funny (I guess the tail makes the peacock),

Overall, that was a fun little kinky rump. Nice job!

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You meet a wolf in space and then he wants to take you home! Jokes aside, it was a nice read. Those sprites look really good, are really expressive, and the blinking and talking frames does make them look more alive. Quite great! The backgrounds are nice in setting the tone, the music is really good as well.

As for the story, it is a bit generic but well executed. The characters are really likable and pretty well-written. The scene of Lucius and Solus getting to know each other maybe lags a bit. The sex made me horny, so I guess that’s a plus.^^

The folklore theme relates to Solus’ people’s stories about the moon and how they don’t really relate to reality. I liked how Lucius treated the matter.

Overall, a pretty simple story that’s really nicely made. Good job! (Also, justice for Clive! He should go to the moon too!)

Ah, always hard to rate unfinished VNs… This is quite entrancing: the whole package gives it a weird mood that’s really cool. Can’t quite articulate it.

Ren is a really weird but charming character, but of course the scene with Tom recontextualizes it. Also, you managed to make me care about a CEO, that’s impressive.^^

There are a number of little typos and stuff, but it doesn’t detract much. It’s a bit weird that the first time we hear of Lucan’s wife, he calls her Lisa; is that supposed to show he doesn’t even remember her name? I’m really not sure. It’s a bit weird that the VN is called after her too, but it might make sense in the complete version.

As for the theme, the story of the Boy Who Cried Wolf is mentioned and it seems the VN is trying to make parallels, but I don’t see it yet.

Overall, an interesting start for sure, good job!

Fun little story. A couple conversations to explore a few different view points on gay bar and partying and stuff. It’s pretty relatable. The presentation is simple but works. The folklore theme isn’t really there at all (unless Mirth really is a youth-sucking vampire), but oh well. There’s not much to say, but it was a fun small read. Nice job!

Thanks for playing!

I was hoping people wouldn’t really know what to do, so that’s nice to hear.^^ I’m not planning on expanding this, but one could make a longer form version in that range. That could be interesting.

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Alright, first May Wolf I read, let’s go!^^

The atmosphere is quite well done. I liked the backgrounds having different hues, that and the music complimented thed vibes in the writing quite well. The sprites are pretty simple, but they work. It’s a bit distracting not to have a sprite for Micheal (or is it Michael?) as he is a pretty critical character, but that’s understandable.

There are some typos and stuff, but the overall writing is good. I like how what exactly Micheal’s deal is is understated throughout the VN up to the “lie” ending. Only when Lucy gets to talk about it does it get cleared up.

The folklore angle is a comparison between the characters and gods from Greek myths: Mary is Hera, Micheal is Zeus, I suppose Lucy is Hestia (don’t remember much about Hestia). Pretty simple, but it works. And the title is a fun, if slightly common, inversion, since Mary the sheep is the titular “Wolf in Sheep’s Clothing”. Good stuff!

Overall, I liked reading this, good job!

@fdrstar in CET

Pretty cool story, recruiting old bosses in FE has always been a bit weird but it shows a cool way it can go with Walhart here. I mean Staghart.^^ Kojika is also very FE lord coded, strength and compassion as one; I’ve always found them to be compelling characters (mostly) and this is no exception. I liked Dido too.

The sprites are really cool, I love Kojika’s clothes.^^ The backgrounds are fine as well. But I’m not a fan of the UI. Having the delineated papyrus rectangle on top of the fading default-like textbox with the same texture looks really weird. The face sprites on the bottom left are basically never the same size and it kind of bothers me. It also doesn’t change with the clothes. The music was alright, but there are a few times where it didn’t change quite at the right time.

Overall, a solid VN that kind of makes me want to play that game^^ (And since I’m making a FE like game right now, I kind of want to reference it…)

That was exactly the kind of response I was hoping for.^^ Thanks for the comment!

I’ve only played the game jam version for now.

A pretty slow sci-fi VN with a focus on mystery. Due to the nature of mysteries, it’s a bit hard to judge it before the end. But it’s pretty engaging so far; the last scene of the game jam version adds an explanation that furthers the mystery in a nice way. The characters are all quite distinct and seem pretty interesting so far.

Visually, the backgrounds really emphasize the sterility of space in a classic “space horror” way that’s really nice. The sprites are good but I wish there was some variations in the uniform, even if just color. The sound scape works for the story, but the music feels quite repetitive.

Overall, it’s a good start. I hope we get to see it be finished.^^

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Quite the haunting VN. This shows mastery in the art of suspense. We get the general picture of what has happened pretty quickly, but the VN strings us along like our MC does with the remaining deer. The two characters’ emotions are well displayed and the writing in general is very good.

The sprites and backgrounds look great together. The illustrations are too (the ones in the ending in particular). The music fine, but I have to bring up the last one… It sounds way too silly for the situation, it was jarring.

Overall, a great VN who works perfectly as a short story like this. Great job!

(Oh, and I’m unsure about the message in binary. Seemed superfluous to me.)

So, I liked this, but then it ended and I suddenly felt like I missed a lot of things. The story in the present is a pretty classic thriller with a terrifying premise. The flashback scenes explores what people are looking for in a relationship and that while doubts about robots’ true feelings exist, it’s the same for “humans”. And I feel the VN wants us to connect the two, but I’m not sure how and I don’t really see it.

All the illustrations makes Let Lie feel like a comic book in a really nice way. It’s got a really nice style that complements the mood of the story really well.

Overall, a really good VN, but it kind of lost me somewhere… Good job!

So, it’s pretty fun! Lots of funny moments and dialogues, some sexy times, it’s simply a nice read that makes you smile. The “gameplay” in the middle looked more complex than it ended up being. I’m not sure it did much for the VN.

As for the visuals, they’re quite sparse, making this look quite unfinished. But the art that’s present is really nice.

Overall, a fun VN that’s lacking on some fronts. Still, good job!

A nice little story. It completely focuses on one hardship: the need to kill for survival. The context of the story is explained only briefly and in pretty vague terms; probably relying on the reader’s knowledge of WW2 to fill in the blanks. The flashbacks are also little, feeling like stray thoughts. I can’t say much on the religious themes, as I am not, but they seem to work nicely with the narrative.

The illustrations are really nice, they look like they’re from an illustrated storybook. The whole thing feels like one, actually. Good job!

Funny, did laugh. This is really a fun story: the MC is in a situation he really shouldn’t be in and hilarity ensues. The plot itself is plenty interesting as well. The characters are fun and well written. Nash might have been infuriating at times if it wasn’t funny enough, but it’s good.^^

The sprites are really nice, and quite expressive. They don’t go particularly well with the backgrounds, though (but it’s hard to have nice backgrounds for a game jam, especially with the number that would be needed here) Fleetwood’s sprites probably should be taller, since he’s apparently very tall in the story. The audio part works, nothing to really say there.^^

Overall, a great comedy. A light plot facilitating lots of great jokes in a way that’s funny and makes sense. Good job!

A really cute little story. Both characters are engaging, notably our unnamed protagonist who has an impeccable sense of humor. The writing is good. It knows what it sets out to do and does it really well. Not spectacular, but good.

What is spectacular, though, is the visual presentation. It starts with some nice ui and backgrounds and a cool sprite until suddenly, bam, animations! And there are lots of little and big animations throughout the VN. It’s really impressive and very charming. The audio is nothing special, but works well.

Overall, a cool story with stellar visuals. Great job!

Interesting story. The characters are really good and distinct. I’m not sure about all the jumping forward that happens. It makes me feel like important bits are jumped over each time. The ending contextualizes this, but that has its own problems: mostly that this last part is quite short and feels very tacked on. The entire story feels a bit messy and disconnected. The scenes themselves are cool though. And the writing is good.

The backgrounds have a distinctive style that’s quite great. The CGs are really nice as well. While the sprites are nice, the lack of expressions leaves a hole in the visual presentation. The glitchy effects near the end are really nice.

Impressively, this VN has several (apparently original) full lyrical songs. That’s cool. There are a few scenes where the audio went missing and it felt a bit weird, though.

Overall, a lot of impressive work, but I think there are a few critical flaws that holds this back. (Also, I’m personnally not much into music bands and all that stuff, so…^^)

Thanks for the comment, and I’m sure you’re not stupid.^^ As for the abrupt end, part of it was to focus on the last joke, and the other part was scope management.^^ (And I was right, we couldn’t have gotten any other sprite done in time. New Clanko will have to be made by fan artists!^^)

The story of a witch looking for her neighbour’s cat in the Alps. Lots to love there. I really liked the first half or so. Cool worldbuilding, interesting interactions between Sasha/Daniel then Sasha/Gabriel. Once Daniel arrives at the lake, it becomes a bit more confusing and we can feel the shortness of the story causing problems.

It looks really nice as well, the mostly black and white style is awesome. The sprites ares nice, maybe not as expressive as they could be? The backgrounds work nice too. Not sure how to feel about the CG at the end bringing more colors. But the star of the show is, unusually, the UI! The bar of dialogue moving around the screen, and the blacking out of parts of the screen when Sasha focuses on something or someone, are both really cool effects.

Overall, I really liked it, but the last couple scenes had weird pacing and some confusion, bringing the total down a bit. Goof job (and thank you for your efforts)!

We’re all a bit stupid sometimes. Thanks for playing and the comment!

Ooof, the feels. This story is a bit disconnected; it feels like 5 episodes of a series (including the christmas special!^^) The first half in particular feels a bit aimless, but it gets better on the second half (which is also where you played with my feelings, you monster!) The writing is good, and the characters great. It really feels like snapshots of Ransom Wilkes’ life, which from the title is definitely on purpose, so good job!

It’s a bit weird that Elias’ sprite is the only one in color, but they all look nice. The backgrounds work too. The UI is good, and the nvl mode passages look impactful. Nothing crazy visually, but it’s all very competent! The music fits the scenes really well too. And I liked the christmas music near the end.^^

Overall, a bit unequal, but it’s in the service of its framing device. Maybe if I hadn’t read it on stream first, voice acting several characters, I wouldn’t have found it quite so long too, haha!^^ Great job!