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enzo gray

A member registered Dec 05, 2018 · View creator page →

Creator of

Recent community posts

Love how every new thing added to the game actually improves it. Keep up the good work!

got a weird glitch where I spawn here. The game is awesome btw!

Beautiful and fun as always!

woah that was hard. But what a sense of accomplishment!

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One crash though when I parried a meat-thrower and its meat at the same time. Not sure if that was the cause but who knows :D

Edit: got the crash a few more times. Also, when fighting the Imp, a similar glitch occurred that did infinite damage to the Imp on a parry.

awesome game! got a highscore of 135 (is hard)!


The theme can be freely interpreted or even ignored. Only the limitation is mandatory


beautiful, I must say I didn't completely understand the plot, but it seemed really lovely and I don't think it really mattered that I didn't. Loved the ducks and the rhymes, they were my favorite part!

Great game!

Imagine walking back up this hill

Amazing! I've never even used puzzle-script before but I would not have believed this was possible.

I've read all the comments, but I still can't figure out what to do... could you tell me a bit about how it works so I can give it a try?

Thanks for the detailed comment! I'm glad you liked the palette choices, that was definitely my favorite thing to put in the game.

I wasn't planning on making a devlog, cause I wouldn't know what exactly to put in it, but it's definitely in my mind now that you mention it.

 Confusion on how exactly to avoid the cogs seems to be a common complaint with the game (something I would like to fix at some point perhaps), but you can avoid the cogs by hiding behind trees.

The high score goes up because if you wait too long the factory will begin to die. If the factory dies you won't gain health until you get it more gems.

And sorry about the ending, that was a feature we planned on adding, but we never got around to it.

Some things on you can use:

1. post your game in release announcements. Not exactly sure, but this seems tied to whether or not your game goes in the "fresh games" section of the front page

2. make devlogs for updates and releases and whatever else you'd like

3. join game jams where your game will get some notice

4. make your page look really fancy. This will be one of the first things a potential player will see so it's good to make sure it looks amazing. Depending on what you want to do, custom css might help

I hope this is helpful to you :) it's just what I have learned from making games here

Thanks! There is no power, it was feature we didn't have time to add :)

Nice, smooth mechanics, and fun graphics. A good game :)

When I looked it said "the devolper has not uploaded anything here" but it seems to have been fixed now.

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Looks like people have been able to play the game but there doesn't seem to be anything to download...

I noticed you recently updated the game. Did you accidentally remove your uploads?


Art and animations are so smooth and pretty! The game got pretty hard pretty quickly, but it was definitely rewarding when I finished a level!


It was really fun to level up from ghost to human, trying out each mechanic on the way! The battles where tricky, but I was happy when I figured out how to fight enemy at each stage in my lifecycle. One thing I would say is that the timer may have been a bit overkill. I was already having a lot of trouble staying in any form for very long, and when I fought an enemy with a large amount of health I would usually run out of time before I killed it and restarted the timer. Overall, a really great game with a neat concept!

Thank you for the nice comment! I'm glad you liked the palette selection feature, that was a touch at the last moment that I just couldn't resist :) I'm sorry you had trouble seeing the enemies though, we tried by making them light sources but perhaps white borders would have been the better option.

I'm so glad you enjoyed! I agree that it is a little hard to figure out about hiding behind trees. And thanks for the compliment to the audio and graphics, I will make sure the musician sees!

Thanks for all the nice feedback! The sfx designer will be happy you liked the thunder, he worked very hard on it :) . Sorry about the power thing, that was a feature that was going to be added and I just forgot to remove it from the controls menu!

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Fuel is a stealth, survival game set in a lonely forest. You are a lil robot who has run almost out of charge but as you stumble through the forest, your gears whining in protest, you come upon a factory. The factory's aura of energy heals you but you soon realize that nothing is there to fuel the factory. Now you must go out into the woods and steal powerful gems from their guardians so you can feed the factory in return for energy.

Gameplay video:

Fuel was made in 9 days for the Fireside Jam

You are very welcome :)

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You need to have custom css enabled on your account and then have some code that looks something like this:

@keyframes rotate {

 0% {transform:rotate(2deg);}

 50% {transform:rotate(-2deg);}

 100% {transform:rotate(2deg);}


.custom-rotate (the html class you want rotated) {

 animation: rotate 10s infinite;


custom css:

css animation:

hope this helps!

This is so lovely!

Good idea, thanks!

really cool concept, I made a lot of mistaeks but I made it in the end.

fun and cool graphics!


fun game!

Amazing game but sadly I got a glitch halfway through where my opponent  got stuck and wouldn't pass the turn. The graphics are ridiculously cool though and the gameplay is very clever!

I'd really like to try this game but I can't figure out how to run it properly. I extracted it and opened the .exe and it opens fine but the window that pops up doesn't fit on my screen and it crashes after a few seconds.