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A jam submission

Meow EscapeView game page

72h MiniJam #107 Entry
Submitted by ziadrbai, Maru wiiw — 1 hour, 48 minutes before the deadline
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Meow Escape's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#103.8333.833
Overall#153.6253.625
Presentation#163.8333.833
Use of the Limitation#173.6673.667
Enjoyment#233.1673.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Two people worked on this game, Ziad Rbai and Maru Wiiw

Software used
Unity

Use of the limitation
Controlling gravity is the main way to play the game

Cookies eaten
Yes, 2.

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Comments

(+1)

Challenging game! I included it in my Mini Jam 107 compilation video series, if you’d like to take a look. :)

Submitted(+1)

Really cool game. The art is not exactly what I'm used to, but it all worked together really nicely.  The level design led me astray many times, but I still ended up playing the whole thing, which is pretty rare for a jam game.

Submitted(+1)

I like the concept a lot! Really sweet art style as well, especially the UI

Submitted(+1)

That was a lot of fun! I really liked the concept of using the beat as a way of guiding you through the level. And it made the last level with the empty space really satisfying when I actually got to the chamber thing at the end.

The only comment I have is that one of the levels (I think the second last one?) wasn't entirely synced with the music, so I had to improvise there.

But otherwise, this was really excellent, and really fun.

Submitted(+1)

Hello Wisead and Maru,

A very smart idea, following the beat of the music to know how to control gravity in the level. I really liked the concept. The art in the game is really cute and the UI is really cool, it's a little confusing at first, but soon you get the hang of it, amazing work.

Submitted(+1)

Great art style and systems with visual response.

Submitted(+2)

The art style was really nice.  Well done!

Submitted(+1)

Looks nice and is fun to play. However the beat can be ignored and it is easier to win that way.

Developer

Indeed, it was hard to balance because when we made the path tighter, it was even more frustrating to play

Thank you for playing!

Submitted(+2)

The concept of this game is actually very clever. However, the syncing seems to be a bit off with what actions you need to do in game. Though this was only a minor issue and doesn't overshadow the great art and execution of this game. Awesome job!

Developer(+1)

Yeahhh the syncing is really hard to get right,
Thank you for the kind words and thank you for playing <3