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Thanks for playing! The minigames really don’t “push Ren’py’s engine to its limits”, they were all pretty straightforward to code.^^ I do hope no one bangs their head on the wall trying to see all the bonus content, because it really was just a small unimportant thing I added for the fun of it.^^ Outside the bonus stuff, the minigames were supposed to serve the bigger goal of the VN, which was left unmentioned (snif^^) In any case, thanks a lot for the comment!

To be fair, I think my play/read time was tripled trying to get to the bonus content (before I went hunting through the files), which I think colored my experience, in that the majority of my brain power went into solving chess puzzles, solving that genealogy puzzle, and looking up "mahjong score calculators" which overwrote most of my experience with the narrative itself. I think I only got like 6/10 of the puzzles in the actual main story and that was enough to progress (was worried that I needed 10/10).  The narrative itself really seemed to be all about that world building since there was the history lesson in the first act and then lots of neat *authors notes* when it'd be like "they are not speaking english, this is just an approximation of english that you are reading" to help really sell the environment and setting. The romance(ish) plot of the main guy crushing on the robot deer was cute, but it's also like, 'well, i guess that's it' once you get to the end of it. It is quite funny in a lot of places so I guess this is more of a rom-com than anything. I still had a fun experience (challenge mini-games not withstanding).