Great game there buddy. It deserves a 21/10 lol
CyberRobotnix
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Depends.
If it's a precision platformer or a platformer with wonky physics, then Coyote Time is usually a positive thing to have otherwise the dude playing runs off into every pit.
Most recent example of that is from one of Vinesauce's streams, he struggled to get 1 of the collectibles because he would always run off the higher platforms because it's a janky platformer with Unity's default physics or something like that. (At 17:42)
Most indie games that use air jumps aren't fast-paced platformers nor even precision platformers, they're traditional platformers like SMB. So I agree in spirit that the inclusion of a double jump is only making those games way worse.
I hope for you that you use that advice as a rule of thumb rather than take it literally all the time. There are a few good games that don't have the comment section enabled. Tunic comes to mind.
Otherwise it's a good advice generally speaking. If nobody can review what the game is about, it's generally not a good sign that the game is worth playing/instaling.
Post your unpopular opinions about video games, indie games or just Itch.io in general.
Here's mine: Games that are going for "PS1 graphics" are all crutching for their developer's lack of professionalism with modeling and texturing. I haven't seen a single good-looking PS1-styled game ever, it's telling that much. Also yeah I've seen similar arguments for 8-bit retro-oriented games, but you can do very good pixel art if you try instead of going the route of ultra-minimalism, so there's the difference. Low-poly games in the other hand almost always look ugly because of what I said earlier TBH. (To date Minecraft is the only exception that I know of.)
The name itself is ironic since you can use a colour palette that isn't in black or white, that's allowed! Literally it says in the rules that any two pair of colours are allowed and they banned the very elegant greyscaling which constitutes 256 shades.
I would've been interested if greyscaling was on the table because it's hard to make a good looking game with only 2 colours of just solid white + black or any other pair TBH.
My game received a patch: https://cyberrobotnix.itch.io/socjussim/devlog/343931/patch-053
This is the only game in the entire jam that I've almost given a perfect score on all criterias. Only the idea is too simple to warrant more than 3 stars, but everything else is a 5. You can be proud especially since most ppl here seem to agree that is an enjoyable experience.
One thing you should prolly fix is the model for the mouse in the main menu because it looks like it has blue stubby mandibles coming out of its head.