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(+1)

I did everything like the instructions said, but no matter what the version without gdscript doesn't work. It is correctly put in the assets folder at the root folder of my project and is also true for the database folder. I'm using Godot 3.4 Mono.

Whenever I get an error it just says "Unable to load addon script from path: 'res://addons/rpg_database/database.cs'. This might be due to a code error in that script.

Disabling the addon at 'res://addons/rpg_database/plugin.cfg' to prevent further errors." and it won't tell me what's wrong with the plugin, no stacktrace, no vague error code, just literally nothing.

Do you know what's the problem?