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CommanderFoo

37
Posts
6
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3
Following
A member registered Apr 24, 2017 · View creator page →

Creator of

Recent community posts

Great take on the Theme. Well done!

Blur is a little close the camera. Good job.

Reminds me a little of Invaders with a twist. Good job.

What a crazy game…well done!

This game has a great take on the concept of Tiny World. Nice relaxing little game. Good job.

Really enjoyed this. I wish the movement was a little more responsive, it felt quite delayed. Also a restart for the current level would be nice. Great job.

Tricky one to understand at first. Good job though.

Very satisfying catching those bugs!. Great work.

Found the camera extra sensitive and kept clipping through objects which made it hard to navigate. Well done though.

Great start. Would like to see where this would go given extra time.

Great work. Quite enjoyed the music. Made me laugh.

Found it hard avoiding getting hit. I liked the 2D art at the beginning. Well done.

Enjoyed the handrawn look of this game. Good job.

Great looking game. Was a little confused as to the objective. Would be nice to walk a little faster. Good job.

Well done on your first game submission.

Nice work on the platformer. A few tricky jumps but that is what makes it fun.

Found the treasure map at the end and it all went blank, was that the end? Well done though.

A little bit of feedback to the player when obstacles (i.e., bird and acorn) are incoming I think would make this even better. I enjoyed it, trying to beat my previous highest was fun. Good Job.

Great start, would have liked to see where this would go given more time. Good job.

Great little game. I enjoyed the graphics and the take of being inside the computer. Well done.

Very fun game. I like that you can select multiple units to send them off to collect the plebs from the stations. Having the option to speed up the gameplay was great.

Good job :)

I like the idea that your base moves around. Also enjoyed the base art. Good job.

Some SFX would have been great like others have mentioned. Art was a nice choice. I like that it was auto firing, so didn't have to work my finger :D

Shame about the sound, I still had fun though. The little lemon is so cute :P

Good job :)

I like these types of games where you just kill hordes of enemies, just seems relaxing for some reason :D

I enjoyed the upgrades, they felt worth it. Art was nice, even though a little mismatched. Great job :)

Nice. I enjoyed it more once I knew there were upgrades I could pick from. Knowing how many until the next upgrade would be nice, and maybe some harder enemies.

Is this meant to be a stack them as high as you can type game? Or is it the opposite? Couldn't quite work out what the goal was for this.

Going upside down was interesting :D

I had a similar issue with the screen going black. I entered the first portal, I went upside down, then back, and it was all black.

From the small amount I played, good job. I liked the digging mechanic :)

Good job learning Godot while entering a Jam. Couldn't have been easy.

Was hoping that platform to the left was going to lead to a secret :D

Damn. I should learn to read which color belonged to which plate lol :D

Good job.

Great job. Controls were done really well, and I liked the mini tutorial at the beginning. :)

Be nice if it rememebered your last selected trap.
Art is great, so is the audio choice. Good job :)

Like the art style. Great job :)

My ears. Sound is a little loud, but good job.

Good job. Didn't hear any sound, was there any?

Good game. Like the Cinematic :)

Those Crabs are evil. Good job.