This game is on steam, but it seems fun in a cutesy way and it's cheap.
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I originally posed this thought exercise on reddit and I was curious to how this community would answer considering there are many here who participated in multiple game jams. Actually a game jam game would be the perfect candidate for the following hypothetical situation.
You've just won the the reinvent your game sweepstakes! To enter the contest participants were required to provide a game that at least has a demo, which you had no problem submitting. You receive the grand prize which is a blank check to recreate your game in anyway you see fit. The only caveat is that you need to make at least one major change. How would you change your game?
Examples of major changes are:
- 2D to 3D
- FPS to RTS
- Third person to first person
- VR to text based
- Chiptune to Orchestral soundtrack
You can also provide a demo link, screenshot, soundtrack, etc to the previously developed game. Also, any game that you're currently developing is acceptable too especially if you only have one. Last but not least, if you don't have a game you can still participate by just making one up (though I encourage those who at least have one game in the works).
Thanks for playing! This was my first game jam game, so this is the most under developed game out of my collection. Since this is the second most visited page, I plan on revisiting this game some time possibly in a remake game jam.
Hi rayjo, thanks for playing and for the feedback! Sorry that it's difficult to play on your AZERTY keyboard. In future builds I'll implement a feature to allow you to map the keys to the controls. Also this game is better played with a controller (if you have one).
Hey M,Sarhan, thanks for checking out my game! Devlogs are basically blog posts that record the progress on your project. I have two development logs that I keep track of, one for internal use (only me) and the other is public facing such as what you see on itch.io. Currently each devlog I post is tied to a particular build, but that will probably change in the near future once this project becomes closer to completion.
Nice! I wasn't planning on participating since I'm working on releasing my game. I could possibly be open to do the game jam at that time and I will have a better idea by August 20th. If you don't have a partner/team by that time I'll be willing to work with you. If you would like to collab, my email is email@example.com.
Cool it works now! It's a good start and simple. This is your first game and the scope is nice and small. I think adding music and a visual timer or score tracker could definitely add to the experience.
I'm coming from doing it as a hobby and trying to transition into mainstream. I'm releasing my first proper game this fall and hopefully this will make transitioning to mainstream more obtainable.
I agree 100% with you feedback. I hope to address all three points you've mentioned when it's time to release the game. I also plan to use some effects with dynamics as well. Thanks for listening!
Hey guys, I'm currently working on a chip tune soundtrack for my upcoming game Serenade of the Sirens. Any feedback is appreciated!
Had fun playing your game. I like the colors, particle effects, and the variety of weapons and items. When I was playing I wanted to use the mouse wheel up and down to cycle between my weapons.