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Thanks for the detailed comment! I'm glad you liked the palette choices, that was definitely my favorite thing to put in the game.

I wasn't planning on making a devlog, cause I wouldn't know what exactly to put in it, but it's definitely in my mind now that you mention it.

 Confusion on how exactly to avoid the cogs seems to be a common complaint with the game (something I would like to fix at some point perhaps), but you can avoid the cogs by hiding behind trees.

The high score goes up because if you wait too long the factory will begin to die. If the factory dies you won't gain health until you get it more gems.

And sorry about the ending, that was a feature we planned on adding, but we never got around to it.