Play game
The Merchant's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #360 | 2.309 | 4.000 |
Audio | #365 | 1.925 | 3.333 |
Innovation | #411 | 1.732 | 3.000 |
Overall | #413 | 1.925 | 3.333 |
Theme interpretation | #414 | 1.925 | 3.333 |
Gameplay | #424 | 1.732 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/rskinner956/MerchantGameJam2022
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Comments
Really like the concept of being the one to “prepare” the level for the hero / player xD Some things to improve:
Aye, thanks for playing! You're right about all of that. I appreciate the idea about requiring the secondary objectives. I'll definitely implement that
The graphics are quite good, the lightning is excellent and the game feels good to play! Good job! 😃
I didn't expect it to have cinematics, but it does and they are so cool! I gotta learn how to make them in UE hehehe.
There are some things that I would change/add so the game's more enjoyable overall:
Overall, interesting entry, good job! 😁
Aye, thanks for the feedback!
You're definitely right about this one lacking some depth and I think all your suggestions would definitely help give the game a little more meat.
Thanks again for playing!
No problem!
Hope my input was helpful! 😃
Damn, the graphics and Models and the cellShaded look, really visually appealing game, it almost has the look and feel of a higher budget game. Gameplay was also really nice and fluid I just wish the camera was positioned in a less intrusive way.
Level feld good although at second try I was able to mostly speed run in about 10 seconds haha, but it left me wanting more!
Thanks for taking the time to play it!
I really do appreciate the honest feed back 🙏🏿
Good environment design, but not enough gameplay variability.
Thanks for playing it, I definitely didn't spend enough time planning out gameplay mechanics.
I appreciate the honest feedback!