Nice first project with Godot!
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I thought the game was reasonably challenging. I made it to 148 point on my second try. Seems well balanced.
- overall fun
I enjoyed the overall aesthetic and feel of the game. Shooting the enemies felt good with the accompanying screen shake. I like the combinations of the four enemy types. They all require the player to react in a different way. Well made game!
I felt like I needed an incentive to play after awhile. I'm sure this can be improved upon with adding more variety and depth of play the longer the player lives.
I didn't find your review was negative at all, it pointed out the flaws in my game and I agree with them. This isn't my first game (3rd game), but this is my first game jam. I've learned a lot by making this game and playing the other games. Thanks for taking the time to write the review. :-)
Beat-Up-Boy is a classic sidescrolling beat em up action game.
The graphics and animations are solid and reminiscent of gameboy. The newspaper flying to the front at the beginning is an awesome touch. The character portrait was nicely done. I also enjoyed the dialogue while fighting enemies.
I thought the music and sound also fit the gameboy feel as well. Definitely appropriate for a beat em up. The music didn't get old fast which is a plus.
I don't have much to say about the controls other than they were responsive. Gameplay wise, it felt rewarding punching out the enemies.
I also appreciated the fact that the game didn't take itself too serious. I won't spoil anything for anyone else, but I enjoyed the little surprise ;-).
- Music: 5/5
- Visuals: 5/5
- Gameplay: 4/5
- Design: 4/5
- Overall: 4.5/5
All in all, I enjoyed the game and would play again if this game is extended in some way.
Here's my game Demi-God: https://itch.io/jam/gbjam-5/rate/89271