Did it in 284.61s without "the" cheat but with "a" cheat 😂

Very nice puzzles, the end was nicely challenging!
Thanks a lot!!
Yeah, I had to choose and went for the "play at your own pace" to try and give time to think about every move. That's a first for me, my jam games are usually more of the "gitgud it scrolls faster whoops you're gone gg" kind 😂 This game was autoscrolling at first, then I removed it, but I wish I instead kept and maintained it as a second separate mode, even if it's a bit more work.
Thanks!! Yeah I always aim for simple rulesets, but this one seems to fare better 😁
The depth Countdown was indeed hacked quick-and-dirty from the first variable I found, you caught me. Making it refere the cursor's depth would obviously have been the right thing to do, I may even have realized it if I'd have spent a bit more than 15sec thinking about this 😂
Merci !!
I'm super happy you liked it! "Simple rules but satisfying depth" is always my goal =D
Yet... the database ended up showing something weird around your own score, with players named "BigBrain" and "HugeBrain" during the same day, although we're supposed to have one single try... surely a strange backend bug. 👀 I'd say they didn't count and no-one beat me yesterday.
I WISH I thought of making something funky with the dividing by zero. One streamer suggested a 50/50 chance of getting +infnity or -infinity... that wouldn't have been fair, but fun for sure!
Yeah, I'm super happy with the storing mechanic, the fact this one move open 3 different usages (saving for later, clearing path, fetching below) and add a pinch of chaos to the otherwise static layout... makes my designer self proud 😁
Incredible artwork! Loved the mood, the rooms full of things to find reminds me of the Where's Waldo and those kind of wonderful and fun book I used to dig as a kid ✨
Poor cyclop girl will need a visit to the dentist before the library tho... I... may have abused the infinite candy in the bedroom, a bit 😂

Passing the fragment would also enable using the Itch game page as the OAuth callback URL, allowing to circumvent the lack of Itch API object in browsers runtime. (This would require the player to click on a scary "Login using Itch" button and allowing permissions, but it's better than the current nothing that forces us to host outside of Itch...)
It's a bot indeed, you can see it training on its own game here and their youtube channel and meetup confirms that Nikola0020 and Nikola Peric from the wowcube jam are both the same person...
Them answering "an overexcited user" is fallacious
I'm talking about "playtesters" as in "unknown other jammers streaming their rating timeframe", not "people who got to know the game and already were good at it during the jam". The ratings are still honest, self-decided and made innocently after discovering the game.
But yeah, those are the set rules to play by, and I agree with you. Wrote about it here =)
I shouldn't feed the troll, but I'll answer here once and for all:
I'll do an exeption for you: if you post one more non-constructive thing here I'll remove them all. Learn to behave yourself and grow up, you're unfit to the jamming creative mood.
Hi everyone in the comment section here 👋🐼
I won't delete any, but please refrain from posting cynical remarks about the rating.
The whole devlog is viewable on twitch, and most of the ratings are viewable in playtesters streams. By questionning their fairness, you're not being nice to your own image, but you're also being disrespectful to @beowulfus_universum, @smallsthekobold, @luquitasdev, @mrnyrh, @exoskull1, @hedge_in, @antonio_fgomes, @Serket Studios, @lolibgpgm, @breloof, @gnomable, @Suchmish, @hawke_games, @sonnymakesgames, @timfactorial, or all the other I forgot to note on my spreadsheet 😅
Be nice, and may the tryhard be with you 💕✨
Hi fellow adept of hard-to-recommand-game-due-to-the-name-length 😂
You can build in the ground. But yeah, I definitely should have made the start a mandatory drop down, it would have been easier to grasp the mechanics! (it's shown in the gifs and wrote in the "quick start" on the page, but I know it's not really enough... fitting a proper tutorial during a jam timeframe is haaaard)
Thanks for playing! You did a very honorable score, it's clear you reached the point where the mechanics clicked =D
Yeah, it seems like the "glitch" happens when you scale fast while the panda is not fully on it. I had a few players with unlockable wheel getting this issue too... That's on me, with time I learnt to play it way too chilled and take my time before scaling platforms 😅
I love being reminded that I have good ears 💅👀 Minimalist aesthetic was spot-on!

Successfully doing hard levels on the first try was insanely satisfying. Tryharding the ones where I got stuck was a bit more tedious ^^' I ended up finding the first and last notes by comparing with the sample, and then placing the scale in-between them.
I wish notes with 99% accuracy would stay on the board without reseting as a reward for at least finding one, maybe?
Had fun anyway, congrats! ✨