Thanks for playing! (sorry for the delay)
FailCake
335
Posts
1
Topics
15
Followers
1
Following
A member registered Nov 02, 2018 · View creator page →
Creator of
Recent community posts
It's not a Bug, it's a Feature? jam comments · Posted in It's not a Bug, it's a Feature? jam comments
Initially I thought the game already started by the browser not rendering the mainmenu xD, then saw the comment to download the game instead. It’s a fun simple game, although i would prefer the shooting to be on the mouse instead of Q, it was making my hand hurt, the health was also barely visible and the player hitbox felt a bit too big
Really like the concept of being the one to “prepare” the level for the hero / player xD Some things to improve:
- You could just run into the guard and knock him out, even if you are right in front of him, maybe make it you can only knock them on the back & increase the detection based on the distance from you and the guard, so if you run into them you are instantly caught.
- A HUD displaying how many spots you still need to refill
- Make the main objective locked until you refill those spots? Seems like extra points, but the game stated it’s also our job to refill those
- A minimap where the guards are
Everything! (but the kitchen sink) jam comments · Posted in Everything! (but the kitchen sink) jam comments
Out of Water: Plenty More Fish in the Sea jam comments · Posted in Out of Water: Plenty More Fish in the Sea jam comments
Would be cool if you could drag the windows around :D (try https://anseki.github.io/plain-draggable/ it’s awesome) and some windows sounds / music. Love the aesthetics, win95/98 ftw