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Mediator189

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A member registered Oct 25, 2020 · View creator page →

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Очень залипательная штука. В конце в бесконечном режиме сложность растет гораздо медленнее чем сила игрока, но может это и плюс.
Иногда при переходе на новый уровень крашится.

Really a very thoughtful tactical rogue-like. Like.

This game is extremeley crazy and funny.

Very relaxing game with very relaxing music.

Awesome game. Art, music, gameplay are great and their combination is great too. But lategame is too easy and not so interesting for me personally. Passed the game on the third attempt. And both times I died on the first wave so I think you need some balance for mid-, lategame.

But this game is too good for moth work!

I'm excited about this game. Really. Nothing to find fault with. (Yes, I was pushed out of the level once, but these are such trifles). And considering that I understand something about computer graphics, I am doubly delighted. Good job!

Really good platformer game. The music matches the mood of the game very well. And the visual is very attractive.
The only downside is that it is not always possible to determine whether you can jump on an object, or it belongs to the background.
Otherwise, the game is done perfectly.
By the way, we also thought about something like this at the end of our game, but in the end we settled on a more classic battle with a dragon.

So you managed to get through?

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Funny game. Got 4 horses out of 5. It would not hurt to have some andmarks in order to understand where you are at all. Especially useful when almost all the horses are eaten.

Outstanding visual! Excellent level design, hiding the fact that you're just walking through the corridors.
The only problem is that there are too few possible interactions for such a number of levels.
You can push enemies on spikes, you can push them against each other with your ultimate bone punch. You can make enemies jump on walls and laugh at them. But still, the game is quite big and I would like more different fun ways to kill these stupid giant turtle eyes. Exploding barrels, rotating traps, iron maidens. Something like that. Add this and the game will be just awesome
In any case, I enjoyed the game. Thank you.

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The game is both incredibly simple and incredibly difficult.  The game is very well polished and tuned. There's nothing but jumping here, but jumping is fun. A great example of how to implement movement in a platformer.
Unfortunately, no matter how much I tried, I couldn't get into that narrow passage. Yes, you can joke your dirty jokes, but it's true.
So I do not know how long the game is, but if there is still as much as I have passed, then checkpoints would not hurt.
However, who would say. I also made a difficult platformer and also without checkpoints)))

Very enjoyable game. The visual component is great. Hot lighting. Veranda with mountain view. Mhmhmhm... The Forge of my dreams.
I don't know, maybe this is a little bit not the type of game that you meant, but I would like to see some optimization improvements for the store here. For example, apprentices who would carry ore for you or slaves who would turn factorio-like conveys))

Well, I won't talk about the problem with the camera, you already know about it. However, there are many other problems that spoil the impression of the game. First of all the coyote time technique is very useful for platformers. Probably a third of my deaths in this game was due to the lack of this. 
The second thing is that all the actions of the character are very sharp. Character go up very fast after pressing jump button and then it flies down like a stone. You should smooth that behaviour. To achieve this, you need to work with the effect of gravity on the character. For example, you can reduce gravity while the character is at the peak of takeoff. This will give a much more responsive flight control and, as a result, a pleasant feeling for the player. Gravity during the jump and fall should not be equal. You need to choose the values so that the sensations are the best.
Thirdly character behaviour sometimes is very unstable this is especially true for jumping on walls. Sometimes I can jump straight up the wall and sometimes can't. Sometimes  I can slide through the corners sometimes can't.
4) Level design is basically cool. I like that you can see the whole level at once and this is apparently along with the bonfires a reference to dark souls. There are only 2 things I didn't like:
a) On the left door level all floors are about the same. Yes, each floor is a little more complicated than the previous one, but considering that I spent about 30 attempts to complete each of them, this does not save them. I would like a little more variety.

b) I really need a bonfire after the destroyed bridge on the right level!!!!!!!
5) On the left level there are some performance problems when you are on a rotating platform before green swinging bridge(bridge is really cool, ьy hands were shaking every time I passed it). Maybe it's connected to camera issue but I reallu don't know.
6) I didn't pass the game.  I have died probably more times than in the entire passage of dark souls 3.
About 2 hundred times but the second broken bridge together with the first broken bridge broke me. However I completed left level and even walked across something like a roof to the royal throne with a skeleton and two locked chests.
To be honest, I think that the problem with the camera is serious enough for you to use the right to reload build after the time. Since in the current state, I believe that the game cannot be passed by anyone who evaluates this game.

Please don't think that I want to offend you in any way when I wrote mainly about the problems of the game. I just think that the main task of jam is to test your skills and improve them thanks to feedback from other people. To make the games better in the future.  And making games is really difficult. Second-class hero was developed by a team of 6 people, 2 more periodically helped us. And neither of them had a wedding in November. And as far as I understand, you worked alone.  And to make a full-fledged 3-d platformer alone in a month, albeit a buggy one, in the month of the wedding... Not everyone is capable of this. So in any case, you can be proud of the work done.

P.S. I wish you a happy married life!!!

Thanks for your comment. We really didn't expect the game to be so difficult.  The game take itself 8 minutes so we didn't make checkpoints. Maybe it was a mistake.
We know about your bug and we haven't been able to fix it in a good way so we just place a secret passage at the bottom of that tunnel.
You can see that at game playthrough on game page.

Left reply on submission page https://itch.io/jam/game-off-2022/rate/1812872

Very good balance and ability set. Lost with pleasure! No one 2208 cats harmed!

Very attractive game! I want to post memes again and again and again!

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If game is too difficult, see advices on game page.

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Looks like something for mobile. But it's very attractive!

Fantastic visual and gameplay. Love it!

AAAAAAAAAAAAAAAAAAAAAAAA!!!!

Interesting idea. Very nice visual and dialogues. But a few of content. Anyway thanks for your work guys!

Nice game! The only thing that I didn't understand is uprgardes. I bought all the upgrades but looks like my damage didn't increase because I always kill islander with 5 hit by sword. 

Amazing music!

Coool platformer but my little finger died from over exertion)

Good work guys! Clocks frightens every time. Red face of ghost is very creepy.  And all puzzles are random generated. Like it.

Good graphics, cool orb-upgrade mechanic. looks like there is no bugs that is incredible on game-jam. However too easy personally for me.

Cool idea. Always wanted to be a dragon. 

Game for people that prefer doggies not dinos.

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I like that game. Awesome visual style, many different weapons, endless upgrades, energy and space managing. That's really cool. The only problem is in diffficulty. It's really difficult to start because you don't know what different weapons do and the morning is very short. But that's good I like difficult games but then starting from some moment enemies even can't enter your screen. I think you need to balance it a bit. But for 1 month work really good. One of the best games on jam.  

Can't start the game((( Has an error:"Starting program is not possible now because the computer does not have api-ms-win-core-path-l1-1-0.dll".
:(

Really works. It would be better if you add this information to game description.  

I like the stapler and three-barreled shotgun! Nice background music, setting and visual. I want more!

Amazing game! Everything is in its place. Great combination of control, gameplay mechanics and visual style! Completed with big pleasure!

I would really like to kill the princess but I don't understand how to do it...

Incredible! I completed entire game with big pleasure!

Thanks for your feedback!  Were you able to complete the game? Or it is too difficult? I think about making a guide for it.

I move cursor on stat choice option and click. Button change its color but nothing other happens so I can't leave this choice or do something else.

Let's try!

Nice visual style and a vaariability of different weapons and perks but I suppose music isn't appropriate for gameplay speed.